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Art by Steve LeCouilliard |
With a new illustration of the gang, time to shine the spotlight on the PCs in my Land of Azurth campaign:
As has
been recounted, the crew met on a keelboat on the way to seek an audience with Viola the Clockwork Princess of Yanth, each for his or her own reason.
KULLY KEENSTEP (Jim) Human Bard
A traveling minstrel, Kully encountered a calico Cougar Man (who ever heard of such?) in the vicinity of Mount Brawl who suggested the Princess might be able to tell him something about the hereabouts of his long-missing father. She was not, but he has since discovered the possible identity of the mysterious Cougar Man he met.
SHADE PYRALIS (Gina) Elf Ranger
Shade hails from the Aldwode and mistrusts civilization. She has
since learned from her long-absent mother, Oona, that she is actually half
High Elf and a child of House Perilous and the infamous, mad Sylaire family.
KAIRON (Eric) Demonlander Sorcerer
Feared and ostracized in the village where he grew up due to his
Demonlander heritage. He became an adventurer to improve both his economic and social station.
WAYLON (Tug) Frox (Frogling) Thief
Named "Wi'Sdosdo" (Wailing-Moon) in his native tongue, Waylon grew up on the streets of the Shanty City of
Lardafa. He was a musician in a jug band, but also a protege of the thief and con-man
King Kuel.
DAGMAR (Andrea) Dwarf Cleric
Against the wishes of her family, Dagmar pursued a life in monastic service to
Iolanthe, Lady of Knowledge. In her middle years, she gave up the life of scholarly hermit and sought adventure. She is currently
petrified and standing in a library in House Perilous!
EREKOSE (Bob) Human Fighter
His origins obscure, Erekose is a veteran soldier and a pretty mercenary fellow. Gold is the allure in adventuring for him.