Wednesday, March 6, 2024
Wednesday Comics: DC, June 1983 (week 1)
Monday, March 4, 2024
Luna Blues
The year is 2979 and the PCs are the (former) crew of a corporate hauler doing a Luna-Ceres run. Finding themselves out of a job when their employer was bought out by Ares Corporation (the Martian baddies), they find themselves sitting in the Tycho City dive called the Free Fall Bar and Grill, listening to bad karaoke and spending their last paycheck. The characters are:
- Hesperos (Tug): Pilot from the Venusian Cloud cities.
- Ryne Ganult (Andrea): Engineer from the Belt.
- Zarek (Bob): Martian ex-soldier with a cybernetic arm.
The group is approached by a woman who gives her name as Chandra Roberts. She's a lawyer who needs a crew to fly a salvaged ship back to Earth. She's offering 1000 Martian Yuan for a one day job. It's good money, so the group says yes, but almost immediately things get complicated.
A guy and some goons come in. The guy claims to be a Lunar cop and places Chandra under arrest. Something smells fun, though, because why aren't these goons in uniform? And why doesn't the leader's uniform have identification? When the group balks, one goon draws a gun.
When Hesperos quick draws his pistol, a fight breaks out. In short order, the thugs are on the ground courtesy of the stunners Zarek and Ganult have, but the real cops are likely on their way.
They flee the bar and as soon as they get a moment, Roberts reveals that she works for ORE, the Organization for the Renewal of Earth, and the ship in question is a stolen yacht that once belonged to Ares Corp chairman, Alexei Loehr-Zau, and seems to contain a drive with sensitive Ares Corp data.
Roberts wants the crew to help her buy by the data (and the ship) from pirates.
TO BE CONTINUED
Friday, March 1, 2024
Encounters at Thono; Our Heroes Don't Get Baths
Bao dwek Thabub (art by Steven de Waele) |
Our Gnydrion game in Grok?! continued last Sunday. The group was all there:
- Antor Hogus (Paul) - Vagabond on holiday. He wants to use that stun wand.
- Jerfus Grek (Jason) - Also a vagabond. Here, a large man at spycraft.
- Nortin Tauss (Aaron) - Dabbler in the arcane. He wears a star in the center of his tunic.
- Yzma Vekna (Andrea) - Teamster out of her element.
Ensconced in a suite in the Thono Inn, expensed to the Eminent Compulsor, the group enjoys a nice dinner and a bit of rest. The next morning finds them beginning their investigations to uncover the identity of Wol Zunderbast. In doing so they encounter (and are distracted by) some of the other guests: Bao dwek Thabub, typically pungent hwaopt scholar studying something called "fey vortices" in the area; Sula Av and Tharom Welk an overly friendly couple on holiday from Ascolanth.
Finally, after leaving a message at the desk in a failed stratagem to find Zunderbast's room, they encounter the man himself:
He's intense and no nonsense but arranges a meeting later that evening with Nortin to discuss the "item" further. He also invites in the game in the casino (five frond hokus or thari or even quorn lancets) but Nortin declines.
With the meeting set, the group decides to take advantage of the famous gas bathes fed by the eldritch substance of the Lake of Vermilion Mists. They head to the bathhouse, but they are told its out of order by the inebriated engineer, Ormuz Halx, who raves at them briefly about something in caves that wants to kill everyone. Before they can dig into these remarkable claims, Gris Samber shows up to usher Halx away apologetically, citing his drunkenness as the source of his odd behavior.
Wednesday, February 28, 2024
Wednesday Comics: DC, May 1983 (week 4)
Monday, February 26, 2024
The War for Earth
Thinking about Armageddon 2419 A.D. (Nowlan's 1928 novel that introduced the world to the character later known as Buck Rogers) while listening to the audiobook of the first novel in The Expanse series, I think it would be cool to run a rpg campaign in a sort of updated version of Nowlan's world. Of course, TSR helpfully already updated that world in Buck Rogers XXVc in the late 80s, so that's a resource, but I think I would tweak things in a slightly different direction.
