Friday, January 26, 2018

Big Heads



At the height of the Cold War, there was a strange arms race going on: the creation bio-computers via massive craniocererbal enlargement. The best evidence suggests that this unusual research began in China. Its first publicly known product was the Chinese agent and scientist codenamed in the West “Egg Fu” but in China (perhaps) known as Chang Tzu. Chang Tzu came to the attention of the U.S. government in the mid-60s when he was the leader of a military research installation on Oolong Island. The xenophobia of American comics in that era led to him being depicted as a ridiculous Yellow Peril caricature with a Charlie Chan speech pattern. The truth is that only the intervention of Wonder Woman stopped him from launching a deadly attack against the United States.

Wonder Woman later encountered a similar being who the comics called “Egg Fu V.” Another called “Dr. Yes” (Egg Fu’s twin brother, reportedly) tried to kidnap Dr. Magnus and his Metal Man. It seems likely these individuals represent a refinement of their process, but may have also been a further evolution of Chang Tzu.

Sometime during Chang Tzu’s tenure on Oolong Island, information about the process that created him appears to have gotten into the hands of the subversive group known as Advanced Idea Mechanics. It is possible that U.S. intelligence agencies provided this information to AIM either with or without their superiors’ knowledge, as AIM was at that point a branch or splinter group of HYDRA, who had heavily infiltrated the U.S. government. In the project dubbed “MODOC” (acronym for Mental Organism Designed Only for Computing), AIM experimented with the Chinese procedure and ultimately subjected a technician named George Tarleton to process.

Their hope was to create a computer capable of comprehending the Cosmic Cube, which they had recently created with recovered alien technology. Soon after the Tarleton-MODOC came online, he killed his creators and took control of the organization. He renamed himself MODOK (Mental Organism Designed Only for Killing). MODOK controlled AIM for years, but was ultimately ousted due to the organization’s dissatisfaction with its lack scientific progress as he pursued increasingly personal vendettas against various members of the superhero community.

Perhaps as a contingency against MODOK, AIM agents within the Soviet military worked to give the Soviet’s their own bio-computer. SODAM (Specialized Organism Designed for Aggressive Maneuvers) later MODAM (Mental Organism Designed for Aggressive Maneuvers) was the result. The female agent originally claimed to be Maria Trovaya, Henry Pym’s supposedly deceased first wife, but this may have been psychological warfare. Later, she was identified as Olinka Barankova. Her allegiances were always murky, and with the collapse of the Soviet Union, MODAM dropped any pretense of working for anyone other than AIM.

Thursday, January 25, 2018

Further (or Furthur) Misadventures of a Battlin' Bowman


By 1964 and the age of 21, Clint Barton, the orphaned son of the original Green Arrow, had been a carnival performer, a criminal, and a superhero. Now he wasn’t feeling so super. What was a guy who was good with a bow and arrow compared to a thunder god or the living symbol of America? The drugs didn’t help. It was marijuana, mostly, but some Dexedrine, too (ironic that it was his older brother with the heroin habit who would use the name “Speedy” for a time). At the Peppermint Lounge, he met a go-go dancer and sometime model with similar hobbies. She called herself Athena Tremor and claimed to be the daughter of Wonder Woman. Given Barton’s experiences, that seemed vaguely plausible, thought he didn't much care.

Around the time of the World’s Fair, the two met Ken Kesey and Merry Pranksters out from California. In that group was Merryman, Myron Victor, who claimed to be the illegitimate son of the Patriot, but may actually have been the child of the 50s Captain America, William Burnside. In any case, Merryman was the leader of a Situationist superhero performance art troupe. Barton and Tremor joined in as "White Feather" and "Dumb Bunny," respectively, and the group began calling themselves the Inferior Five.

The two followed the Pranksters back to California. The Inferior Five were San Francisco’s unofficial and ineffectual protectors for a few years, but they were done before the Summer of Love.

Barton was on his own again. He looked up his old flame Natasha Romanov but found her living with another man—another superhero. He headed out into the Arizona desert with a young Native American named Eagle Free and a whole lot of mescaline to find the Miracle Mesa. Later, he would claim to have astrally projected to the Old West and met Two-Gun Kid and other famous gunslingers. Back to California.

Stoned out of his mind on a sail boat to Catalina Island, he fell overboard. Waking up the next morning on some small island, he ironically and unknowingly almost recapitulated one of the comics' fictional origins for his father. Using an improvised bow, he subdued a small group of fairly intoxicated drug smugglers who had otherwise refused to help him get off the island and threatened him with violence. He commandeered their boat (and a bit of their stash) and returned to the mainland, where he alerted the authorities to their location.

Then he got a haircut and called the lawyers for his father's estate. The island interlude and slapdash heroics was just what he needed to get him back in the game.

A new Green Arrow, sporting a van dyke and a new attitude would soon emerge.

Azurth-dex 2018

As I anticipate my Land of Azurth 5e game resuming next month, it seemed like a good time to do another index of Azurth posts. Entries new since the March 2017 indexing are noted.

I've left off posts just updating work on Azurth projects and post-adeventure right up posts.

An Azurth Creature Catalog (through 2015) and playable races from 2014.

