Zingaro, bottles of cheap local liquor are often garnished with a worm. More accurately, this is a larva of the astral moth, an insect (if the stories can be believed) with a peculiar life cycle.
The succulent whose juice nourishes the larva and is used to make the liquor is said to be the remnant of a goddess that pre-Ealderish Natives believed fell from the stars. It’s juice was believed to enhance fertility and passion, and bring vivid dreams.
Legends suggest that the larvae that make it into the distillate aren't dead but merely quiescent, waiting to begin the next stage in their life cycle. Eating the worm produces a pleasant, mildly hallucinogenic experience--but also allows the larva to continue its metamorphosis inside the etheric body of the consumer.
The astral moth will emerge from the host in d100 hours (saving throw halves duration). From a few hours after ingestion until that time, the host’s suffers a different effect from the following chart every 2d6 hours:
1 - Wisdom temporally reduced 1d4 points
2 - Character becomes convinced they have obtained some deep insight into the nature of the universe, but find it impossible to convey in words to others (15% chance they actual have)
3 - Character experiences 1d4 paroxsyms of uncontrollable laughter (similar to hideous laughter) lasting 1 round, interspersed with periods of relatively normal behavior.
4 - Character experiences visual hallucinations like scintillating pattern (as they had 7 hit dice)
5 - Character goes on an ethereal jaunt--or perhaps (50% change) they only believe they have.
6 - Character experiences powerful deja vu giving an insight bonus of +5 similar to moment of prescience.
Once the moth emerges, the host returns to normal, though is quite fatigue and not good for much of anything for a period of hours. The moth, its etheric wings shifting through colors and patterns like a liquid projection lightshow, flies off to the Astral, taking some imprint of the character's psyche with it...
And a Happy Cinco de Mayo!
7 hours ago