Showing posts with label comics. Show all posts
Showing posts with label comics. Show all posts

Wednesday, December 20, 2023

Wednesday Comics: DC, March 1983 (week 3)

My mission: read DC Comics' output from January 1980 (cover date) to Crisis! This week, I'm looking at the comics at newsstands around December 23, 1983.


Night Force #8: I got this issue in a comics collector set when I was a kid. The Night Force is back from Russia, but all of them have changed. Caine realizes he was wrong to have attempted to use Vanessa to help make a weapon. He lost an arm and a leg and his wife for his crimes, but now he intends to be a better father to his son. Gold is forced by fear of unleashing her demons again (which is not a concern, but Jack doesn't know that) to play the dutiful lover to Vanessa. There are wedding plans. Vanessa doesn't really deserve to be stuck with him, but she's out of the psychiatric hospital where she's spent most of her life and no longer tormented by demons, so improvement. Meanwhile, a woman comes to the Baron for help. An alien horror is holding the residents captive within a Manhattan brownstone. The Baron somehow contrives to send a criminal on the run, Paul Brooks, into the building to investigate.


Sgt. Rock #374: This is a goof one from Kanigher and Redondo present a much better main story than last issue. Afte Easy finds paratroopers strung up, Rock heads out on solo recon to locate the SS murder squad responsible. First he finds a boy missing a leg, an escapee from a death camp. After an encounter with a tank they make it to a village with a doctor who will treat the sick boy. There are some tense moments where it appears the doctor and his wife may betray them. Rock finds a picture that shows their now-dead son was in the SS. But in the end, the scissors the wife had been holding behind her back so ominously the whole time get buried in the back of a Nazi soldier that discovers them. Rock believes he can leave the boy with them, and they promise to keep him safe. Later, Easy ambushes the SS murder squad and gets retribution for the paratroopers' deaths.

Then there are two shorts. The first involves a sailor who can't manage to roll a 7 in craps. Then when he's trapped in the sinking carrier, his luck turns around. The last story is short of pointless, being an extended joke (I guess) about the driving skills of New York cabbies as one distinguishes himself as a tanker in the War.


Brave & the Bold #196: Kanigher and Aparo team Batman up with Ragman, and it's an okay basic story of a kidnapping of a young woman by a terrorist group, inspired by Patty Hearst, but it's standard team-up book story is made silly by two costume switcheroos where Ragman plays Batman for a while, then Batman plays Ragman. Ragman gives me feel early 80s Moon Knight vibes here, but the thing that stands out the most about him in this issue to me, is how tall Aparo draws his hood. It looks silly, like he has a conehead, and I can't imagine what Aparo thought was going on under they to make it stand up so high.


Camelot 3000 #4: We're still in the "getting the band together" phase as Arthur assembles his knights as the new round table, but now the governments of Earth (their leaders burlesqued as an American president in a sort of futuristic star-spangled cowboy suit, a Soviet dictator, and an African military strongman) are nervous about the popularity of this King Arthur. Lucky for them the U.N. security director has got the problem sorted as he sends a team lead by the guy Tristram jilted at the altar to attack them. Tristram puts a shot through his head, and the knights defeat his troops. Not much to warrant a whole issue here, but it looks good.


Daring New Adventures of Supergirl #5: Kupperberg and Infantino/Oksner continue her conflict with the Gang, who have kidnapped her acquaintance, John Ostrander so he will give them the money they are owed. Supergirl's parents clue her in that she was only hallucinating when she thought her secret identity was revealed. The Gang forces John Ostrander to take them to the theater where he was auditioning and apparently left their payment. While there, Ms. Mesmer gets shot by a security guard. Supergirl, still fighting Mesmer's hypnosis, shows up to fight the Gang, and captures all of them but Brains. She also gets Ms. Mesmer to release her from her hypnotic suggestion in return for a quick flight to the hospital.

In the Lois Lane backup by O'Flynn and Oksner, Jimmy's precognition is revealed to be a side-effect of Brainstorm's previous influence on him. He' s nabbed by some of Brainstorm's former gang, who hope to force him to use that power to their advantage. The power has worn off, though. and Lois makes an attempt to rescue Jimmy.


Green Lantern #162: Barr and Pollard/Hoberg have Jordan take the liberated people of Garon to the planet Aoran (which Evil Star had wiped of life) to settle on, with Dorine as their new leader. When Hal and Dorine go to his space cruiser so Hal can recharge his ring, he finds his power battery gone. They find a kid running around, but he doesn't have anything to do with it. It turns out the ship's artificial intelligence has gone roque. So roque, that when the kid innocently enters an airlock, he sends him into space, killing him! In anger, Jordan smashes one of the ship's viewscreens, but then the ship sends food shooting out at them in the galley.

Meanwhile on Earth, a guy finds a crystal on the street and, when he picks it up, the mineral starts growing up his arm. On Oa, the Guardians see this, but they note the Guardian of Earth is in exile.

In the Tales of the Green Lantern Corps backup by Snyder and Gibbons, Harvid, a retired Green Lantern is tending his garden as a storm approaches, when he gets a surprise visit from his brother. A brother he sent to 100 years of solitary confinement during his time of service. The two old men begin to fight while around them the storm gathers strength. When the storm causes the dam to break, neither man has the strength to fix it alone, forcing them to work together. In the end, the exhausted brothers make peace and head to Harvid's house for some wine.


House of Mystery #314: In "I...Vampire" Mishkin and Sutton have Deborah and Dimitri captured with a vampire named Edward Trane with a grudge against. Bennett. It seems Trane was a former human ally of Bennett's, but when they both were captured by the Blood Red Moon, a ravenous Bennett drank his blood then abandoned him. Trane has hungered for revenge against the man that made him a monster ever since. Bennett falls into his trap, and Trane plans to hold Bennett until he is so hungry he attacks Deborah. Bennett tricks him and escapes, and Deborah stakes Trane. Bennett reveals to his former ally that it was a vampire of the Blood Red Moon that turned him, and they made Bennett believe Trane had died.

