Monday, January 29, 2018

Silver Metal Lovers


There is no doubt that Henry Pym is a scientific genius, but advanced robotics and artificial intelligence is far afield from biochemistry and biophysics. The achievements in those areas credited to him (for contractual reasons) in Marvel Comics are actually the work of his friend, William Magnus.
Magnus was of old Dutch New York stock and his family knew the van Dynes socially (perhaps even dating Janet) before he became a student of Janet’s father, Vernon. Magnus surpassed his mentor at young age, had developed intelligent robots, the Metal Men, had an impressive list of patents and government contracts, and an advanced laboratory complex while Hank Pym was still falling into anthills.
There had been robots before, certainly, but Magnus was interested in his creations doing more than passing Turing’s test. He wanted emotive machines, something truly animate. Magnus was an esotericist as well as a man of science, and his theories on emotion were an odd mixture of alchemy and psychodynamics. He brought forth the traits than were already in the metal, he said. His nuclear-powered Philosopher’s Stones, the responsometers, were an attempt to model the mind or soul more than the brain. One of his Metal Men, Tina, made with platinum responses, fell hopelessly in love with him. For reasons conscious or unconscious, Magnus always told her this meant her responsometers were faulty.
For his second series of robots, he tried encoding the psyche of a human as a substrate. Ultron would be birthed from Hank Pym’s brow. This robot was self-evolving, and he transformed himself into an Oedipal monster who wished to kill Pym so it could have Janet van Dyne. Ultron’s reproduction has become almost viral. So many iterations have existed and become separate lines of evolution, he has proved impossible to eradicate.
When Ultron decided to build his own wife, he had Magnus aid him (perhaps with brainwashing, perhaps not). He wanted Janet van Dyne’s soul in a robot body. He named that new being “Jocasta.” His psychocircuits had surpassed any human concern with irony. Jocasta was as unlucky in love as any of her predecessors, dying at the hands of Ultron just when she found her feelings requited by Machine Man.

Unfathomable Variations

The digital version of Operation Unfathomable is now in the hands of Kickstarter backers, inching us closer to the time when anybody will be able to buy it. Having played OU in a game run by its creators, I can attest to it being a solid adventure, and one I could see using in more contexts than just old school D&D. Jason's vision seems to be informed by pulp fiction (when the boundaries of science fiction and fantasy where not so clearly delineated), B science fiction movies, and comic books. While some traditionally-minded epic fantasy campaigns might need to do some tweaking to content and tone, their are other genres where it would work with about the same amount of effort.

Here's what I've come up with with just a little bit of thought:


Post-apocalyptic: Put the Underworld beneath a Gamma World or Mutant Future. The monsters become weird mutants or alien incursions. The Chaos becomes literal radiation, or some reality warping residue of the biggest super-weapon the ancients had. Or the malfunctioning drive of an immense alien saucer. Whatever.


Call of Cthulhu or similar Pulp Horror: Tweak the tone a bit, and Jason's Underworld is every bit as much a lurid place of weird menace as K'n-Yan or red-litten Yoth. It already Great Old Ones and their cults lurking around, too, though it would be easiest enough to substitute known mythos horrors like Eihort or Tsathaggua. Turning lurid up to ultraviolet, I invite you to contemplate the potential parallels with the Shaver Mysteries.

Superhero: This will seem the most unlikely of these suggestions, and it certainly won't be for all campaigns, but I would point to the Silver Age strangeness of Cave Carson (recently rebutted for modern psychedelic strangeness) and even the Mole Man and the various subterranean cultures of the Marvel Universe. Obviously, the parameters of the mission might be different, and the previous force that cleared the path the PCs followed, might will be the campaigns next major villain. (Or the original X-men to your team's New X-Men, if you get my Giant-Sized X-Men #1 drift). You might also want to Kirby up the monsters a bit, too.


Sunday, January 28, 2018

Boys of War


In 2007, the U.S. Veterans of Underage Military Service reported that most of their members had first served between the ages of 14 and 16, with twenty-nine active members entering service at 13. No report exists as to how many were in the so-called Young Allies, or as they were later and unofficially named, the Boy Commandos.