Creatures/races/hazards since then:
Alchemical Dwarves
Arthropods from Nowhere
Bad Seeds
Cosmic Cat
Faeborn of Virid
Frogacuda (new)
Giants of Azurth
Goblinic Slime
Heap
Mighty, the (new)
New Azurthite Races (new)
The PCs in the 5e game (new)
Random Motley Pirate Captains (new)
Subelementals
Shooting Star Folk
Stork of Azurth (new)

Places/Things:
Along (the Yellow) River
Big Fin (new)
Castle Machina
Deodand, Leprous
Geographic Highlights of Yanth Country
Islands in the Boundless Sea
Lardafa, the Beggar City
Mondegreen's Mixed Up Magics (new)
Motley Isles
Murk (new)
Night of Souls
Noom
Paper Town
Prismatic Hole (new)
Rabbit Folk Eggs (new)
The Stone Sages
Troglopolis
Virid

Cultures/People:
Mad Mirabilis Lum
Mysteriarchs of Zed
People of Azurth (NPCs)
Velocipede Gangs
Unusual Denizens of Azurth
Wizards of Troglopolis
Witch-Queen of Noxia

And an overview.

Wednesday, January 24, 2018

Stray Bullets

Matt Liebowicz aka Matt Hawk was a Boston lawyer who, inspired by a dime novel character, took on the identity of a masked gunfighter for justice, the Two-Gun Kid. Matt Hawk was killed by the Two-Gun Kid on April 28, 1885 and the Kid died in July of that year. Except that they were one in the same man, and he did not died in 1885, but rather in 1887 in Wonderment, Wyoming, fighting alongside a number of colorful crimefighters of the Old West.

Unless he didn’t. In 1938, Dr. Thomas Holloway was tending a dying, elderly man who claimed to be the Two-Gun Kid. He seemed to know the future. He bequeathed Holloway a mask and a pair of six guns. Holloway would use these to become the vigilante called the Angel.

Two-Gun Kid visited the future at least twice, becoming an Avenger. Perhaps his timeline is as branched as Kangs? Here he went out in the blaze of gunfire, there he died in bed, there he visited his own grave, seventy years after his death.

Jonah Hex’s fate is more certain. Maybe. He was shot and killed by the coward George Barrow while playing cards in Cheyenne in 1904. Barrow opened fire with a shotgun while Hex fumbled with his glasses. His body was stolen by an unscrupulous wild west show promoter who had it stuffed and put on display.

Jonah Hex visited the future, too. Stolen from the year 1875 (or more likely 1878), he spent years in a nuclear war ravaged future. He also met the Justice League as a member of a group picked by the Lord of Time. Is it possible then, that the Jonah Hex whose stuff body was displayed in the Frontier City Amusement Park in Laramie, Wyoming, as late as 1987 (Hex had seen it himself in storage in the 2050s), was not Jonah Hex but an imposter? Hex knew the future needed a body, but did it need to be his body? Just who was George Barrow, really?

Wednesday Comics: Daredevil


Since about 1983, seems like everybody's Daredevil run has include angst, Catholicism, and probably ninjas and the Kingpin. There was a time before Frank Miller's seminal run where Daredevil wasn't like that. Where he smiled and fought guys like Stilt-Man. (Yes, Stilt-Man appeared in the Miller run, too. No need to tell me.)

Enter Mark Waid, who brings that more standard superhero sensibility back to Daredevil without jettisoning the character's history. The idea is that the reveal of Daredevil's secret identity (in a previous run) has not be completely refuted, leaving Matt Murdock too infamous to try cases in court. Instead, he coaches people no one else will represent to represent themselves, while solving the problem that makes it so hard for them to get a lawyer as Daredevil (because it always seems to involve super-villainy!).

In addition to restoring more of a early Bronze Age Daredevil, Waid also avoids the serious decompression that is too common in modern comics. Most of these cases take two issues. "B Plot" runs through the background, but it's along the lines of a network TV drama in terms of complication.

The art by Paolo Rivera and Marcos Martin is great, too. They really try to find visual ways to represent his super-senses, which is not completely new to Daredevil, but appreciated.

Volume 1 contains issues 1-6. There's also an omnibus of the Waid run if you feel like going all in.

Tuesday, January 23, 2018

Whom Gods Destroy



Later she would claim to be named for a "cosmos-slithering dragon of interstellar legend" the hyper-Jormungandr of the time before the Old Gods died, but at first she called herself "Madame MacEvil." It had the ring of the menaces born in the fires of Apokolips: just ask Granny Goodness, Doctor Bedlam, or the Deep Six. Cosmic evil advertises and cares not if you think it banal. Madame McEvil, Moondragon, was not on the side of Apokolips, though. She mimed the madness of its minions as a sort of sympathetic magic, a way to bring down the dread Darkseid himself.

Or maybe she had just gone crazy. Being a mortal raised in a austere monastic tradition of the gods can do that. You cannot gaze upon the glory of Supertown and remain unchanged. Ask the boy who sampled the Forever Peoples' cosmic capsules.

Monday, January 22, 2018

"She Could Be You!"



That was the tagline on the later issues of the comic book based loosely on her adolescence and young adulthood that ran from when the actual Patsy Walker was barely in her teens until she was in her 30s. Her real life was far stranger than the fiction with time as a superhero, a second marriage to the literal son of the Devil (or a devil), mental illness, and then suicide (and then resurrection).

Viewed through the lens of the comics, Walker (who first appeared on the teen scene in the 40s) was a twenty-something when she and her best friend were at the front of the crowd to see Reed Richards and Susan Storm emerge as a married couple. In reality, she was in her early thirties, married, and dealing with an abusive husband. Buzz changed in Vietnam the comics said, but Vietnam was yet to come. Buzz's first war was Korea, and the truth is he didn't change much.

Buzz Baxter was mostly a nonentity in the Patsy Walker comics, but never one to let is girlfriend get the limelight ahead of him, Buzz had inked a deal for a comic based on him, too. Buzzy was even less truthful and only lasted half as long.

A chance meeting with the Beast would turn the abused housewife into a superhero, divorce Buzz Baxter, and expose corruption within the military contractor Brand Corporation. The early sixties were a different time.