That's followed by an update to Hansel & Gretel by Rosenberg and Janes where children are lured to their doom by a magical fast food joint in the woods. The last story by Mishkin and Trinidad is a Twilight Zone-esque yarn about a couple who narrowly avoid a head-on collision with a semi to wind up on a strange highway with vintage cars, pursued by a white sedan (which is actually colored purple). The woman steals a map from a gas station and they manage to make their way out of this limbo back into the land of the living.


Legion of Super-Heroes #297: Following last issue, Levitz and Giffen/Mahlstedt focus on Cosmic Boy. With his mother dead and his father and brother injured, He's struggling with a desire for revenge. The first time he attempts it, the Legion sort of stands back to "let him make the choice" which doesn't really seem like the best play, however, after reviewing his origin, he goes back again and comes close to killing the terrorists before backing off. This issue has a rather Marvel feel, particularly with the "we never knew he was so powerful until he cut loose in anger" angle.



Warlord #67: I reviewed the story in this issue here. The Barren Earth backup returns. Jinal and her new companion make it Skinner make it to Skinner's city after an encounter with a giant, mutant honey badger. Jinal finds the city folk primitive and unprepared for a Qlov invasion, but there is more pressing concern as folk from the desert attack.

Wednesday, December 13, 2023

Wednesday Comics: DC, March 1983 (week 2)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! Today, I'm looking at the comics at newsstands on the week of December 16, 1982. 


Batman #357:  Conway and Newton bring back a minor villain they introduced back in Detective Comics #497, the Squid. Batman is looking for the associates of the crimelord Tony Falco, who is already in custody. He learns that most of them are being recruited by the Squid, a former spy turned would-be kingpin. The Squid is trying to take out all the competition and become the crimelord of Gotham.

The Squid snatches Falco from a prison transport, but it's really Batman in disguise. In his abandoned aquarium hideout, Squid reveals that he knows about the deception. Batman fights Squid's henchmen, but he's outnumbered. The Squid has Batman thrown inside a tank where his giant squid will devour the Dark Knight.

Meanwhile, Dick Grayson goes to a circus in New Jersey, where his friend Waldo the Clown introduces him to the Todds, the circus' trapeze artists. At the same time, Mr. Sloan, the circus owner, is being shaken down by the goons of the mysterious Croc for protection money.


Flash #319: We open where we left off last issue with Flash and Captain Invincible plunging to their deaths from Creed's highrise apartment. Bates and Infantino do one of those ridiculous comic book things were the fall, which would be maybe 10 seconds in the real world, is long enough for cops on the ground to have a brief conversation about the fall, Captain Invincible to try the rouse Flash first with words and then a series of slaps, and Flash to save them both. 

The issue stays ridiculous, really. Invincible goes after Eradicator over the Flash's protests. He is almost disintegrated too, but the Flash snatches him out of his clothes at the last second to save him. 

In the Creeper backup from Gafford and Gibbons. The Creeper hauls himself out of the river, his bullet wounds already healing thanks to his healing factor. It appears a corrupt doctor is tied to both Tamblin and the crimelord Winterborn. And Jack Ryder's new boss' son is a drug addict connected to the doctor. All this crime drama seems more suited to 80s Daredevil or Vigilante than Creeper, really.
 

G.I. Combat #251: This first Haunted Tank story is the sort of thing you'd get in TV dramas of the era, but its done in a kid's comic in 15 pages, so it doesn't work as well as it might have. Sgt. Craig's estranged son joins the tank crew, which leads to a bit of a reconciliation between father and son before the son is shipped off to another crew, likely never to be mentioned again. The second story involves the crew each looking to get a souvenir to take home from the war, but the fortunes of combat continuously thwarting their efforts.

The Mercenaries are back and in Central America where a General Ramos hires them to "liberate" his country from the Juanistas who apparently gained power through popular support but are now oppressing the people (according to the general). The trio are to swim to the island and take out the guns on Fortress Fuego so the General's force can make a beachhead. They've got two problems: Their path is littered with underwater mines, and the General betrays them and sends divers to kill them. They prevail of course, and lure the General in to be destroyed under the Fortress' guns.

The non-series tales by Kashdan with Catan and Talaoc aren't bad. In the first, a G.I. teased for his belief that the message on a pinup of Betty Grable he received was a personal one, goes AWOL to meet the actress, but winds up foiling a German attack (which he can't mention because he was AWOL at the time) and getting Grable's monogrammed handkerchief to shut up the other dogfaces. In the second, the German's still a map cannister from two couriers only to find it's a dummy that has been boobytrapped. 
 

Saga of the Swamp Thing #11: Pasko and Yeates reveal that Kripptman (Kay) was a Jewish kapo at Dachau. Barclay sneers at him as a collaborator. Feldner for his part reveals that Karen Clancy is the herald of the Beast, the "antichrist" foretold in the Book of Revelation. To stop her, Kay and his aide Alan reconstruct the Golem, but it senses Casey's presence in the locket on Swamp Thing's body and attacks him! 

In the Levitz/Carrillo Phantom Stranger backup, The Phantom Stranger makes the case for an advanced healthcare directive as Millicent Bedford wishes to help her aged, comatose mother by disconnecting her from a life-support system. But the Phantom Stranger shows her the fate that might await both of them if her mother dies.


New Teen Titans #29: Brother Blood continues to be a villain I don't really get, but at least he's involved here in an interesting villain-on-villain clash with the Brotherhood of Evil who just struck Zandia. The Brotherhood heads to New York to kidnap Raven, whom the Brain believes is the key to overcoming Blood. Back at Titans HQ, Dick is still being a mood,  angry jerk for no good reason, which worries Kory and Donna. Wally and Raven talk about how they can't have a relationship. Changeling keeps trying to make Terra his personal project. The visiting Speedy is mused by all of this. Frances Kane, again dealing with unwanted magnetic powers, comes to Titans Tower to see Kid Flash. When the Brotherhood of Evil attacks, Speedy and Frances manage to stop them, but not before Phobia causes Raven to attack and almost kill Kid Flash, who decides he isn't so into the Goth chick after all.


