Last night, part of the gaming crew met in virtual for a character creation session for our new Weird Adventures game using the WaRP system. Tim and Chris recreated their previous Lorefinder characters using the new rules set. As I expected, the only step even the slightest bit difficult was just getting into the mindset of the system--the actually creation part was very easy. Here's Chris's Don Diabolico--Gentleman Thief:
Traits:
Gentleman Thief (dapper clothes, shifty eyes) - 4
Good shot with a Pistol (steady grip) - 3
Skilled Driver (calm behind the wheel) - 3
Flaw:
Greedy (covetous gaze)
Motivation:
Get rich or die trying
Secret:
In debt to the Hell Syndicate
Equipment: Natty attire, swordcane, concealable pistol, gloves.
1 hour ago



2 comments:
This looks fairly straightforward--and like a lot of fun. The more we fiddle-around with WaRP, the more it really seems to lend itself to a setting, once we got over the initial shock of the radical simplicity of no stats/usual attributes. It will be great to hear about your experience exploring The City with WaRP as we prepare to take a group into a WaRPed version of Wermspittle...
I believe... nay, know... that Wanton will trigger a Renaissance of brilliant character depictions on blogs for all genres of gaming.
Disavowing brilliance, here's one now!
"Forget logic. Recognise desperation."
Concept: John Koenig is the Commander of Moonbase Alpha. As a young man he graduated with honours from M.I.T. He soon became an astronaut and led a number of important missions before being assigned his current command. Now that the moon has been cast into the terrifying isolation of alien space, he struggles to balance a his introspective character with the demands of maintaining morale under doom-laden circumstances.
Quote: "It's better to live as your own man than as a fool in someone else's dream."
Home: Moonbase Alpha
Motivation: Find a new homeworld for Alphans
Central Trait: Moonbase Commander (Forceful, no-nonsense leadership style)
Side Trait: Eagle Pilot (Reckless decision making, assigns himself to inappropriate exploration duty)
Side Trait: Trained Fighter (Moves with confidence & assurance)
Flaw: Moody & Introspecive (Quiet and sullen, likes to work on jigsaw puzzles by himself)
Secret: Blames himself for the deaths of fellow cadets Sam and Tessa early in his career.
Important Person: His dead wife, killed in the global war of 1987.
Post a Comment