2 hours ago
Tuesday, January 4, 2011
Monster-slaying in Suburbia
Sprawling as the City is, its hegemony extends beyond the borders of the five baronies, into suburbs and to more distant, smaller urban areas. These areas face the same sort of challenges as the City, albeit on a smaller scale. Wandering monsters occasionally come in from the countryside, or up from ancient catacombs. Creatures which specifically hunt humans sometimes find isolated, small towns or suburbs easier pickings, at least for a time. Then there are human threats from rogue thaumaturges, strange drifters, robber gangs, and the like.
Many suburbs and small towns don't haven’t enough funds in their community chests to hire many former adventurers as law enforcement, if any. Often, they have to provide their own protection, and so form vigilance committees, sometimes with several “clubs” or branches under the auspices of an elected body. In some places, people from all walks of life practice with weapons to defend their community.
Just like in the old days, mob justice can be miscarried, so adventurers should take care. Get fresh with the wrong waitress in a two-bit town, or flash too much magic to scare the rubes, and they might find themselves facing a gang of armed townsfolk.