Superman #381: Bates and Swan continue the Superman/Superboy Freaky Friday mix up. A by-product of the self-contained stories of the era: every issue of this crossover must spend pages retreading how it happened. They can't seem to just recap it in a caption. Superboy in 1982 is kind of making a mess of thing. He does manage to defeat three Superman-hating cranks empowered by emotion-siphoning baddie Euphor, but he snubs Lois so badly she becomes Euphor's next anti-Superman soldier, and makes a pass at Lana who slaps him and sends him away.

Wednesday, December 6, 2023

Wednesday Comics: DC, March 1983 (week 1)

My goal: read DC Comics' output from January 1980 (cover date) to Crisis! Today, I'm looking at the comics at newsstands on the week of December 9, 1982. 


Superman Special #1: We get 52 pages written and drawn by Gil Kane which is kind of special, I guess, but the story doesn't really seem to merit that treatment. A scientist who admires Superman and seeks accelerate human evolution in order to create a vanguard of superior beings to protect the planet. Naturally, he experiments on himself to make himself the Ultimate Man. As happens in these sorts of situations, his goals shift as his perspective changes, and he comes into conflict with Superman. In the end he evolves himself to his on defeat, as also tends to happen. This really reminds me of the sort of thing one might have read in a 70s Marvel title.


Wonder Woman #301: Mishkin takes over writing duties with Colan still on art. Sofia Constantinas, the former terrorist from the Aegeus arc, is undergoing Amazon training. She has to do a half-mile swim to an island, but on her way, she is grabbed and dragged underwater by a skeleton wielding a sword--and wearing a tiara like Wonder Woman's. Wonder Woman jumps in to help her and does battle with the skeleton. The skeleton follows Wonder Woman to shore, and Queen Hippolyte cries out its name: Artemis. The skeleton, which is able to communicate, demands that the queen call her by the name she was known by 3000 years ago, and Hippolyte does: "It--it was Wonder Woman!"


Arak Son of Thunder #19: The Thomases and Gonzales/Alcala pick up with Arak and friends along the Black Sea on the way to White Cathay. A powerful storm sinks their ship. Arak, and Valda, Satyricus, and Johannes are the only survivors. They wash up on the sandy shores of the coast. Johannes points to a gleaming spot on a mountainside that represents their destination. As they get closer, he warns them not to look directly at the light, lest they be blinded.

When they are distracted by the appearance of a roc, Valda accidentally looks at the gleaming city and is blinded. Johannes tells them the only cure for her is a gem that can conveniently be found in the roc's nest.

Satyricus and Arak climb the cliffs to get the jewel. The satyr gets there first and grabs the gem, but the roc grabs him. Arak jumps on the bird and do battle. He prevails and returns with Satyricus and the gem. Johannes uses the gem to restore Valda's eyesight.

In the Valda backup, Valda and Malagigi attend a yule feast held by the king. His sons give him gifts. His illegitimate son, Pip the hunchback, presents a finer gift than the others, a tree that grows many varieties of fruit even in winter. The king views it as sorcery and an abomination and destroys it.
In anger, Pip throws wine into the fire, and accidentally extinguishes the yule logs. It's a bad omen. Seeking to capitalize, Baron Ovis, the last surviving Merovingian, uses a tiny bell to summon some sort of berserkers from the cold. Valda fights her way through them and helps Malagigi reignite the fire. Once restarted, the fire banishes the berserkers. Carolus Magnus disowns Pip for his careless actions.


Blackhawk #256: Evanier points out in the letter column that this is the first chronicling of the Blackhawks adventures on Earth-One. All the previous ones where on Earth-Two or Earth-X. While Blackhawk is still recovering (and still apparently victim of the nightmare transmitting medallion), Stanislaus leads a raid on a Nazi research bunker in Czechoslovakia where they have projects going to create Hitler duplicates and to make monstrous super-soldiers. One of these reject super-soldiers has been sent to kill Blackhawk in the hospital, and two more are sent after the raiding part, capturing four of the team. Six Blackhawks wind up in the same cell. Only Stanislaus is still free.

The next day, he gets captured after killing a Reject with a grenade, so von Tepp and Merson seek to turn him into a replacement. The other Blackhawks escape, killing another Reject with a bazooka in the process. Von Tepp and Merson leave with their subjects and the bunker is destroyed.
 

DC Comics Presents #55: Rozakis and Saviuk manage to have Superman encounter both Air Waves, the original when he was Superboy and the "Hal Jordan," teen Air Wave in the modern day. Superboy and the first Air Wave had a brief encounter in the past, where Air Wave is brusque with the young hero, but it's revealed he was doing so for a good reason. In the present, while tracking down some of that gold kryptonite, Superman tries to help the young Air Wave, whose powers have mysteriously disappeared, and they team-up to take down the Parasite.


Fury of Firestorm #10: Broderick is back and so is the Hyena. Firestorm goes to the airport to meet Summer Day who has been often having therapy for being the Hyena. (Wonder what modality works best for that?) Anyway, the family and Ronnie meet Summer's therapist, Jivan Shi. Later that night, Doreen Day discovers that Summer is missing. She goes to Ronnie's house and asks for his help. Ronnie secretly transforms into Firestorm and flies towards Eastside Hospital. He suspects that Summer may have returned there, as this was the one other locale that she was most familiar with. At the hospital, Firestorm encounters the Hyena and they fight. The Hyena gets burned by some chemicals in the hospital.

Ronnie goes to tell the day family about Summer. She returns home but has no memory of her whereabouts of the past few hours. Mr. and Mrs. Moments after Summer goes inside, the Hyena appears outside and scratches Ronnie across the back of the neck. 


Justice League #212: Conway and Buckler/Tanghal bring the X-Element story to a conclusion, as the League (with the help of Phantom Stranger) battle the invading War-Kohn on multiple fronts and free Arthur Stuart. The JLA learns that Stuart's unique genetic code holds the cure for the transformed humans and animals. With everyone cured, David Dorfman is reunited with his fiancée, and all is well. Well, except for the ominous stinger where the Leaguers recall that there will come a day when the X-Element begins to decay again. Good thing Crisis wiped out this continuity!


