Monday, September 1, 2025
Bigger and Better! A New Random Appendix N Generator
James over at Adventures in Gaming v2 took my throwaway idea from last week and ran with it! Check out his much more comprehensive generator on his blog.
Friday, August 29, 2025
Random Appendix N Campaign Concept Generator
Protagonists like [A] in a setting like [B] with magic like [C].
Roll Author1 Poul Anderson2 Leigh Brackett3 Lin Carter4 Edgar Rice Burroughs5 L. Sprague De Camp6 De Camp & Pratt7 Lord Dunsany8 PJ Farmer9 Gardner Fox10 Sterling Lanier11 Fritz Leiber12 H.P. Lovecraft13 Abraham Merritt14 Michael Moorcock15 Fred Saberhagen16 Magaret St. Clair17 J.R.R. Tolkien18 Jack Vance19 Manly Wade Wellman20 Roger Zelazny
Wednesday, August 27, 2025
Wednesday Comics: Drome
Last week was a big one for graphic novels for me. I picked up four, and two of the three I've finished, I liked a lot. I wrote about The Avengers in the Veracity Trap over on the Flashback Universe blog, but here I wanted to talk about Drome by Jesse Lonergan.
Drome is a creation myth in a world part Kirby's New Gods and part Metal Hurlant. He draws bits from a lot of different sources, I imagine, including the association of the platonic solids with the classic elements, but much of it echoes events in the Epic of Gilgamesh.
A black, horned, male deity creates humans, and they war upon each other and the beasts of the world until a white, mohawked or crested female deity sends a heavily muscled demi-goddess born of water to subdue the humans, then teach them civilization. Later, a bestial, nature demigod born of Earth becomes the lover of the god-queen. The two must deal with the arrival of a rampaging spirit of fire, then a rebellion of jealous humans who unleash a cosmic bull.
Lonergan's style is integral to the telling of his story. The pages are often broken in equal-sized squares which are just as likely to be a grid imposed on the scene or part of the scene as they are to organize the story spatially or temporally. There is relatively little dialogue, leaving the images to tell most of the story.
I read the story digitally, but I'm considering picking up the hardcover because it's gorgeous and a work I think I will revisit. It's definitely made me want to seek up Lonergan's other work.
Monday, August 25, 2025
It's A Madhouse!
This weekend I got my (first) shipment from Magnetic Press and the Planet of the Apes RPG Kickstarter. The books are gorgeous and the extra swag (including a cloth map of Ape City) is suitably well done.
The game focuses on the original POTA continuity, not the 21st Century prequel/reboot films. Hopefully there will be a supplement for that in the future, but obviously the original film era is what most people (including myself) really want. Thankfully, the Burton film was likewise ignored.
The game uses the "Magnetic Variant" of West End Game's D6 system: you roll a bunch of six-sided dice and total the result, comparing it to a difficulty. There have been some modernizations and modifications, but having not played a D6 game in years, I'm not sure the extent of them. It does use a wild die to add additional consequences (positive or negative) to the results of a roll giving the "yes/no, and" and "yes/no but" sorts of spread. The Core book covers rules (and gives archetypes) for ape, astro-naut (they always spell it that way), mute, future human, and mutant characters. There's a clever detail where it is suggested (similar to the Cavemaster rpg) that the players of the bestial, future humans attempt to communicate with the other players only by gesture or pantomime, assuming they are in a mixed character types party.
After equipment, the rest of the book is given over to gamemaster (Lawgiver, in this case) stuff: setting info, campaign advice/suggestions, and adversaries/monsters.
Additionally, I got the ANSA Files Sourcebook, which details the era (or eras, really) related to the original film series. Really, the core book gave the essentials, but this book deep dives into the various time periods of each film, gives suggestions for running games in each, and stats prominent NPCs. I don't know that anyone would want to play a Cold War, space race game in an alternate 1970s, but with this supplement, you could!
In addition to the new films, I'd like to see more coverage of the TV show era and the ability to play speaking humans Also, delving into some of the more gonzo aspects of the various comic series would be cool for a supplement, too.
The Planet of the Apes rpg isn't as yet available to non-backers, but Amazon has pre-orders up for January, and I would suspect it becomes available in pdf prior to that.
Wednesday, August 20, 2025
Wednesday Comics: DC, November 1984 (week 4)
Monday, August 18, 2025
A Few More Words from the Wyvern's Prophet
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Work in progress from Jason |
While we're awaiting the technically still awaiting the announcement of the winners of the Appx. N Jam, I've been thinking about what's next for my project. Specifically, I'd like to do an expanded to include things I just could fit into 4 pages.
This will include things like more GM guidance for how to run the factions, particularly once their "balance" has been disrupted by the PCs arrival, and some additional encounters including a chance to visit the accumulator core of the installation and learn the strange fate of Dhu Rojat, former keeper.
Best of all though, it means more art from Jason Sholtis.
This won't be massive expansion. It's still intended to be a minor adventure. A side encounter in a hexcrawl, perhaps. Hopefully, though, this version will improve upon the basic concept. I'm probably bring it to drivethru as a pay what you want.
Friday, August 15, 2025
Cover Design
I have been recently thinking about adding a page on the blog with a complete listing of my rpg related works including both things I have written and things for which I did some graphic design. Easily, some of my best collaborations in this regard have been with Jason Sholtis.
I'm particularly proud of the alternate covers I did for Completely Unfathomable, though I wasn't directly involved with the final decisions and preparation for print, and with the rush to get the project over the finishline, they maybe didn't turn out as well as they might have.
The one that was used for the final cover was this one with refer to as the "blacklight cover." It isn't blacklight, really, but I colored Jason's art in that garish sort of way to look like it might be.
Originally, we had designed it to use the logo I had made for the original Operation Unfathomable, but on seeing the final mockup Jason was gracious enough to let me quickly do another one I thought would fit the image better.
I had originally designed other covers for the various editions of the book, in the end I believe they just went with the one and the others were just given as extras? Anyway, my favorite of all of them was the faux bubble card wrapper cover:
Recently, Jason and I collaborated again on a cover for my Appx. N Jam submission. He held off his usual grayscale shading to make it easier for me to color. I added some texture in the background I hoped support his great image. The logo hand-drawn (or handconstructed digitally really) based on the title text of the Ace Double edition of People of the Lens by Leigh Brackett was actually the first thing done. Jason and I worked out the cover layout in discussion and then he drew the image.
Wednesday, August 13, 2025
Wednesday Comics: DC, November 1984 (week 3)
Monday, August 11, 2025
The Non-Fantasy Origins of Fiend Folio Monsters
Here are a few I'm aware of whose origins I think are generally accepted, but I'm sure there are more:
Grimlock
(by Albie Fiore)
Inspired by the morlocks in H.G. Wells' The Time Machine (1895), particularly their portrayal in the 1960 film by George Pal.
Meenlock
(by Peter Korabik)
While the name likely has its origins in Wells' morlocks again, their portrayal adapts the demonic entities from the 1973 TV movie Don't Be Afraid of the Dark written by Nigel McKeand and remade in 2011 by Guillermo del Toro.
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Art by David Mattingly |
(by Andrew Torchia)
Their name was possibly coined by blending Sasquatch and Sagoth, a race of ape-like humanoids (serving the "orc" role) appearing in Edgar Rice Burroughs' Pellucidar series, first appearing in At The Earth's Core (1914).
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Art by Frazetta |
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Art by Wayne Barlowe |