Wednesday, January 31, 2024
Wednesday Comics: DC, May 1983 (week 1)
Monday, January 29, 2024
Weird Revisited: Atomic Age Operation Unfathomable
At the close of World War II, captured German scientists revealed to both the Americans and the Soviets the existence of an unfathomable Underworld on hinted at in legend and folklore. Perhaps driven mad by experimentation with Underworld technology, the Soviet scientist Yerkhov, with the consent of his superiors, takes an artifact known as the Nul Rod and leads an expedition of crack Soviet troops into the depths. The exact fate of the expedition is unknown, but one of Yerkhov’s assistants emerged from a cave in the Nevada desert. His mind broken by his experiences, he gave revealed little reliable intelligence, but did have in his possession a rough map of the expedition’s journey.
Denying the Soviet’s the Nul Rod and establishing an American presence in the Underworld is now our strategic priority. We believe a smaller mission, attracting less attention from the hostile locals, might be able to succeed where Yerkhov failed.
So, I think it would be pretty easy to drop Jason Sholtis's Operation Unfathomable into a 50s sci-fi/monster movie sort of setting. It already has a lot of the right elements. I could see a TV show (by Irving Allen, naturally), something like a cross between Voyage to the Bottom of the Sea and Combat!.
Wednesday, January 24, 2024
Wednesday Comics: DC, April 1983 (week 4)
Monday, January 22, 2024
The Weird Mind of Gob
Our Land of Azurth 5e game continued, with the party avoiding fighting the snooty elves at the dinner party they crashed last adventure. The elves let them pass into "The Room Revolving," but only if they promised not to steal anything. The party did. Reluctantly.
The revolving room left Waylon and Shade dizzy and motion sick, but when they stopped, they found a centaur with a Brian Blessed-type, expansive personality and a need to brawl to regain full "reality"--whatever than might mean for a figment of a crystalline, giant gnome's imagination. For their troubles, Wayon is gifted with a lucky silver horseshoe.
Next, they encountered a room with a town of tiny people in colorful costumes--who started shooting siege weapons at the party when they crossed their land. Next was a webbed filled chasm....and where there are webs, of course, there are giant spiders. These were adept at shooting webs and entangling the party, but eventually they were felled thanks to distance weapon work.
Next room sucked them in and threw them against the opposite wall with some strange force. After that insult, it was empty.
They came a room in darkness save for a revolving, sparkling orb. Two monk-like figures, bifurcated black and white, each declared the other a villain. Within the room was a silver sabaton--one of the armor pieces the party was seeking!
Thursday, January 18, 2024
Star Frontiers "Appendix N"
So I thought it was worth coming up with a list of inspirational media that is more to the point. This will be my perspective; I make no claims about what works the original authors made in mind. I will, though, at least for the works I dub "core," try to stick to works that could have been inspirations back in 1982.
The Core
Ralph McQuarrie |
Wednesday, January 17, 2024
Wednesday Comics: DC, April 1983 (week 3)
Monday, January 15, 2024
Strange Things Along the Road to Thono Inn
- Jerfus Grek (Jason) - A Vagabond, possibly coming up in the world.
- Nortin Tauss (Aaron) - An arcane dabbler in need a good, stout staff.
- Yzma Vekna (Andrea) - A teamster once more.