My goal: read DC Comics' output from January 1980 (cover date) to Crisis! This week, I'm looking at the comics at newsstands around June 4, 1981.
G.I. Combat #233: I'll say this for Haunted Tank: for a kids comic, it doesn't skimp on the everyday grimness of war. In the first story, the crew is given a tank that they have just pulled the bodies of the previous crew out of. Their ghosts haunt Jeb and the boys until they get the German plane that killed them. The second story plays on the "honor among soldiers" thing Kanigher likes to get into from time to time. A German nurse threatens to blow up the Haunted Tank with a bazooka to save the wounded men in her charge. Instead of leaving them to die, Jeb and his crew transport them back to German lines. They are about to be executed, but the nurse argues for letting them go. The German tank commander appears prepared to take them prisoner, but instead escorts them back to the front and lets them go.
The O.S.S. story is the first appearance of the agent, Fleur, who claims to be the daughter of Mata Hari and appears to be working for the Germans, but then reveals herself to be a double agent. Drake and Tlaloc a story called "The Dummy G.I.s" where three illiterate and probably disadvantaged soldiers prove their worth. Kanigher and Henson tell the story of a heroic Gurkha fighting for his colonial rulers in various places, but he loses the use of his legs in Burma.
Justice League of America #194: Several members of the JLA have encounters (which they lose) with characters based off of Tarot card Major Arcana, leaving them all hobbled in some way. Zatanna (though blinded by her encounter with Devil) is able to cast a spell to lead them them to the cards' creator, Amos Fortune. Fortune unleashes the final card, Death, on them, but the League defeats him and they are returned to normal. Fortune tries to escape using his magic cards but only succeeds in getting himself trapped in the world of the Tarot deck. Another solid Conway/Perez installment.
Krypton Chronicles #1: This sort of thing is the closest we got to stuff like Marvel Saga or the History of the DC Universe until, well, we got those things. Bridwell and Swan have Morgan Edge deciding with the popularity of Roots and Shogun, they need to do a tv mini-series about Superman's Kryptonian roots. He tasks Clark with writing the articles that they will turn into a book and then a TV show. Clark realizes he doesn't know much about his family tree, so he and Supergirl head to Kandor to get some info from Supergirl's dad (Superman's uncle). In the House of El's Vault, they hear stories about their prestigious family line. While they do, a shadowy foe sneaks up and releases a Kryptonian yargrum with which our heroes must prepare to do battle.
New Teen Titans #11: Gar was critically injured by the Terminator, so the team is flying him to Paradise Island to save him with some Amazonian super-science. Before they can do that, Hyperion, Titan of the Sun, busts out of Tartarus and throws some mind control on Wonder Girl to make her fall in love with him. He whisks her away to free the other Titans. Starfire and the Amazons ride to her rescue, but Wonder Girl herself asks them to stand down. Then, a mysterious someone else appears. I know Greek myth has always been a part of the Wonder Woman mythos, but this story gives real Marvel vibes to me with its emphasis on supers versus mythological beings.
Secrets of Haunted House #40: Not great. In the first story by Wessler and Tanghal/Smith, a hag leaves her baby on a doorstep, because she's too poor to support the infant and her brother. And the baby looks "normal" so the family will take her in. The elderly couple does, but the baby's abnormality quickly becomes apparent. Soon the hag comes back for her, but the old woman doesn't want to give the child up and invites the hag and her soon to stay. Soon, the hag is ordering the couple around, and when the husband stands up to her, she threatens to turn them into the police for kidnapping. Ultimately, the couple is forced to move into an old shack on their land and the hag's family gets the house. Then there's a story by Harris and Rodriquez that has the shards of a crystal ball predict the fates of the cops that took it from a fortune teller--and seem to show the fates of their grown kids, who ultimately discovered a demon is responsible, but it's weakness is it's tied to the crystal ball.
The Mr. E story by Rozakis and Spiegle barely has Mr. E in it. Instead, the guy he met last issue and E's assistant, Kelly O'Toole, deal with a dog that turns into a monster. It's no werewolf but a witch-dog! It's all rather silly.
Superman #363: Bates and Swan continue the story from last issue. Lana and Lois are dying of the same infection that killed the Kents, though Superman is the only one who knows it. Superman thinks about sending them to the Phantom Zone until a cure can be found, but the vindictive Phantom Zone criminals overload the projector so he can't. Next he goes to Luthor to help. Luthor points out Superman could coerce him, but infecting Luthor, too, but he know Superman won't. Luthor laughs at him cruelly as he refuses. Finally, Superman travels to the future (the 88th Century) to find a cure, but the they won't give it to him, citing potential disruption to the future. They do tell him that someone in his time will soon discover a cure. Supes realizes since he is immune he can pass the immunity in his blood. He saves Lana and Lois and the future folks muse on whether it was cruel not to tell Superman that he was one to discover the cure. The basic story was only so so, but I like Bates characterization of Luthor and he does a good job of giving Supes conundrums he can't punch his way out of.
The backup by Rozakis and Bucker is a another Bruce Wayne: Superman story. Wayne marries Barbara Gordon. She eventually makes him give up crimefighting in favor of putting his scientific talents to use finding medical cures. He's cured headaches and he's working on the common cold, when Barbara gets word her father was gunned down by a criminal. She turns vigilante and Batgirl and Superman team-up to bring Lew Moxon to justice.
Weird War Tales #103: Every one of these War That Time Forgot stories makes it abundantly clear that Kanigher is no paleontologist and neither is Bob Hall. This story features a giant (like big enough to carry a WWII sub), orange carnosaur that encounters a U.S. submarine while submerged, then carries it on land and defends it from a bunch of other monstrous dinosaurs.
Jones and Sutton present a story than seems inspired by Twilight Zone episodes and is the strongest of the issue. An astronaut awaiting rescue watches ants develop civilization and destroy themselves in nuclear war after consuming the brain nutrient leaking from his damaged rocket. It turns out he's on Earth and his rescuers don't believe what he saw, but the detritus of the ant civilization remains.
Allikas and Tuska present a weak story about a German World War I holdout locked in a tower. The remaining story by Newman and Yeates has a White Knight championing fighting for the Christian forces in the Outremer. It turns out the knight is an illusion created by a minstrel with hypnotic powers, but then the Knight takes on a life of his own.
Wonder Woman #283: Conway's and Delbo's story is much less interesting this time around: no Demon or Klarion. Instead we get international intrigue with the Red Dragon trying to restore feudalism to China. The only interesting twist is that the Red Dragon is revealed to be an actual dragon.
The Huntress backup by Levitz and Staton/Mitchell backup wraps up the arc with the Huntress taking down the Joker after he's flushed out of hiding by the supposed return of Batman (whose actually deceased). The Huntress had intended to pull this trick, but Dick Grayson returns to Gotham in this story and beats her to the punch.
4 comments:
All right, this just pushed Morgan Edge (Morris Edelstein) out of the J. Jonah Nuisance zone into extremely interesting territory.
He's got ideas, at least!
I liked Edge best when he was a secret servant of Darkseid and just kept trying to flat-out murder Clark, Jimmy and friends via his Intercrime flunkies.
"Fortune tries to escape using his magic cards but only succeeds in getting himself trapped in the world of the Tarot deck."
Didn't the poor sap draw the Tower card when he was trying to make his getaway? Or is memory failing me?
A pretty cool issue, regardless. This was a good patch for the JLA.
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