In 1941, after a few dedicated members of the Sentinels of Liberty (a patriotic youth organization and Captain America fan club) aided Bucky and Toro in defeating a group of would-be saboteurs in a Brooklyn shipyard, the United States government commissioned the formation of the “Young Allies,” a group of older youths that would help protect America’s shores against spies and saboteurs with there vigilance and prepare for military service should the need arise. A comic book was also commissioned that presented the boys in a more active role than they actually had (at least initially) and portrayed them as younger than they actually were for twofold propaganda purposes: to build support for war among young people and to ridicule the Axis powers by showing them defeated by children.

Not long after America’s entry into the war, members of the Young Allies were fighting overseas alongside Bucky and others, though their activities were directed more for publicity and propaganda purposes than military effectiveness. This “Boy Commando” unit (as it came to be called) was officially made up of boys of minimum legal military age. In fact, most were between 14 and 16, and conspicuously, all were orphans. This group allowed members from allied countries, including two from nations under German occupation.

Beyond the fictionalized incidents presented in comic books, a full accounting of the activities of these brave boy commandos has ever been given.

Weird Revisited: In the Belly of the Beast

This 2012 post on the hunting and uses of the leviathan didn't make it into Weird Adventures.

Leviathans are perhaps the largest and most mysterious denizens of the ocean depths. These gigantic creatures dwarf both whales and reptilian sea serpents. Their name in the gurgling language of the sea devils translates roughly as “monster-thing stronger than even the gods.” Despite their great size, the creatures are seldom seen, and carcasses are rarer still.

Some have suggested that the size of leviathans is impossible and therefore indicative of a magical nature. It has been theorized that the creatures' rarity is a by-product of the fact that they actually swim through the etheric substructure of reality, only passing through the physical world’s oceans incidentally.

The discovery of a leviathan carcass always instigates a mini-”gold rush.” The flesh and bone of the beast are of interest to alchemists (synthetic insulating blubber was an outgrowth of study of the leviathan) and thaumaturgists who use various leviathan parts for spell materials. Leviathan ambergris can be used to make perfumes and colognes easily infused with charm or suggestion properties. It’s also a psychoactive and can be smoked to produce a euphoric effect and intense sexual desire that in some individuals manifests a a mania lasting 10 x 1d4 minutes.

Less scientifically minded individuals hope to salvage treasure swallowed by the leviathan in its journeys. Whole ships laden with cargo are sometimes found (this is facilitated by the fact that internally leviathans are cavern-like, evidencing a strange paucity of organs). The loot-minded must be wary, however. Strange miasmas are sometimes produced inside a dead leviathan that can cause death or mutagenic effects on the unprotected.

Friday, January 26, 2018

The Day It All (Didn't) Happen




We do not live in one of those universes where a teenage president was elected and set everything right, at least for a time. No youthful wave managed to get the Constitution amended so that eighteen year-olds could run for the highest office in the land. There was no teen President, but there was a Prez Rickard.

The young man from Steadfast who made the clocks run on time did spark a national movement. A protest, a bit of political theater, aimed at what he viewed as the corrupt system. Prez went through all the motions of running for president on a campaign of truth and love, just without officially being able to run.

He had been a legal candidate for a local office, hand picked by Boss Smiley who may have been a literal avatar of the political machine. At the very least, Boss Smiley represented it. Youth was the wave of the future, and he had the foresight to want to catch that wave for his own purposes.

Prez went around him and ran straight for the presidency. He named his mother his running mate (she had named him Prez, after all), and said he would appoint that shaman and amateur naturalist, Eagle Free as head of the FBI. He would not be shackled by the forces of Old and Evil.

They tried to stop him, of course. Years before they resorted to the madbomb to sweep the vestiges of democracy away, the Elite went after the Prez. Supergirl saved him from an assassin employing high technology and black magic. The Establishment meant business.

Everything came to a head in August of 1968. The Prez and his followers were in Chicago along with other youth activists. They held their own nominating convention where the Prez beat out Pigasus the Pig, who gave a gracious concession speech through his spokesman. Many historians cite the refusal of the Democratic Party to allow Prez to speak at the national convention as pivotal cause in the escalation of the protests and a factor in the violence that followed.

Big Heads



At the height of the Cold War, there was a strange arms race going on: the creation bio-computers via massive craniocererbal enlargement. The best evidence suggests that this unusual research began in China. Its first publicly known product was the Chinese agent and scientist codenamed in the West “Egg Fu” but in China (perhaps) known as Chang Tzu. Chang Tzu came to the attention of the U.S. government in the mid-60s when he was the leader of a military research installation on Oolong Island. The xenophobia of American comics in that era led to him being depicted as a ridiculous Yellow Peril caricature with a Charlie Chan speech pattern. The truth is that only the intervention of Wonder Woman stopped him from launching a deadly attack against the United States.

