More specifically, it’s a criminal lycanthrope--member of a rather unusual gang in circa 1913 Los Angeles--astride a 1911 Indian Motorcycle.
I offer this in lieu of the digression I was planning on my preparation for this weekend’s impending game session. I’ll save that for a post-game report.
The art is by the very talented Diego Candia. It's a panel from a digital comic I wrote and created which hopefully will be appearing as a download for a new application for a very popular device. I say "hopefully," as all the details aren’t ironed out, as yet. Anyway, the story is called Hell-Bent: Infamous Monsters, and features freelance troubleshooter Sam McCord, and his “floating gang” of specialists, versus the aforementioned criminal enterprise.
Though this is the first Hell-Bent story completed, it wasn’t the first conceived. In trying to come up with a second entry for Zuda Comics (and maybe influenced by the research I’d done in making up my character for a sort of magic realism Boot Hill game I was playing in), I conceived a horror/action/Western story, set in Mexico during the Revolution of 1913. Sort of The Wild Bunch or The Professionals meets Army of Darkness, maybe. That story still languishes, after a couple of artists, and a number of other set-backs.
But the eight pages of Infamous Monsters--which I wrote almost a year ago--have been penciled, inked, and colored, and are being lettered as I write this. And that’s pretty cool.