Adventure Comics #497: The only new story here again is the expanded origin of the Challengers of the Unknown by Rozakis and Toth/Giacola, which concludes this issue. The Challs to-be are still investigating the sabotage of their plane. Red Ryan is in Vegas with an old friend, Johnny Green, when a car tries to run them down! Johnny reveals he was the target of the plane sabotage, not our heroes. Johnny won a lot of money from the mob but hadn't collected. He was planning to fly to Vegas with Red, so the mob put a device on the plane to keep him from collecting. The heroes confront the mobsters in a casino and win the day. Our heroes finally get their TV appearance as "Challengers of the Unknown!" And that's it. There was apparently going to be more Challenger stories here, but they decided to go full reprint instead.

Wednesday, November 29, 2023

Wednesday Comics: DC, February 1982 (week 4)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, we look at the comics hitting the newsstand on November 24, 1982.


Detective Comics #523: Conway and Colan/DeZuniga bring back the Earth-One Solomon Grundy (who I only learned about since I started this reading series). It seems a designer clothing shop is wrecked, and a number of furs are taken. The carnage makes it look personal, so Batman decides to investigate, it turns out its a gang that has teamed up with Grundy and have to deal with Grundy's childish whims and destructiveness. The leader of the gang is visited by a guy hidden by a trench coat, hat, and shadows named "Croc" who disapproves of the inclusion of Grundy and severs ties with the gang with a warning. But enough about him. I'm sure this Croc won't show up again.

Anyway, Robin visits his friend Waldo the Clown in a traveling circus passing through, while Batman tracks down the gang. Grundy gets the better of Batman in their first encounter with the Caped Crusader having to play dead to survive. Later, Batman tracks Grundy to the gang's warehouse hideout and he lures Grundy into a furnace where the monster is apparently burned up! Batman's "no killing" thing is apparently narrowly construed.

In the Green Arrow backup by Cavalieri and Novick, Star City is in the grips of a transit workers strike, which threatens to boil over into violence, but Arrow discovers that agent provocateurs are responsible, and the plot is being orchestrated by a group of wealthy elites that intends to throw Star City into chaos and then usurp power, and masterminded by their adviser, the Lord Machiavelli. GA confronts so Machiavelli calls upon his partner, the Executrix, to battle him with twin laser-torches! 


Weird War Tales #120: What I said last issue about Kanigher and Weird War Tales still holds, but this one has a bit of goofy sentimentality that gives it some charm. J.A.K.E.-II who is waiting for his pet robo-cat to be fixed, winds up on Dinosaur Island where a Queen Kong takes a fancy to him and J.A.K.E. seems to like her as well. It ends poorly of course but the gorilla gives her life so that J.A.K.E. and his friends can get away.

In the second story by Gwyon and Jodloman, a group of G.I.s finds a statute fashioned by the ancient druids. A dying soldier winds up with his spirit driving the statue to kill Germans. But on a bridge slaughtered German spirits take control. The statue keeps going back and forth between the sides until a bridge collapses and it's washed away by the river.


Action Comics #540: Wolfman and Kane seem to be getting close to their conclusion of the split Superman story. In the 14th Century, Syrene and Satanis (inhabiting the body of Superman) start continue their magical duel. Syrene gets the upper hand an imprisons Satanis in a ball of Earth. Frantic, Satanis begs Superman to ally with him so that both of them can survive.

In the 20th Century, Clark Kent seems to come back to life on the autopsy table. He sent home to rest. He realizes he needs to get to the past, but Satanis has every time-travelling method he knows of blocked. Clark Kent goes to the Daily Planet to ask for a vacation when he overhears Perry White and Lois arguing about her piece on Forgotten Heroes. Superman streaks towards Rip Hunter's Time Lab.

In the past, Syrene is poised to kill Satanis, but her foe bursts from the ball of earth--Superman has agreed to help him subdue Syrene. Satanis does plan to merely subdue her however, he plans to kill her, take her power, and then take over Superman's body completely. Suddenly, a Time Sphere appears and with it 20th Century Superman.

In the Aquaman backup by Rozakis and Saviuk we get to the end of the current story. Mera defeats Vlana in one-on-one combat, and Vlana, not wanting to admit defeat, commits suicide by electric eel. Having won back her throne, Mera again gives it up to go to Earth with her husband.


Arion Lord of Atlantis #4: Arion is in the hands of his enemy, Garn Danuuth, and the City of Atlantis has fallen to the invaders. Garn gets a chance to relate to the chained Arion their sort of joint origin. A hundred thousand years ago Arion and Garn were the apprentices of  Caculha and Majistra, respectively, two of the twelve great mages of the day, and mortal enemies. Caculha sensed a threat to the 12 crystals beneath the 12 cities whose magic kept the world in balance. He proposed increases the guard upon the crystals and onnly Majistra opposed him. Seeking power for herself, Majistra stole the crystals. Earthquakes shake the world. Ari'ahn sacrifices himself to wrest control of the crystals from Mjistra, and they are both killed. Caculha was exiled to the Darkworld, and Garn's skin was bleached white. To reward his fallen son, Caculha used magic to send Ahri'ahn's energy into the sun.

Cataclysm was averted for a while, but the battle caused a shift in the Earth's axis which would eventually cause an ice age. To save Atlantis again, Caculha used his new power to bring about a rebirth of his son, now called Arion. Although he had no memory of his past life, Arion became a great mage in Atlantis. Now with the fall of the city, it appears that Garn has finally won.


All-Star Squadron #18: Thomas and Gonzales/Hoberg introduce the Tarantula and spend most of the issue plugging continuity holes like why Tarantula and Sandman basically wear the same costume and what became of Dian Belmont. Then there's a fight with the Sadman foe Fairy Tale Fenton in the guise of Thor so it isn't all retcons. One thing I like about All-Star Squadron is how, thanks to it being a period piece, Thomas can be more concrete on dates. Here we learn, for instance, that Tarantula began his costumed career on June 22, 1941.


Captain Carrot and His Amazing Zoo Crew #12: Shaw and Gordon introduce Little Cheese, a mouse with shrinking powers. Together they take on the criminal mastermind, Fatkat. The last panel also introduces the Just'A Lotta Animals.

The letter column of this issue publishes a piece of artwork from a fan named Arthur Adams, who seems like he might have some talent...


