Wednesday, January 3, 2024
Wednesday Comics: DC, April 1983 (week 1)
Friday, December 29, 2023
Star Scoundrels
I mentioned Black Star from LakeSide Games a few weeks ago, but since I've discovered another neat, rules lite, space opera game, Star Scoundrels is from Peril Planet. It's another game clearly intended to play Star Wars without obviously violating the IP and mentioning that. It uses the Action Tales system I've appreciated in the cyberpunk game Neon City Overdrive, which is also pretty much the same system as the fantasy game Dungeon Crawlers and the author's game Hard City for Osprey.
The basic mechanic is a d6 dice pool of Action Die and Danger Die, with graduated success from complete failure to complete success. Dice are added to the pool based on player traits, Threat (enemy) traits, and situational modifiers. All rolls are done by the players.
Each Danger Die can cancel out a matching result on an Action Die, and uncancelled 6s on Danger Die accumulating Pressure. Pressure gives the GM the ability to make things more difficult for the players when it reaches a certain level. It's like Threat in 2d20 games in that regard but isn't near as much of an economy around it nor as many rules relating to it.
PCs are described by Trademarks (sort of a basic concept, role, profession, and alien species), Edges (specializations or talents linked to a Trademark), Flaws (disadvantages or troubles), gear, Grit (hit points), and Flow (the Force stand-in). Flow can be used to increase the success of roles or use a second Trademark die in a check.
Starships are statted similar to Threats. There are some fairly simple rules given for space battles and a table of random space travel encounters.
There are also random tables for adventure generation, planets, and names.
All and all, it offers the barest bit more crunch (but in places that flesh out a character a bit more) than Black Star while remaining very rules light. Either would be a great choice for a Star Wars pickup game or one shot.
Wednesday, December 27, 2023
Wednesday Comics: DC, March 1983 (week 4)
Friday, December 22, 2023
Holiday Viewing
Got some time over the holidays? Over at the Flashback Universe Blog, Jason Sholtis and I have been watching selected episodes of old TV shows available on streaming and reviewing them. Something here is bound to be what you are looking for!
Thursday, December 21, 2023
On The Frontier
My recent readings in science fiction have had me thinking about Star Frontiers. The setting more than the game mechanics. I've done various riffs on the species and things before, but I don't think I've ever really thought about how I'd run it "straight"--at least not since I ran it in middle school. Here are some bullet points of things I've thought of:
"We of the Institute receive an intensive historical inculcation; we know the men of the past, and we have projected dozens of possible future variations, which, without exception, are repulsive. Man, as he exists now, with all his faults and vices, a thousand gloriously irrational compromises between two thousand sterile absolutes – is optimal. Or so it seems to us who are men."- Jack Vance, The Killing Machine
Wednesday, December 20, 2023
Wednesday Comics: DC, March 1983 (week 3)
Monday, December 18, 2023
A Meeting with the Compulsor
- Jerfus Grek (Jason) - A Vagabond with the item everyone wants, but no clear idea how to make it pay.
- Nortin Tauss (Aaron) - An arcane dabbler who doesn't want to be tracked by telesthetic hounds.
- Yzma Vekna (Andrea) - A grubby teamster who wonders how she got into this mess.