Wednesday, August 31, 2011

Warlord Wednesday: Through the Glass

Let's re-enter the lost world with another installment of my issue by issue examination of DC Comic's Warlord, the earlier installments of which can be found here...

"Through the Glass"
Warlord (vol. 1) #65 (January 1983)
Written by Mike Grell (Sharon Grell); Penciled by Dan Jurgens; Inked by Mike deCarlo

Synopsis: Morgan approaches Castle Deimos in the realm of twilight known as the Terminator. Painful memories come up unbidden as he sees it once again.

Faithful Faaldren leads him to his daughter, Jennifer, the sorceress supreme:


Morgan tells her about Rostov and Shakira, lost in the Age of Wizard Kings. Jennifer unveils a magic mirror to help them scry his friends’ whereabouts. Soon, he sees an image of the two with a centaur....

In the Age of Wizard Kings, Shadowstorm (the centaur) thinks he has a solution to Rostov’s and Shakira’s predicament: They need to find a good wizard. Unfortunately, those are hard to come by as the Evil One keeps killing them. They’ll have to settle for the 10th or 11th (whichever) in line for the title of sorcerer supreme—Mungo Ironhand.

A bit later, in Mungo’s tower, the wizard has just returned to tell Mariah and Machiste that he’s now 9th in line for sorcerer supreme! If the Evil One keeps killing at this rate, he just might make it to the top. Mariah and Machiste suggest the wizards band together to defeat the Evil One before he masters the full power of the Necronomicon.

Before Mungo can make more excuses an alert sounds: They have visitors. Peering into a crystal ball, they don’t recognize Shakira, Rostov, os Shadowstorm. They prepare an ambush. In the melee that follows, Mariah finally recognizes Rostov, but before she can tell Machiste, he appears likely to bash Rostov’s head in with his mace hand.

Morgan (watching all this in the glass) tells Jennifer to bring them back to the present—now! Jennifer replies enigmatically that she can’t--suggesting his friends may play a role in the defeat of the Evil One. Morgan and Jennifer will have to go to them:


Things to Notice:
  • This issue's cover more resembles events from last issue (and last issue's more closely matches this one!).
  • While her hair has been white since issue #50, we were never really given an explanation of how Jennifer's hair got that way from its original blonde.  Perhaps the shock of her encounter with Deimos?
  • Mungo Ironhand seems a rather poorly regarded wizard.
Where It Comes From:
The title references the use of the magic mirror to watch most of the action of the story.  It may have been suggested by the title of Through the Looking-Glass, and What Alice Found There (1871) by Lewis Carroll.

Monday, August 29, 2011

Pulp Planet Maps

Tired of NASA harshing your pulp buzz with "real" images of the solar system?  Well, Edmond "World-Wrecker" Hamilton has got what you need.  Here are some maps of some familiar worlds from his Captain Future series as presented in An Atlas of Fantasy

Leave your so-called "reality-based" planetary science at home, and make sure your rocket has the approriate sheen:






Sunday, August 28, 2011

The Diamond Planet Heist!


Astronomers have discovered a planet 4000 light-years away orbiting a neutron star every two hours that appears to be composed of diamond.  Read the details here.


Could you ask for a better science ficiton/space opera adventure locale?  It could be a ritzy casino world full of sauve spies like something out of a Bond film or novel.  Or you could do a swinging sci-fi heist film, like a space opera Ocean's 11.  Maybe it's a glitzy disco world like something you might have seen on the 80s Buck Rogers if it had had a bigger budget?

Of course, one could go against all those diamond associations.  Doctor Who has a "crystalline world" in the episode "Midnight" and that's a horror story.

Friday, August 26, 2011

'Twas Beauty that Killed the Efreet


Well, that and magical lightning bolts.  And airplanes.

Anyway, here's an excerpt from a Weird Adventures take on the cover illo of the AD&D Dungeon Masters Guide--which includes adding liberal amounts of King Kong.  This was realized by the very talented Adam Moore, and you can see a color version on his deviantart site.  Check it out.

On the subject of Weird Adventures, I'm trying to get over this last writing hill (the neighborhoods of middle and upper Empire Island)--which means I may not be around as much posting or commenting the next week or so; we'll see.

In the mean time, stroll over to Gorgonmilk and add your own creative items to the inventory of "Stuff You Might Find in a Goblin Market." 

While I'm plugging, let me suggest you take a drink from the seemingly bottomless and most definitely spiked punch bowl of weird science fantasy that is the Swords & Stitchery blog.  Needles' preoccupations with fungus, parasites, genre b-movies, and general weirdness may strain his sanity, but it's all for your benefit.  Check it out.