Jonah Hex #69: Fleisher and DeZuniga pick up where we left off last issue, with Jonah walking into an ambush. Kincaid's talking gives Hex a chance to notice White Claw, so when the shooting is over Kincaid is dead and White Claw is on the run. Hex tracks him and eventually winds up in the hands of ta Shoshone tribe who White Claw has convinced that Hex is tried to kill him for no reason. Hex tries to tell his side of the story, but given his experience with white men the chief, somewhat understandably, will not allow White Claw to be taken to the white men's courts. White Claw wants Hex killed, but the Chief gives Hex a chance to run the gauntlet. Hex survives, but barely, and makes it to the river where he is found then nursed back to health by Emmylou from several issues back. White Claw eventually shows up, but Jonah kills him, though not before he stabs Emmylou. Unusual for a supporting character and friend of Hex's, she doesn't die. At least not in this issue.


New Adventures of Superboy #38: This is a continuation of the switched Superboy and Superman story, or rather the Superboy era side of the tale. Superboy enters that rift in time when returning from the Soames Reform School and his annual Thanksgiving visit. The date is given as November 27th, which would suggest this is set in 1969. Anyway, Superman is now in his 16 year-old self's body and going to have dinner with his parents.

When he wakes up in the morning, it's again Thanksgiving Day. Forced to relive the events of the last day, he realizes he's trapped in some kind of time loop. He knows he can't escape by travelling into the future, so using some dodgy theory about time being a flat circle, he comes up with the idea of going back further into the past.

Luthor, who expects Superboy to be trapped in Thanksgiving prepares to commit a crime, but Superboy stops him. Lex doesn't understand how his latest device can have failed, and Superboy reveals how he did it, to gloat, I guess. Luthor isn't willing to give up just yet and pulls out a magnetic repellent device. Supes ain't in the mood. Knowing Lex will never change and just keep causing trouble over the next decade, Superboy/man starts beating Lex up, but he's stopped by Chief Parker who calms him down. Knowing it's futile to try to change the past, Superboy apologizes for losing his temper and flies away. He's still got to find a way back into his adult body.

In the Dial H backup by Bridwell/Rozakis and Bender/Adkins the Chris and Vicki dial up identities that interestingly come from the sketchbook of a guy they know to take on a new villain, Windrider.


World's Finest Comics #288: Superman is frantically trying to find Batman after he was snatched away by demons. In discussing an early issue in this storyline, I had praised Burkett's handling of the friendship of Superman and Batman, even if it was jarring to modern portrayals of the characters. Here thought Barr and Wolfman have Superman being a bit overwrought. More like what I would expect from him if Lois were in danger, if at all. He snaps at Flash and even tries to punch him in misplaced anger.

Meanwhile, Madame Zodiac and her master complete the ritual giving it control over Batman's body. The dark entity plans to take over the world using several and has clones of the Batman's body he plans to run through during his conquest.

Battling one of the dark entity's minions, Superman is transported to the place where the ritual occurred. Using (super-)hypnosis, Superman induces Batman into fight the evil inside him by making him recall the past tragedy that shaped him.

While Batman fights for control of his body, Superman gets help from Dr. Zodiac, who tells Superman about a barred door behind which there is someone can help them against the dark entity. Superman breaks down the door and they find the real Madame Zodiac inside. The dark entity used the Zodiac Idol to separate her into two parts. Her evil counterpart allied with the creature, and they imprisoned her other self. Once freed, the good Madame Zodiac confronts her evil self and a single person emerges. Unfortunately, it's evil Madame Zodiac who does battle with Dr. Zodiac. Both are swept aside by the dark being who has been defeated by Batman and cast back into the sphere that held it, where it commands all the Batman clones to fight Batman and Superman. The heroes destroy the clones and then they use the Zodiac Idol to destroy the dark entity's sphere and send it back to its own dimension.

A decent end to the storyline, I think, at least for the standards of the era where it was all about the journey not the destination.

Wednesday, November 15, 2023

Wednesday Comics: DC, February 1983 (week 3)

My mission: read DC Comics' output from January 1980 (cover date) to Crisis! This week, I'm looking at the comics at newsstands around November 18, 1983.


Warlord #66: I reviewed the story in this issue here. No "The Barren Earth" backup this time around.


Brave & the Bold #195: Barr and Aparo team Batman up with Andrew "I...Vampire!" Bennett, which brings that strip definitively into the DC Universe (and that in turn necessitates the events of House of Mystery this week). Anyway, Batman is on the trail of killers who attacked the daughter of a crime-lord named Hodges, leaving bite marks in her neck, and Bennett is in Gotham after the Blood Red Moon. The two team-up and discover the responsible part is another crime lord who is the new lover of Mary. Bennett takes a bullet meant for Batman, which turns out to be a silver. Batman saves Bennett's life with a blood transfusion. Realizing that his daughter is the only thing important to him, Hodges decides to retire from his life of crime. The two heroes part ways, both feeling like they've made a new ally and friend.


Camelot 3000 #3: Another solid installment in the futuristic Arthurian epic from Barr, Bolland, and Patterson, though we're still in the "getting the band together" phase. Merlin tells Arthur that there is an enemy arraying forces against them. We learn that Morgan Le Fay is organizing the aliens that are attacking Earth. Merlin sends Arthur and his allies to find his remaining knights: Percival (a newly made Neo-Man), Galahad (a futuristic samurai), Tristan (a woman at her wedding) and Kay (a criminal). At United Earth Defense headquarters, the alien ships have been traced to their point of origin: the tenth planet!


Daring New Adventures of Supergirl #3: Kupperberg and Infantino/Oksner pit Supergirl against the Gang, a group of four super-powered costumed mercenaries, who are stealing a satellite from the Aerospace Technologies Show. Ms. Mesmer, one of the Gang members, hypnotizes Supergirl into immobility long enough for them to make a getaway. She also plants a post-hypnotic suggestion in Supergirl's mind that will trigger something she fears when she sees her reflection, if she and the Gang meet again. Supergirl's house-neighbor John Ostrander is unwittingly to be the messenger to deliver payment for the robbery to the Gang, who has given the satellite to Lester Adams, but Ostrander has bails on the messenger gig to audition for a play. When the Gang confront Ostrander, Supergirl is on hand to battle them. Then she sees her reflection in a window, but it's the face of Linda Danvers. Thinking she may have revealed her secret identity, she flies away.

