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Wednesday, March 13, 2013

Warlord Wednesday: Vale of the Snowmen

Let's re-enter the lost world with another installment of my issue by issue examination of DC Comic's Warlord, the earlier installments of which can be found here...

"Vale of the Snowmen"
Warlord #120 (August 1987)
Written by Michael Fleisher;  Pencils by Art Thibert; Inks by Pablo Marcos

Synopsis: Redmond (the CIA agent that came all the way to Skartaris just to prove Morgan was a commie spy) wound up in one of Skartaris’s icy valleys after his fall at the end of last issue. Succumbing to the cold, he falls face down into the snow. A group of yeti-ish guys come to his rescue.

Down in ol’ Castle Kraken Lake, Morgan is fighting his way through the balding, ponytail-wearing (actually they’re probably going for a samurai thing) kraken assassins. The whole time he’s thinking about what he overheard: that Machiste hired them to come after him. He doesn’t buy. He grabs one of the kraken guys and makes his escape out a window. The guy tells him they’ll never make it through the krakens, but Morgan figures the little whistles the guys wear do something.


Meanwhile, Jennifer is awakened by a searing, pervasive emanation of evil. She casts a spell to transport her to it’s source:


Jennifer throws up a magical shield, but Kara’s superhuman strength is rapidly wearing her down. Jennifer channels her magic into breaking the demon’s hold on Kara. She manages to do it, but while they’re busy the demon disappears.

Morgan gets back to Shamballah and finds it under attack by the forces of Kiro. In the midst of battle, Morgan does some more thinking. While Machiste may be angry with him, breaking his alliance with Shamballah would harm his city and his people. it doesn’t make sense.

Morgan may not have much time to figure it all out. The raiders are repulsed, but now the Shamballans are clamoring for war. How long will Morgan be able to hold their anger back?

Redmond wakes up in the high tech city of the yetis. They speak to him telepathically and tell him they are the descendants of an Atlantean colony. Some weird magic in this valley transformed their ancestors into hairy snowmen. They've recently discovered an element that will return them to human form, but they won’t use it until they've purified enough for all. Redmond thinks that’s all pretty unfortunate--until he sees the yeti hairs start sprouting on his own arms!


In Kiro, Machiste receives a report that Kiro’s outlands are being harried by raiders flying the Warlord’s banner. His ministers want war with Shamballah, but Machiste is unwilling to do so yet. The ministers are surprise to see Shamballah’s Queen Tara, cooling her feet in a fountain in the palace’s gardens. They’d be even more surprised if they knew she was a Vashek assassin using alien technology to disguise herself as the Shamballan Queen. The real Tara is locked away in a dungeon at that moment.

In another plane of existence, Desaad, Torturer of Apokolips, watches the machinations of his protege Y’Smalla with pleasure. Desaad has more plans for Skartaris, right now though, he’s got the New God Lightray to torture.

Things to Notice:
  • Morgan's outfit seems somewhat different from last issue.
  • The New Gods are back in Skartaris.
Where it Comes From:
The snowmen in this issue resemble the snowbeast from issue #9, but presumably there isn't any evidence of a relationship between the two (other than the first story probably inspired the latter).

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