My exploration of the long-running euro-comic Storm
, continues with his adventures in the world of Pandarve. Earlier installments can be found here.
Storm: The Pirates of Pandarve (1983)
(Dutch:
De Piraten van Pandarve)
(part 5)
Art by Don Lawrence; script by Martin Lodewijk
Marduk explains to a shocked Ember that he really isn't interested in her; she's just bait for the Anomaly. Why is the Anomaly (Storm) so important? His travel through time has embued him with energies that Marduck thinks he can use to control "the powerlines of space and time."
When Storm comes for Ember, Marduk figures that power will be his. Ember tells him others have gone up against Storm before--and failed.
Meanwhile on the Pirate Planet:
All that ice is turned to Vertiga Bas's drinking water via monstrous worm things called griffs:
Storm is partnered with the red (literally) man Nomad and told they will work together until one of them dies.
Nomad shows Storm the ropes in the mines and the use of the equipment. Storm tells Nomad about Rann and his promise to return with money (though now Storm doesn't plan to wait that long). Nomad surmises that if a tariev hunter like Rann knows where to get that much money, it can only mean one thing:
Rann must know the location of the tariev graveyard. Another slave, eavesdropping seems interested in this information.
Storm and Nomad begin an escape attempt. Storm powers up their work lasers so they can actually hurt a guard and capture him. They force him to lead them to the central lift shafts. On the way, some other guards try to stop them, but Storm blasts a griff in the eye, and the creature's death throes kill them. Unfortinately, it also causes a rockfall!
After digging themselves out, Storm and Nomad ambush a maintenance crew heading in their direction. They overpower the guards, and recruit the slaves:
TO BE CONTINUED