There's a Lois Lane backup by O'Flynn and Oksner that continues the story from last issue. Two crooks paralyze Missy's mother from the waist down with a gunshot, but she is reunited with her husband and the crooks responsible for the kidnapping are captured. Then, Lois and Perry White discover that, somehow, Jimmy Olsen is responsible for the prophetic news stories.


Green Lantern #161: Barr and Pollard/La Rosa are aiding and abetting Wolfman's efforts to make the Omega Men happen. They come in like the cavalry to rescue Jordan and Dorine from execution by the Headmen. They head out to free the people of Garon. The Guardians step in to make sure the Citadel doesn't help the Headmen. The battle on Garon is still tough and our heroes are unable to prevail outright, but they do manage to evacuate the remaining anti-Headmen dissidents in the face of a Psion invasion.

In the Tales of the Green Lantern Corps backup by Snyder and Gibbons, Harvid, a retired Green Lantern is tending his garden as a storm approaches, when he gets a surprise visit from his brother. A brother he sent to 100 years of solitary confinement during his time of service. The two old men begin to fight while around them the storm gathers strength. When the storm causes the dam to break, neither man has the strength to fix it alone, forcing them to work together. In the end, the exhausted brothers make peace and head to Harvid's house for some wine.


House of Mystery #313: Mishkin and Gonzales/Sutton pick up where last issue left off with "I...Vampire!" Bennett and the reporter are captured by scientist Allen Barr who reveals that his famous cancer cure is made by injecting homeless people with a spider-derived serum and turning them into arachnohumanoids. Also, the cancer cure never worked and was just a means to killing off vampires by making the blood supply poisonous. Why? Well, Barr is revealed is a vampire himself and he's tries to eliminate the competition. But that's not the last twist! After rescuing Bennett the reporter reveals herself to be a vampire as well. She tosses Bennett a copy of the antidote, then returns to her masters in the Blood Red Moon. Bennett flies away from the burning laboratory, wondering why an agent of the Blood Red Moon would help him. Surely this wasn't what was intended when this cancer cure storyline was introduced, but comics have to turn ever back to the status quo.

After that there's a short by Skeates and Rodriquez about a guy on a fad diet whose idle fancies have been changing his wife. First making her more attractive, and dutiful and finally accidentally changing her into a fried chicken. In the last story by Kashdan and Infantino a greedy Uncle Ben kills his young, scientifically inclined nephew so he can inherit his fortune, but the bacterium cultivated by the boy (which looks sort of like a Viking Proty) avenges him. 


Legion of Super-Heroes #296: This was another issue I had as a kid, though I didn't remember the story at all. While the Legionnaires are involved in some missions or personal time, a terrorist (a fireballer) strikes at the home of Cosmic Boy's parents. Also, Light Lass leaves the team.


Night Force #7: With the "demon" (whatever that means) unleashed by or from Vanessa's psyche rampages through the complex, Caine and Gold try frantically to escape. Both are made to face how they exploited Vanessa in different ways and are punished for it. Caine loses an arm and a leg and is forced to recognize it was his actions that led to his wife's death.  Gold admits (to himself) that he misled Vanessa about his feelings--but to save their lives he has to do it again. Vanessa's rage subsides.

Meanwhile, Baron Winters rescues the cops stuck in the past, and they are so confused and scared they leave without arresting him.


Sgt. Rock #373: This is a goof one from Kanigher and Kubert. Rock and Easy are in North Africa. Rock has to cross the desert solo to get to some town for some reason and the merciless sun beating down on his helmet makes him start hallucinating (I guess) that his helmet is on fire. Except the native peoples he's there to help see it too and take him for some sort of mythological character or demigod and give him a sword and a shield. He runs at the Germans with these and defeats them. Maybe this isn't the worst Sgt. Rock story since I've been doing this, but it's the worst I can remember in a while.

Wednesday, November 8, 2023

Wednesday Comics: DC, February 1983 (week 2)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! Today, I'm looking at the comics at newsstands on the week of November 11, 1982. 


Batman #356:  After all the Catwoman business, Bruce and Vicki are still an item, but Vicki's work increasingly means Bruce only gets a limited amount of her time. After a date cut short, Bruce returns home and gets attacked by Alfred. Except it isn't the real Alfred, and Bruce wonders if somehow he imagined the whole thing. Meanwhile, Vicki gets done with her work and calls Wayne Manor only to find that Bruce hasn't returned home. It's all part of the overly elaborate revenge plot of Hugo Strange.

While the real Dick Grayson goes looking for Bruce, Bruce is attacked by a fake Grayson in the phony Wayne Manor. Injury to that Dick Grayson reveals it to be a robot. Bruce goes into the Batcave and he finds a cleanshaven Strange dressed as Batman. Strange reveals how he faked his death, then he gives Bruce a spare Batsuit so that they can settle the score once and for all. The two Bat-men duke it out, but Strange's ruthlessness momentarily gives him the upper hand. Robin appears in the Batcave and is confused at the sight of two Batmen. When Strange Bats commands him to kill the "fake" Batman, Robin realizes who's the real deal and turns against Strange. Not wanting to be taken in, Strange apparently blows himself up and the fake Wayne Manor.

Dick and Bruce return to their real home just in time to save Alfred from a final Bruce Wayne robot. I guess Conway didn't like the way Strange died the first time? It seems a lot of effort just to quickly kill him again. Of course, he'll be back, but not in a Conway story. 


Flash #318: Creed Phillips is starting to unravel it seems. He kills his Butler who discovers the Eradicator costume he left carelessly laying around, then he goes on live TV and outs himself as the deadly vigilante during a TV interview. It turns out the Eradicator and Creed personalities are somewhat separate, and the Eradicator one chooses to kidnap Fiona Webb as they flee the station. This is all sort of (perhaps unintentionally funny) because elsewhere in the issue Flash and the lunatic, wannabe hero Captain Invincible have been trying to figure out who Eradicator is--then the guy just reveals himself on TV. 

