Still getting used to the Marvel Heroic RPG, I decided to make up a couple of characters in the system to get the feel of it. Here's the Golden Age Hourman, missing only XP milestones.
HOURMAN
Rex Tyler [secret]
Affiliations: Solo d10 Buddy d8 Team d6
Distinctions: Man of the Hour; Secret Champion of the Oppressed; Better Living Through Chemistry
Power Sets:
Miraclo
Superhuman Strength d10 Superhuman Stamina d10 Superhuman Durability d10 Superhuman Speed d10
SFX: Focus. In a pool including a Miraclo die, replace two dice of equal steps with one die of +1 step.
Limit: The Hour’s Up. Shutdown any Miraclo power to gain 1 PP. Recover power by activating an opportunity or during a Transition Scene.
Specialties: Combat Expert d8, Covert Expert d8, Science Expert d8, Tech Expert d8
2 comments:
Interesting. Were most of his stories solo? I mostly only know the character from JSA appearances, which makes the d6 Team affiliation feel odd to me.
He had a solo comic in the Golden Age, and of course, most Golden Age JSA stories were a framing story with heroes either splitting up or telling solo tales. If you were going to do an All-Star Squadron/post-Crisis JSA version, his Affiliations would be different and Miraclo would be addictive!
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