The basic idea is the same, though. Civilization on Earth is pushed to the brink in the 22nd century by climate change and the political and social upheaval that follows it. Eventually war breaks up, and the Western world essentially collapses.
While all this was going down Silicon Valley and other wealthy futurist types had been developing their exit strategy by pushing space colonization through private companies to orbit, the Moon, Mars, and Venus. The forward-thinking government of China gets in on these efforts, and eventually a hybrid, corporate culture emerges on Mars.
So we fast forward a bit to a time where Mars has colonies established in Earth-Luna Lagrange points and is the colonial power seeking to rebuild (and exploit) the backward Earth. Martian colonial types and the Earthers that get with the program live in arcologies (like the Plexmalls of American Flagg!), but outside of those it's all warlords, mutants, and dangerous left-over bio- and cyber-weaponry from any number of wars.
There are also rebels out there. Earthers, sure, but also bioroid and cyber beings trying to escape exploitation by the rapacious Corporation of Mars. The Earth independence forces have secret bases in orbit and if not friends, at least allies on other worlds who would like to check Martian power--through proxies, naturally.
Anyway, beyond the influences mentioned about, others might be film/tv like Andor and Rogue One, Blakes 7, The Creator, Elysium, and games like Transhuman Space and Jovian Chronicles.
Thursday, February 22, 2024
Xeno-File: Yazindi
Art by Steven de Waele |
Yazindi are a winged, endothermic species evolved from crepuscular, frugivorous flyers in temperate forests. The yazindi have grown too heavy for true flight but are able to use their wings to glide, if they drop from a sufficient height. On the ground, they walk on all four limbs with an upright posture, standing plantigrade on their back limbs and folding their wing fingers upward to walk on the three-fingered "hand" or they can lift their back limbs and move somewhat awkwardly on just their wing fingers. When standing still, they use their hind limbs which have evolved dexterous "hands" for manipulation.
Weight: 30-50 kg
Wednesday, February 21, 2024
Wednesday Comics: The Energon Universe
When Skybound/Image started the Energon Universe back in 2023, I was only mildly interested. And that interest was more curiosity at why they chose to start this shared universe of Hasbro toy properties, named after a substance from the Transformers with a completely original comic, Void Rivals. It was a title whose whole point of existence seemed to be to provide the surprise reveal of a Transformer link--which for marketing purposes had to be spoiled pre-release so it couldn't be a surprise.
Well, I still don't understand the point of that as I haven't read Void Rivals or the Transformers series written by Daniel Warren Johnson, but when I read a review of Duke #1 written by Joshua Williamson with art by Tom Reilly, I got onboard to the universe in general.
Cobra Commander #1 followed a month later by Williamson and Milana. Issue 2 of that series hits comics shops today, I believe.
What they're doing is sort of Ultimate G.I. Joe (in the sense of Marvel's original Ultimate Marvel Universe), but the more realistic/modernized version of the cartoon G.I. Joe universe than Hama's original comics. Duke #1 opens at a point before there's a G.I. Joe, where Duke is a traumatized soldier (he saw a bud crushed in the hand of a giant transforming robot who the reader might recognize as Starscream) and his command structure (personified by Hawk) tells him he's mentally ill and dismisses what he saw.
Duke hooks up with a group of conspiracy theorists and discovers a link between the robot alien technology and M.A.R.S., who seem to be building a private army with advanced tech. The conspiracy group is killed, and Duke has to go on the run. Hawk is forced to send other elite troopers to bring him in--a group which the informed reader will recognize as including Rock-n-Roll and Stalker. Duke is renditioned to some sort of secret prison where he meets...
At this point, you are either the sort that this will appeal to, and you are already sold or it doesn't interest you at all, in which case these series probably aren't for you. I will say I think Williamson's stories for both series are a nice balance of fan service and inventiveness. The world is made more "real" in the sense of implications of alien technologies and human motivations, while retaining all the fantasticness (perhaps goofiness) of the source material. I wouldn't have thought he could make Cobra-La work, but he pretty much does.