Thursday, August 25, 2011

The Stalker

If you should find yourself in the City on a lonely railway platform in the wee hours or taking a night train across the dark countryside, you may happen to get the sensation you’re being watched. That may mean you have reason to be afraid.

Travelers in similar situations have looked to see the vague shape of what might be a fellow traveler clinging to the shadows of the platform, or have seen a gaunt figure receding in the distance as the train passes, its eyes glowing like signal lights.

The rail stalker appears to select his prey at random, but once he has done so he always lets the hapless traveler glimpse him at least once. The next time the victim sees the creature’s pale, naked, and emaciated form may be when he strikes.

The creature (it is unclear if there is more than one) attacks by opening his mouth absurdly wide in a caricature of a scream and emitting a sound or vibration. Things directly in its path may be damage as if thousands of years of erosion took place in a single moment, concentrated in a narrow area. Those nearby but not directly in the path describe a sudden wave of fear and a mind numbing hum. The stalker prefers to kill by embracing his victim and deilvering a kiss—a kiss that sends his deadly vibration through the victim’s body, turning bone to powder and liquifying organs.

Some thaumaturgists believe the sound made by the rail stalker is a sound from the end of the material universe, the wail of of inevitable armageddon that the rail stalker somehow carries in his withered frame. And aches to share with others.

[The rail stalker is, of course, a modern/near-modern horror riff on Fiend Folio’s Dune Stalker and resembles that creature in game particulars.  'Cause a naked, clawed dude trying to kiss you in a subway station is scarier than one in a desert, maybe.]

Wednesday, August 24, 2011

Warlord Wednesday: DC Invades Skartaris

I've mentioned before how Crisis on Infinite Earths brought the Warlord (originally conceived as existing in his on universe) into the DC Multiverse.  Not only has Morgan made some trips to the outer earth of the DC heroes, those guys have visited Skartaris.  And sometimes, it ain't pretty.  Case in point:


Justice League Task Force #35-36 (1996) couldn't be more nineties if Martian Manhunter was listening to "Smells Like Teen Spirit" and Shakira moved into Melrose Place.  The visit of this proactive (i.e. extreme) version of the Justice League to Skataris is just so...extreme.


Maybe this extreme-ness was why it ended the very next issue.

A couple of years earlier, Warlord had an appearance in a better book, albeit only a cameo.  1991's Books of Magic #4 saw him rubbing shoulders with Vertigo charcters to be, and beautifully illustrated by Charles Vess:


The Teen Titans visit I've chronicled before.  The next superhero to vacation beneath the eternal orb of Skartaris' sun was Wonder Woman.  Writer/artist Phil Jimenez sent her there after a cabal of super-villainesses for a five part arc in 2002 beginning in #179.  Jimenez's rendering of Skartaris and its people is different, but interesting, and several of the Warlord cast make appearances.  The hitch is those appearances are pretty limited.  Morgan and Jennifer are off the stage early so Wonder Woman and her supporting cast can be the stars:


The DCU isn't done with the Warlord.  The internet tells me the new Flashpoint: Deathstroke and the Curse of the Ravager limited features an alternate history version of Travis Morgan, a pirate (clever given that Grell named him after a pirate). 

Who know's where he'll turn up next or who will be making a visit to the inner world?

Monday, August 22, 2011

Spaceman's Bar Encounter Table

It was a motley crowd, Earthmen and Martians, and Venusian swampmen and strange, nameless denizens of unnamed planets...”
- CL Moore, “Shambleau”
This could be used with my pulp Spelljammer idea or any other pulpy space game:

01 A shifty human trader with a large, glowing jar containing squirming forms he says are solar salamanders--for sale.

02 Two spacers in aged flight suits.  They're of human stock but congenitally scarred from in utero exposure to poorly shielded eldritch drives and strange radiations.

03 Four pygmy-like “mushroom men"--fungoid sophonts from the Venusian caverns. They are deep in their reproductive cycle and close proximity gives a 10% chance per minute of exposure inhaling their spores.

04 A reptoid outlaw with bloodshot eyes from chronic hssoska abuse and an itchy trigger-claw.

05 A balding man with thick glasses and a nervous look sitting at a table in the shadows. If observed for at least a minute he will be seen to flicker like a bad transmission on a viewscreen.

07 A human child with pigtails and sad eyes surrounded by faint, swirling colorful lights.

08 A cyborg gladiator (his parts occasionally leaking oil) on the run from one of the L4 arenas regales two groupies with his exploits.

09 A scruffy prophet and his 1d4 wide-eyed and oddly-dressed teen acolytes, dealing in spiritual enhancers.

10 Blonde and statuesque Venusian women, neuro-goads on their belts, looking for a suitable male.