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Monday, December 11, 2017
The Stork of Azurth
The Royal Family of Azurth (when there was such a thing), did not have children in the messy way of the common folk. Rather, it was their tradition and prerogative as the chosen heirs of Azulina, who made the Land of Azurth, to call upon the Stork to deliver to them a child.
This Stork was no ordinary wading bird of the earthly lands of which you are no doubt familiar, which is the same sort of stork common to the Land of Azurth. This stork is a fae creature, in ancient times tasked with ferrying souls but allowed the enter semi-retirement after Azulina appointed the royal line of Azurth.
The process, described in certain ancient texts once in the hands of the clerics of Iolanthe, but now confiscated, required a summoning ritual to call forth the Stork. Then, the would-be royal parents would negotiate with the great bird and be levied a price based on the number and traits of the children desired. Where the Stork acquired the children was a closely protected trade secret. The price was seldom measured in gold but rather in something highly valuable to the customer, though perhaps no one else.
Since the Wizard became ruler of the Land of Azurth, the royal line has ended and the Stork brings no more children. Some scholars believe (and a few royalist agitators hope) that some fugitive Stork-summoning texts may yet be in circulation. There are a number of folk who might pay handsomely for one, if one was located.
Wednesday, December 6, 2017
Monday, December 4, 2017
The Neo-Westerns of Taylor Sheridan
Though occasionally I've seen the term "neo-Western" to mean "a Western made in the last couple of decades," I think the term is most usefully applied to films that deal with thematic material and often locales that are part of the Western genre tradition, but place them in a more modern era and reflect modern concerns.
This year's Wind River, Sheridan's directorial debut, again finds a female FBI agent (Elizabeth Olson) out of her depth. This time, a young Native woman has been a murder in the snowy wilderness of a Wyoming Indian Reservation. Olson's agent has help, at least, particularly Jeremy Renner's hunter for Fish & Wildlife, who lends his tracking and shooting skills. Amid freezing vistas and the business of police procedural, grief is as ever-present as the snow. Grief for the decimation of Native cultures and Native families. Grief at the loss of daughters. Wind River could have easily been a story of revenge as many of its Western progenitors were, but again those particulars are handled in a matter of fact manner. Moving on, but never forgetting, is the order of the day.
Actor/writer/director has been three unrelated (other than perhaps thematically) films that are recent exemplars of this genre, though all there also partake of other genres. Each film recalls classic Western plots but manages to do so in a way that doesn't seem rote.
Sicario (2015), directed by Denis Villeneuve, seems at first glance fairly fare from Western conventions. It's a crime story about about government agents going up against Mexican drug cartels. It plays out as a noir with deception and moral compromise the order of the day. Despite it's modern setting, Sicario plays out as sort of an inversion of many late-era American Westerns set in Mexico. The Emily Blunt's FBI agent is not a anglo-savior for the Mexican people. Instead, she's merely a pawn in a game who's rules are concealed from here and are much crueler than she naively imagines. Benico del Toro is the avenger so grim his justice it is without catharsis. It's just another move in the game of horrors. Josh Brolin's affably amoral CIA agent resembles in some ways the gringo schemers of the Zapata Westerns, but Sicario is bereft of any sort of cynical humor regarding the actions of imperialist powers.
Oscar-nominated Hell or High Water (2016) is more recognizable as a Western, being a tale of Texas bankrobbing brothers pursued by an aging ranger (Jeff Bridges). This might be a story decent men driven to law-breaking by predatory money men, or the story of the Law personified by the dogged lawman trying to stop two wrong-doers. In fact, like more nuanced Westerns, it is both. When their chase ends after many a scene of dying, economically crippled small towns and dust two-lane highways, neither side will get exactly the ending it hoped for.
