Sunday, November 4, 2012
Last week on G+, there was a discussion of Captain Kronos - Vampire Hunter that led into discussion of a game in that vein (heh). I got drafted to GM for a small group. After doing some thinking on it this weekend, this is what I've come up with so far:
As the 19th-Century looms, an evil rises in Europe. Monsters that were thought to have been relegated to legend centuries before are reappearing. A brave few take up arms to fight this menace.
Beyond Captain Kronos, you might think of it as Brotherhood of the Wolf meets Vampire Circus.
The Look and Feel: Somewhere around 1800 in the dark heart of Europe, mist-cloaked and shadow-shroud, fixed between medievalism and modernity; where the stark shades of expressionistic Universal Horror landscapes are pierced by the lurid costumes and ample, heaving bosoms of Hammer--and of course, thick, deep red blood; where blades flash with an anachronistic frequency that Zorro would approve of.
Inspirations: (in addition to the above) the Solomon Kane stories, Marvel's historical tales in Dracula Lives and Tomb of Dracula Magazine, I Sell the Dead, Baltimore: Or, the Steadfast Tin Soldier and the Vampire, The Vampire Lovers, The Fearless Vampire Killers, Dracula vs. Zorro, just about any Hammer Frankenstein film.