Sunday, September 7, 2014

The Clang of Steel in Sang

Art by Phil Saunders
"Sang, the southern country of Azurth, is an exotic and barbaric land, separated from more civilized Azurth by rim of mountains that scholars say may by the remnants of an ancient encounter with a fallen star. The tiny kingdoms and tribes are given to strange customs and prone to violence. Still, Sang's warrior queen Bellona is widely-famed as a great heroine of the age."

-  A History of the Land of Azurth

High Concept: An exotic land of swashbuckling adventure where a warrior queen fights to establish justice and law.
Conspectus: A land devastated by an ancient cataclysm; the half-buried remnant of a ship from another world; dwarves made of metal with alien technology; nonhuman warriors with a fierce code; barbaric city-states with strange cultures; a red-skinned, superhuman warrior queen hatched from an egg, who won't take a lover who can't best her in combat.
Media Inspirations: The Mars and Venus stories of Edgar Rice Burroughs; The Thongor and World's End novels of Lin Carter; DC Comics' Warlord and Claw the Unconquered; Dark Sun.

Art by Jay de Foy

5 comments:

Scott Anderson said...

Very good. Will you write or run such a world?

Trey said...

Thanks. I'm planning on running the Land of Azurth in 5e soon, but I suspect I'm start the PCs out in the Country of Yanth rather than Sang.

Anonymous said...

Let us aid the brave Warrior-Queen in her task! Justice will be won by force of arms when reason and good intentions are not enough.

Anonymous said...

Let us aid the brave Warrior-Queen in her task! Justice will be won by force of arms when reason and good intentions are not enough.

Chris C. said...

As a Francophile I dig the name of the country. Nice and evocative.