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Monday, April 22, 2024

Preparing for a New Campaign


I think my group will finish up our current campaign in the Land of Azurth this year, and though with months to go some plenty of time to change my mind, I'm in the mood for something different. With a semi-new edition of D&D arriving around that time and other, similar options available (Shadow of the Weird Wizard, 13th Age--possibly with a 2nd edition) it will be a good time to do it, too. My prerequisites are that the system be close enough to D&D so as not to cause undue angst for my players who don't always appreciate new systems and so I have an easy time finding/adapting published material. My experience running at a regular clip for 10 years now is that I need to use premade material a lot to keep it going.

Right now, I'm thinking about expanding on the world introduced in my recent "Draconic Empire" post. Inspired by my recent consumption of some anime with the Japanese version of "generic D&D fantasy" I think that's what it will be with influence from the two settings of various editions of the Sword World rpg and Uresia, as well as hints of more console game-inspired settings like BREAK!!, Fabula Ultima, Exalted, and Icon (though more "standard D&D" than any of those). I also want to utilize as much official D&D "lore" and character options as possible to keep it familiar, though they may be given a slight twist.

Additionally, I'd like to try to capture the passage of time better, something like Frieren: Beyond Journey's End, so I think I'll try to use the Fellowship and Journey rules from One Ring (or it's 5e adaptation).

6 comments:

  1. I'd be a little surprised if 13A 2nd ed will be out this year, but it's not as if the 1st edition isn't perfectly playable as-is. Certainly has quite a bit of adventure material available already, and if you transitioned to the new edition (or just started with it if it shows up that soon) the promised reverse compatibility to 1st would still leave everything available for use. So that's something to consider.

    There's also ORCUS, which is a more true-to-4e rule set (largely becasue it retains the gridded map & minis combat) if that appeals. I still prefer 13A myself, but I'd happily play either.

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  2. Yeah, I doubt it will be out this year, but then neither is D&D One, though it is slated for early 2025, as I recall.

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  3. I am still fascinated that no one has licensed Lodoss War and the extensive related anime and manga and JRPG materials for an RPG in the US.

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  4. Lodoss Wars has been done in English as a fan-made web RPG - uses the Fuzion system from R. Talsorian and Hero Games. Pdf at the this url:

    https://recordoflodosswar.tripod.com/RPG/lodoss_war.pdf

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  5. I find Tiny Taverns (Tiny d6) could do Dungeon Meshi and other Slice of Life games really well but it's pretty light. Shadowdark (excellent OSR game) has a time mechanic but it's not what you're looking for.
    Maybe a hack of Pendragon?

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