For the benefit of the players' in my Weird Adventures game (and at the request of Tim Shorts) here’s a summary of what the players' exploits and investigations so far. Hopefully it will he of interest to other readers, as well:
Heward Kane, celebrity detective, hired the PCs to (legally) retrieve the body of John Vandemaur from the family crypt. After fighting some ghoul hoodlums, our heroes discovered that the corpse of Vandemaur wasn’t in the coffin, but instead a very live sorcerer, magically bound.
Indrid Bliss was that sorcerer. He was unable to escape our heroes, despite his best efforts. He warned the PCs against further involvement in this business, but wouldn’t explain what "this business" was. Bliss was taken from them a gargoyle before they could fully interrogate him.
Viviane Vandemaur is John’s widow. The ex-waitress from the across the Eldritch River (Hoborxen) was never accepted by the stuffy, Old Money Vandemaur family, particularly its matriarch, Urania. Viviane spun our heroes a tale of her husband dabbling in dark magic with Bliss as a business partner. She's still convinced that her husband is dead and that Bliss is responsible. She asked the PCs to continue the search for him
When they followed the trail to Club Tekeli-Li in Hoborxen (where Bliss and Vandemaur supposedly conducted their business) our heroes again ran into the gargoyle. A mysterious crystal orb from Hoborxen’s alien doppleganger seemed to keep the gargoyle at bay. The creature said he had been sent to kill the PCs, but by whom? Viviane suggested the gargoyles were friends with Bliss, but then why did he seem reluctant to go with the one who came for him?
And where is John Vandemaur? Maybe the ritually flayed and dismembered corpse the gang found at the club in Hoborxen is him, but that remains to be confirmed.
More to follow...