The primal elements of Subazurth are not the same as in the Land of Azurth above, though why this is so is not entirely clear. Perhaps they represented altered or tainted refuse from the creation of Azurth by the giant crystal gnome, Gob, under the direction of the Lady Azulina. Here are the elements as found in the world beneath the world:
Ooze/Slime:It's elementals are slimes or jellies. The viscous, semi-liquid Kingdom of Oozurth with its laminar fiefdoms connects to bubbling Lake Ooze,
Crystal: It's elementals are fae folk composed of gem or crystal. It intrudes upon the environs of Troglopolis as the Crystal Forest.
Magma: It's elementals are various fae folk composed of lava or magma. It's people are kept out of the upper levels of Subazurth for the trouble they cause, however innocently.
Dust: It's elements tend to be indolent folk, resting as often as they cane, though some cause mischief as swirling dust devils. They lay claim to unused caverns, but their primary habitat is the air itself beyond many a yawning precipe.
3 comments:
Nice art. Great way to bring in the Para-Elements...
Yeah these are very cool. I especially like the oozey chick.
I've never used para elementals in my game. Was it MM2 or FF that they were first introduced? Hmm, might have given me an idea.
Thanks. It was the best I could find on short notice.
Para-elementals first started showing up in FF, I believe, then more in MM2.
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