Wonder Woman later encountered a similar being who the comics called “Egg Fu V.” Another called “Dr. Yes” (Egg Fu’s twin brother, reportedly) tried to kidnap Dr. Magnus and his Metal Man. It seems likely these individuals represent a refinement of their process, but may have also been a further evolution of Chang Tzu.

Sometime during Chang Tzu’s tenure on Oolong Island, information about the process that created him appears to have gotten into the hands of the subversive group known as Advanced Idea Mechanics. It is possible that U.S. intelligence agencies provided this information to AIM either with or without their superiors’ knowledge, as AIM was at that point a branch or splinter group of HYDRA, who had heavily infiltrated the U.S. government. In the project dubbed “MODOC” (acronym for Mental Organism Designed Only for Computing), AIM experimented with the Chinese procedure and ultimately subjected a technician named George Tarleton to process.

Their hope was to create a computer capable of comprehending the Cosmic Cube, which they had recently created with recovered alien technology. Soon after the Tarleton-MODOC came online, he killed his creators and took control of the organization. He renamed himself MODOK (Mental Organism Designed Only for Killing). MODOK controlled AIM for years, but was ultimately ousted due to the organization’s dissatisfaction with its lack scientific progress as he pursued increasingly personal vendettas against various members of the superhero community.

Perhaps as a contingency against MODOK, AIM agents within the Soviet military worked to give the Soviet’s their own bio-computer. SODAM (Specialized Organism Designed for Aggressive Maneuvers) later MODAM (Mental Organism Designed for Aggressive Maneuvers) was the result. The female agent originally claimed to be Maria Trovaya, Henry Pym’s supposedly deceased first wife, but this may have been psychological warfare. Later, she was identified as Olinka Barankova. Her allegiances were always murky, and with the collapse of the Soviet Union, MODAM dropped any pretense of working for anyone other than AIM.

Thursday, January 25, 2018

Further (or Furthur) Misadventures of a Battlin' Bowman


By 1964 and the age of 21, Clint Barton, the orphaned son of the original Green Arrow, had been a carnival performer, a criminal, and a superhero. Now he wasn’t feeling so super. What was a guy who was good with a bow and arrow compared to a thunder god or the living symbol of America? The drugs didn’t help. It was marijuana, mostly, but some Dexedrine, too (ironic that it was his older brother with the heroin habit who would use the name “Speedy” for a time). At the Peppermint Lounge, he met a go-go dancer and sometime model with similar hobbies. She called herself Athena Tremor and claimed to be the daughter of Wonder Woman. Given Barton’s experiences, that seemed vaguely plausible, thought he didn't much care.

Around the time of the World’s Fair, the two met Ken Kesey and Merry Pranksters out from California. In that group was Merryman, Myron Victor, who claimed to be the illegitimate son of the Patriot, but may actually have been the child of the 50s Captain America, William Burnside. In any case, Merryman was the leader of a Situationist superhero performance art troupe. Barton and Tremor joined in as "White Feather" and "Dumb Bunny," respectively, and the group began calling themselves the Inferior Five.

The two followed the Pranksters back to California. The Inferior Five were San Francisco’s unofficial and ineffectual protectors for a few years, but they were done before the Summer of Love.

Barton was on his own again. He looked up his old flame Natasha Romanov but found her living with another man—another superhero. He headed out into the Arizona desert with a young Native American named Eagle Free and a whole lot of mescaline to find the Miracle Mesa. Later, he would claim to have astrally projected to the Old West and met Two-Gun Kid and other famous gunslingers. Back to California.

Stoned out of his mind on a sail boat to Catalina Island, he fell overboard. Waking up the next morning on some small island, he ironically and unknowingly almost recapitulated one of the comics' fictional origins for his father. Using an improvised bow, he subdued a small group of fairly intoxicated drug smugglers who had otherwise refused to help him get off the island and threatened him with violence. He commandeered their boat (and a bit of their stash) and returned to the mainland, where he alerted the authorities to their location.

Then he got a haircut and called the lawyers for his father's estate. The island interlude and slapdash heroics was just what he needed to get him back in the game.

A new Green Arrow, sporting a van dyke and a new attitude would soon emerge.