6 hours ago
Friday, April 27, 2018
Infinity War
Since Avengers and a shoddily animated post-credits scene, we've been teased with this. So even if, like me, you're beginning to tire of the Marvel Cinematic Formula, then you are probably going to up for this installment. And you should be, because damn if they didn't stick the landing.
In brief: Thanos of Titan (No reference here to comic's original Greek Mythological origin or his actual birth on the Saturnian moon. It's just some planet here.) is after all these plot coupons that have had major to minor appearances in previous films, to crush gemstones from them--the Infinity Stones. He well on his way to collecting them all, when Avengers: Infinity War opens.
What follows is a film structured like a classic comic book crossover with mismatched groups of heroes in different locations try to prevent Thanos or his minions from getting one Infinity Stone or another. Each time they engage them entertainingly. I don't think I felt my interest in the doings flag noticeably over the nearly three hour run time. It is impressive how well paced it is despite the number of location jumps and protagonist shifts. I can't think of any film with an ensemble so sprawling that has done it so well.
And the ending? Well, without significant spoilers let's just say this is the Empire Strikes Back to the Star Wars: A New Hope comprised of entirety of the Cinematic Marvel Universe before.
Are there things not to like? Well, it carries the baggage of previous CMU stuff, so if (like me) you didn't like the "science-fiction"-izing of Asgard and Asgardian, that's all in your face here, starting with Asgardian's sending a distress call like they are Free Trader Beowulf from the cover of Traveller. All you Hawkeye fans (there's gotta be someone) will be disappointed that he isn't in it, and many other characters largely just get brief lines and brief appearances in fight scenes. There is not as much character stuff or dramatic beats here; there just isn't space. In that regard, this is the story of Gamorra, Tony Stark, Vision, Scarlet Witch, Thor, and Thanos, and every one else is showing up just to fight. The CGI is great at times and unaccountably bad in others. Thanos's footsteps always seem too dainty.
And finally, this is perhaps the most comic book of comic book movies, with that fact entailing both good and bad perhaps. This certainly shouldn't be anyone's first Marvel film. It is not as accessible in the way Black Panther or the more comedic Marvel entries like Thor: Ragnarok are.
But overall, I loved it, and if you've been a fan of the other films or even most of them, you probably will too.
Thursday, April 26, 2018
What Are These Items Being Displayed by This Hand Model?
Why, they're the latest proofs from the Operation Unfathomable Kickstarter! The Player's Guide and the second volume of that hymn to the oracular dice gods, Dungeon Dozen vol. 2. Both adorned with snazzy cover designed by your truly (he said with all due modesty).
First, they will go to the the deserving faithful (i.e. Kickstarter backers), then they will go on sale to more recent converts at the usual outlets.
Monday, April 23, 2018
Weird Revisited: From The Mound
This post first appeared almost eight years ago to the day. The original version ended with a blank #9, but commentors filled in more, included here:
You never know what might be found in those ancient mounds doitting the Strange New World and perhaps other worlds, as well. Here are a few suggestions:
You never know what might be found in those ancient mounds doitting the Strange New World and perhaps other worlds, as well. Here are a few suggestions:
- Eight giant (8-9 ft. tall) human-like skeletons in breast-plates and ornaments of a copper-like (but harder) metal. Armor is +1 but half the usual weight.
- 2d10 eggs that will hatch dungeon chickens if incubated.
- A phantasmagoria magic lantern obviously of more recent manufacture than the mound itself.
- Three partially buried skulls inscribed with mystical designs, which upon closer inspection are actually necrophidii.
- The mummified corpses of 1d8 children of both sexes who were killed by ritual strangulation. They will rise as undead mummies on the first night of the new moon after excavation.
- A sarcophagi contain a person in strange, futuristic outfit. If the round, reflective glass helmet is removed it will reveal the apparently dead (but remarkably undecayed) body of one of the PCs at an advanced age.
- A glass pyramid containing a Mantid Warrior-Nun, who is alert and active, but unable to escape.
- A beautiful woman in ancient garb, who appears to be asleep. Approaching close enough to touch the woman (even if not actually doing so) will allow her to take possession of a victim’s body as per the magic jar spell. If successful, the victim’s soul enters a large gem in her regalia.
- A copy of a murder ballad tattooed into the skin of its victim preserved in a whiskey jar. (Tim Shorts)
- An ancient spacecraft. A 20% chance of a given system being operational, with the first checked being the entry mechanism. Think of the data banks... (Porky)
- A tomb decorated with a finely detailed model of the surrounding area at it was at the time of the original internment. The art style might be native, OOPS Oriental ("How did a diamyo of the Demon Isles end up here?"), mysterious Ancient, etc.If the investigators can work out what they are looking at (the gross landforms are the same, but the rivers have shifted course slightly and some of the distances are just plain wrong according to modern survey maps) it acts as a Treasure Map to 1d6 previously unknown ancient native sites.The models have resale value as antiquaries, but there is a non-trivial chance that removing 1 or more destroys the Treasure Map effect. (Chris Hogan)
- One really, really big egg. (NetherWerks)
Labels:
post revisited,
rpg,
strange new world,
tools of the trade
Sunday, April 22, 2018
Classic Marvel Negastar
STATISTICS
F RM (30)
A RM (30)
S GD (10)
E IN (40)
R EX (20)
I EX (20)
P IN (40)
Health: 80
Karma: 80
Resources: GD (10)
KNOWN POWERS
Nega-Cosmic Power Manipulation: Negastar is imbued with the extradimensional energy of the dark entities of the Negacosm. He can form simple shapes such as spheres, cubes, columns, and rings or simple tools like pincers. He can effect up to 2 areas at a time and increase the density of the Nega-Cosmic force to Monstrous Material Strength. He can create a force shield of Monstrous Rank or the power as a weapon to fire a damaging beam up to 2 areas. If Negastar falls unconscious, his constructs will dissipate.
Life Support: Nega-Cosmic energy sustains him giving him breathable air and protection from the elements of Monstrous rank. His effect remains even if he is unconscious.
Flight: Negastar can utilize the energy to fly at Remarkable speed in atmosphere and Class 3000 speed in the vacuum of space.
See Friday's post for more background.
Friday, April 20, 2018
Negastar!
Jim "Flashback Blog" Shelley and I are working on a comic (and possibly a related rpg project) with artist Chris Malgrain. Here's a DC Who's Who style entry for Negastar, the first of the character designs completed. The text is semi-accurate, semi-placeholder, and as such is subject to alteration.
There will be game stats at some point for this guy, but not today!
Here's the character in color:
Thursday, April 19, 2018
The Terror And the Ice-Gripped Sandbox
The AMC drama The Terror is based on the novel by Dan Simmons which in turn is a fictionalization of the lost expedition of Sir John Franklin. The events in the show and the novel have light supernatural element, but most it's a tale of the typical things that would befall ships stuck in the arctic ice for years.
I've been thinking the ice pack could replace the Sargasso Sea in the film The Lost Continent. It could hold the descendants of people marooned their years ago. Their could be a frozen graveyard of ship with weird micro-societies and weird monsters.
Wednesday, April 18, 2018
Wednesday Comics: X-men Grand Design Treasury Edition
I've mentioned X-Men: Grand Design by Ed Piskor before. It's a retelling and synthesis of the history of the X-Men into a single narrative. If you haven't picked up either of the issues in the first chapter in another format, let me suggest you get the Treasury Edition that recently came out. It's an attractive packing (see above) and oversized (over 9 in. wide and over 13 inches tall) size that compliments Piskor's dense page layout.
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