This year's Wind River, Sheridan's directorial debut, again finds a female FBI agent (Elizabeth Olson) out of her depth. This time, a young Native woman has been a murder in the snowy wilderness of a Wyoming Indian Reservation. Olson's agent has help, at least, particularly Jeremy Renner's hunter for Fish & Wildlife, who lends his tracking and shooting skills. Amid freezing vistas and the business of police procedural, grief is as ever-present as the snow. Grief for the decimation of Native cultures and Native families. Grief at the loss of daughters. Wind River could have easily been a story of revenge as many of its Western progenitors were, but again those particulars are handled in a matter of fact manner. Moving on, but never forgetting, is the order of the day.
I'd recommend all of these films, but Hell or High Water feels like the strongest, or perhaps the most unified in terms of theme and action.
Sunday, December 3, 2017
Dictionary of Azurth Updated
It's been a while since my last update of the Dictionary of Azurth, your abbreviated (but free) guide to assort people, places, and things in the Land of Azurth. This update includes the skinny of Elementalist wizards, the Land of Under-Sea, and the very seasonal Father Yule.
Get it here.
Friday, December 1, 2017
The Ahistorical Historical Setting
Historically accurate Aristotle? |
The changes can be big. Reign: The Conqueror (based on the novel Arekusandā Senki by Hiroshi Aramata) re-imagines the life of Alexander the Great as a sort of science fantasy thing with giant Persian war machines and Pythagorean ninjas. Or, they can be subtle, like Black Sails weaving historical pirates with a sort of prequel to Treasure Island. (The difference I see between this last one and a standard historical setting which would generally tend to insert fictional characters, i.e. the PCs, into history, is the "high concept" of the literary/historical mashup.)
A lesson on Greek myth every week? |
Let history be your guide, not your boss.
Thursday, November 30, 2017
Weird Revisited: Nawr the All-Consuming
Need a rat god? (And who doesn't really?) Here's a petty god post from December 2011 that has you covered.
Symbol: Stylized image of a rat-king, as if the animals are dancing in a circle.
Alignment: Chaotic
Ravenous Nawr is one of the group of petty deities know as the vermin gods. It is not so much worshipped as placated. Every harvest, offerings of grain are arrayed around small statues or carvings of rats where real rodents can consume them.
If this ritual is not observed, there is chance that rats will gather and in the twist and tumult of rodent bodies, a rat-king will form and instantiate the godling. The composite deity wil summon up a swarms of rats and swirl through the community that has offended it, chewing, biting, and possibly consuming everything in its path.
The visitation always occurs at night and is of variable duration, but always ends by sunrise.
Symbol: Stylized image of a rat-king, as if the animals are dancing in a circle.
Alignment: Chaotic
Ravenous Nawr is one of the group of petty deities know as the vermin gods. It is not so much worshipped as placated. Every harvest, offerings of grain are arrayed around small statues or carvings of rats where real rodents can consume them.
If this ritual is not observed, there is chance that rats will gather and in the twist and tumult of rodent bodies, a rat-king will form and instantiate the godling. The composite deity wil summon up a swarms of rats and swirl through the community that has offended it, chewing, biting, and possibly consuming everything in its path.
The visitation always occurs at night and is of variable duration, but always ends by sunrise.
Monday, November 27, 2017
Planescape Cold War
"Intelligence work has one moral law—it is justified by results."
- The Spy Who Came in From the Cold, John Le Carre
Take Planescape's Sigil and re-imagine it as vaguely post-World War (it really doesn't matter which one) in technology and sensibility. It's the center of fractious sometimes warring (but mostly cold warring) planes, but now it's more like Cold War Berlin or Allied-occupied Vienna.
Keep all the Planescape factions and conflict and you've got a perfect locale for metacosmic Cold War paranoia and spy shennanigans. You could play it up swinging 60s spy-fi or something darker.
There's always room for William S. Burroughs in something like this, and VanderMeer's Finch and Grant Morrison's The Filth might also be instructive. Mostly you could stick to the usual spy fiction suspects.
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