tag:blogger.com,1999:blog-8302487761596456689.post1263968792549723393..comments2024-03-27T11:04:31.390-04:00Comments on From the Sorcerer's Skull: 13th AgeTreyhttp://www.blogger.com/profile/04647628467658839351noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8302487761596456689.post-87805489700686032772023-02-07T17:47:21.883-05:002023-02-07T17:47:21.883-05:00Good insights! Thanks.Good insights! Thanks.Treyhttps://www.blogger.com/profile/04647628467658839351noreply@blogger.comtag:blogger.com,1999:blog-8302487761596456689.post-2848279504100945252023-02-07T07:27:53.135-05:002023-02-07T07:27:53.135-05:00FYI, there is a second edition in the works, but i...FYI, there is a second edition in the works, but it's still in early playtest and quite a ways off as yet. They've promised it will be as backward-compatible as humanly possible, so all your freshly-bought 1st edition stuff should remain useful. Most of the changes I've seen bandied about to date are tweaks to character classes (some quite extensive) rather than major changes to core mechanics. A "3.00 to 3.5" kind of shift rather than the "4 to 5" transition.<br /><br />I find Icon relationships not only provide plot hooks and complications, they signpost what types of adventures your players hope to see. A group with a bunch of people with a relationship (positive or negative) to the Prince of Shadows probably wants skullduggery and heists and roguish shenanigans. See multiple Lich King relationships suggest they want to see undead and necromancy featured. And even positive relationships with a heroic icon hint at what kind of opposition they hope to see - 3 point positive for the Gold Wyrm implies opposition from the Three and the Demonologist, for ex. Usually players pick a diverse lot of relationships with many different icons, and blending those together so they can share the limelight in a coherent way is an interesting creative exercise. OCs become increasingly important to their icons (be it as friend or foe) as they level up, so the relations with them become a soft replacement for 4e's paragon paths and epic destinies.Dick McGeehttps://www.blogger.com/profile/14521293874696659063noreply@blogger.com