While Philips/Eradicator and Webb are in a cave outside the city, Flash and Invincible are searching Phillips' apartment, which has been rigged with a bomb booby trap. When the bomb is triggered, The Flash vibrates his molecules to become intangible, but the blast wave knocks him out, and he gets partially fused with the wall. Captain Invincible tries to help, but overestimates the necessary force in breaking the way, sending them both plummeting to the street, far down below.

We get a Creeper backup from Gafford and Gibbons. The Creeper prevents a mugging in Gotham City, as enforcer "Thumbs" Tamblin tries to collect an overdue payment from discredited doctor Ben Goldstein. Jack Ryder has a new job, so he leaves Gotham and catches a bus to Boston. His new boss, H.J. Harrigan, suggests he start with an investigation into Tamblin, who has also moved to Boston after getting involved with his former boss's daughter. Tamblin's new boss, Wesley Winterborne, sends him to collect some debts, but the Creeper interrupts. Tamblin's goon shoots the Creeper, who falls out of the window into the Charles River.


G.I. Combat #250: In the first Haunted Tank story, the crew has been told one member of their crew is going to be representing the armor division in a nationwide bond drive tour. Each member of the team believes they're the best and deserve to be chosen, but a day of the typical sort of fighting the tank gets into, they return to base and tell their commander he'll need to pick someone else, because everyone in their team is more important than in other. They act as one.

In the second Tank story, the crew picks up a Major Kendall, who had just escaped from the Germans with important information. Ultimately, The group has to split up, with Rick and Kendall running off to lure the Germans away. They walk into a trap at an abandoned mill, however, and the rest of the crew must come to the rescue.

There's an O.S.S. story by Kanigher and Cruz where an operative named Eagle is taken to a German POW campe where he hopes to ferret out a mole. It turns out to be a man the other prisoners believed was simple-minded and harmless. Then Kashdan and Ayers present the story of an experiment Sergeant in Vietnam who finally snaps under pressure, but in doing so he still inadvertently saves his unit. The last story relates to ANZAC coast-watchers and intelligence provided before the Battle of Midway.


Masters of the Universe #2: I bought this issue off the stands as a kid, I reviewed it here.
 

Saga of the Swamp Thing #10: Kay, now revealed as Helmut Kriptmann tries to force Swamp Thing and his allies to help in his quest to destroy Karen Clancy. When his psychic, Grossman, fails to hold him Kriptman, has to switch tactics and persuade them. Ultimately, they agree.

Meanwhile, Grasp and Sunderland discover that Liz Tremayne is still alive, and Kay is working on his own project. Grasp is ordered to hunt them down.

Feldner as able to fill Swamp and crew in on Karen's plans thanks to the period she had him captured. She needs the pendulum of Nazi occultist von Ruhnstedt who eventually died at Dachau. The group rushes there to find a hellish scene. Karen has raised an army of dead German soldiers while she flies overhead searching for Von Ruhnstedt. The undead occultist tells her that the pendulum is in the hands of a person with a collection of Nazi memorabilia in Berchtesgaden. Karen then destroys the entire camp in "an avalanche of psionic fury" and disappears.

When they've escaped the rubble, Kriptmann begs the others for assistance in stopping Karen. Barclay says that he wants nothing more to do with the sort of monster responsible for places like this. Kriptmann reveals that he wasn't a Nazi by showing the prisoner's tattoo on his arm.

In the Cavalieri/Carrillo Phantom Stranger backup, The Phantom Stranger and his ally are sentenced by living gargoyles to be killed by being crushed by the great clapper of the church's bell, but in a Raiders of the Lost Ark-ish turn, the two have to shut their eyes and not move as the power of God (I guess) punishes the gargoyles for their sacrilege.


New Teen Titans #28: Changeling continues his pursuit of the fugitive Terra. He finally captures her and brings her to Titans Tower, convinced the team can help her. Meanwhile, Brother Blood's cult strongholds are being systematically attacked and destroyed by the Brotherhood of Evil. 

While all this is going on, the other Titans pursue their private lives: Dick gets being kind of an ass to Kory; Donna meets Terry Long's ex-wife and young daughter for the first time, and it's a tense meeting; and Raven meditates. Kid Flash, Raven, and Cyborg are on hand when Changeling brings Terra in. After hearing how she had been forced to commit crimes by terrorists holding her parents, the rulers of the nation of Markovia, the Titans rush off to attack and subdue her tormentors but discover that the girl's parents have long since been killed. Changeling befriends Terra in her grief, but Raven keeps getting bad vibes about her.


Superman #380: Bates and Swan reveal the perils of time travel. Superman returning from a mission to the past and Superboy going home after a visit to the Legion of Super-Heroes. They both come across a strange gap in spacetime, and both make the unwise decision to fly straight through. They bump into each other and their consciousnesses get mixed up. While they are doing the usual heroics and trying to sort things out, but there's a man named Euphor who has to ability to absorb people's unhappiness. He's got ulterior motives, though, and plans use all of Metropolis' unhappiness to gain power.

Wednesday, November 1, 2023

Wednesday Comics: DC, February 1983 (week 1)

My goal: read DC Comics' output from January 1980 (cover date) to Crisis! Today, I'm looking at the comics at newsstands on the week of November 5, 1982. 

This week features a sort of 80s milestone. The "Meanwhile.." column appears for the first time. You can see the column from this month's comics here. There is a discussion of a History of the DC Universe series which sounds less like the series we got post-Crisis and more like Crisis on Infinite Earths itself which won't actually show up for a couple more years. Then, there are two Marvel/DC crossovers mentioned, one of which won't come along for 20 years and the other has yet to appear.


