1 hour ago
Sunday, June 28, 2015
In Doom's Wake
My girlfriend's gaming group is interested in giving 5th edition a whirl, so I agreed to run a game for them. I don't know if I'll be able to get it finished in time, but I've love to run an adventure idea I've had some some time (and used part of in my Weird Adventures campaign). It involves an unusual gang of pirates marauding coastal villages. The pirate's have a small fotilla, a bit like a miniature version of Armada in China Mieville's The Scar, but embedded in a drifting mass of seaweed and mist like in William Hope Hodgson Sargasso Sea story.
At the center of floating mass is main pirate ship, the massive Doom's Wake:
It is home (or at least throne-room) for the monstrous witch-mother of the inbred pirate family--a crew like a combination of The Hills Have Eyes/Sawney Bean clan and Shadow Over Innsmouth.
That's the basic I think the location itself will provide some interest challenges, plus the pirates and various seaweed-lurking monsters.