Wonder Woman #300: Nice wraparound cover, suitable for an anniversary issue, by Hannigan and Giordano. The interior uses quite a cadre of artists: Gene Colan, Ross Andru, Keith Giffen, Jan Duursema, Dick Giordano, Rich Buckler, and Keith Pollard, but it's the story by Roy and Danette Thomas that I have a problem with. Wonder Woman has been having bad dreams and awakens to see some kind of shadow creature looming near her. The 70s Sandman shows up and reveals it's a creature escaped from nightmare. He keeps promising she's okay now, but after she accepts Steve Trevors' proposal, and they start planning a wedding, the nightmares and anxiety just intensify.  Her nightmares all reveal sort of "What-Ifs?" (or perhaps Elseworlds) of alternate ways her meeting with Trevor and their subsequent relationship could have gone and ended up badly. In the end, it turns out the creature is Wonder Woman's own insecurities and doubts. She faces those with the help of Sandman. Trevor jilts her at the altar, ironically deciding he had feelings for Diana Prince (who is believed dead). The status quo is restored!

This probably read better in 1982, but in 2023 its problems are blatant. Primarily, it's that Wonder Woman is incredibly passive and reactive throughout the whole thing. She's literally being defeated by her own negative emotions. Sandman plays the "nice guy" creep, showing up with a pretense of helping, but later admitting to having been spying on her dreams ("to help") and being in love with her. Oh, and withholding information about the nature of the shadow being. After her marriage plan fails, he whisks her off to the dream world and assumes they'll start a relationship without any real consent from her. In the end, he recognizes his bad behavior, but it's a tepid admission and more importantly it still leaves Wonder Woman--the hero of the book--dazedly acquiescing to both the behavior and the apology. All this is particularly galling because this is a milestone issue and should be a celebration of the character,


Arak Son of Thunder #18: The trouble in Byzantium continues, courtesy of the Thomases and Gonzales/Alcala. Arak manages to escape from his bonds where Haakon and the treacherous Greeks have left him and battles to rescue the others from being consumed in Greek fire. He's help by Satyricus waking up and rousing the others. They manage to survive and save the Emperor and his mother, but Haakon escapes with a scholar than knows the secret of Greek Fire and hids for White Cathay. Irene gives Arak and crew a mission to follow Haakon back to White Cathay to retrieve Kallinikos or to kill him. A heretic Nestorian priest, Johannes, appears before the court and offers to help. The Byzantines want to kill him, but Arak defends them man who will serve as a guide. The four depart on their quest.

In the Valda backup, Greeramada needs the words of power from Malagigi to enact her evil plan for power, which he refuses to give. When the sorceress threatens to kill Valda, the wizard relents. Greeramada then leads Valda to the Mount of Martyrs to perform the resurrection spell. The spell appears to succeed when St. Denys appears carrying his own head. Valda manages to break free from the sorceress' control and impales her own a blade. The sorceress plans to use St. Denys to heal herself only to discover that she was tricked. Malagigi and the thief Brunello disguised themselves as St. Denys. The wizard hadn't given her the true spell. With the sorceress now dead, Brunello departs, and Malagigi and Valda plan to return the stolen reliquary.



Blackhawk #255: Evanier and Spiegle continue what I think is an underrated (and certainly uncollected!) run. Nazi scientist Dr Gehirn, having worked closely with Hugo Merson, has developed a low-frequency, mind-effecting radio signal which will induce psychological insecurities. The receiver is placed in a medallion, and German agents arranged for Blackhawk to receive this medallion and to wear it. For the next few days, the transmitted signals cause Blackhawk to experience nightmares and affect his concentration and leadership ability. He's pushed to the breaking point after he crashes in the desert and experiences physical deprivation as well as Gehirn's unrelenting attack. Luckily, the other Blackhawk's show up to rescue him and shoot down Gehirn's observation plane.
 

DC Comics Presents #54: Kupperberg and Newton work-in a sort of environmental message as Superman joins forces with Green Arrow to get to the bottom a mysterious, persistent smog over much of the country (including Metropolis and Star City). They are forced to battle against a scientist's energy-harnessing apparatus that causes tremendous air pollution as a by-product, which is more involved than you might think, as it's pulling from some extraterrestrial living energy thing. Interestingly (to me anyway) Kupperberg has Superman describing Star City as "to the north" of Metropolis which in context seems to imply it's further north on the East Coast.


Fury of Firestorm #9: Conway and Moore/Rodriquez pick up where last issue left off with Firestorm sinking in New York Bay and Stein trying to wake Ronnie up. He final does and the two head out to fight Typhoon and the storm. Ronnie gets frustrated with Stein criticizing his ill-considered attempts to help, and he releases all his nuclear energy at once, dissipating the storm, but causing them to split into their separate identities and they fall 4 feet to a building below.

Ronnie gets into another argument with Carmichael and the two arrange a time to fight. When they do, Carmichael takes advantage of a couple of distractions to knock Ronnie down, which has the effect of causing Doreen to rush to his aid. Ronnie has also been allowed back on the team and will play that night. Stein has a worse day as he loses his job and then falls off the wagon. Then, Typhoon starts up again. Firestorm is stymied a bit by Stein's intoxication, but Ronnie's renewed confidence perhaps gives Firestorm new reserves of power. Wherever it comes from, they apparently dissipate Typhoon ("he's gone" is all we are told, but it seems final.) 

The next issue blurb trumpets the return of Pat Broderick.


Justice League #211: Conway and Buckler continue the X-Element story, with the Justice League eager to accept help from the Treasurers who can give the element Earth now lacks. The Justice League begins to suspect the Treasurers' motives however when the alien's request they be given one particular human in exchange (who agrees to go willingly). They are right to be suspicious, because the aliens' cure causes one third of people and animals to be transformed into monsters. The Phantom Stranger appears to help out, even as Truthspeaker, a rebel Treasurer, reveals that his fellow aliens are actually the first wave of an invasion of Earth by the reptilian War-Kohn.


Adventure Comics #496: The only new story here is The Challengers of the Unknown by Rozakis and Toth/Giacola. Following up on the Professor's lead regarding a potential responsible party for the attempted murder of the group, they discovered that his cousin not only didn't try to kill them, but the uncle whose inheritance was the hypothetical motive isn't even head, having faked his death for tax purposes or something. Red Ryan gets confronted by a casino owner he owes.  The man is accused of plotting the murder, but he logically points out if Ryan were dead, he wouldn't get what he was owed. The Challengers-to-be are no closer to a solution.