After a bit of consideration, this is what I sent her:
From The Western Gunfighter Encyclopedia (Wheeler, 1975):
CROWE, GIDEON (1820-?) - gunman, spiritualist, and carnival performer. Born into a once prominent Baltimore family, Crowe was the son of a former minister and a fortune-teller and sometime-actress, described as "of Gipsie [sic] blood" and purported to be the illegitimate daughter of infamous occultist/confidence artist Alessandro di Cagliostro (Giuseppe Balsamo). Crowe allegedly fought in the service of the British East India Company in the latter days of the campaign against the Thuggee cult. Returning to North American, he was obscurely involved with the East Texas Regulator-Moderator War. He joined John Joel Glanton and his scalphunters, but deserted them shortly before the band fled Chihuahua as outlaws. He performed sharpshooting shows, and European-style phantasmagoria--"ghost shows," utilizing a primitive antecedent of the slide projector, for several years in theaters and dance-halls in San Francisco's Barbary Coast. His ultimate fate is unrecorded.
Despite being little known today, Crowe was the the inspiration for a dime novel serial, "The Sideshow of Prof. Crowe" in Mundsen & Grandee's Old West Library (1880). Here the carnival aspects are played up, and Crowe has accomplices in the form of "the mighty Negro, Samson," a mute strong-man; and "the sultry Gypsie, Appollonia," a medium. In addition to being a "dead shot with a pistol, " Crowe was said to be "master of the esoteric sciences" and "adept in the secrets of the Hindoo." In the pulp era, he served as the inspiration for a series of short stories by T. Mallory beginning in 1934 with "Satan's Gunman" in Western Mystery. Here, his associates were much the same, but Crowe himself is gifted with more of a supernatural nature. He is a skilled medium and occultist, and referred to as "the Frontier Faust." It is intimated that he is under some contract to send evil-doers to hell and is--at least once--called "the Devil's Pinkerton" by an adversary. The pulp stories, in turn, served to inspire Italian horror filmmaker Lucio Balsamo to pounce on the "Spaghetti Western" craze with Pistolero del Diavolo (1967, U.S. title: Satan's Gun). Gideon Crowe was portrayed by an actor credited (likely pseudonymously) as "Max Shreck," who is practically a Lee Van Cleef lookalike--which makes him not a bad likeness of the real Crowe given the one daguerreotype extant, believed to date from the mid-1850s.
My purpose here--writing it as "fictional non-fiction"--was to suggest hooks and interesting tidbits that might be of interest to the GM without necessarily assuming what was "true" in her world. Historically removed and masked by legend, who's to say what the truth of Gideon Crowe--the character who would result--was?
It's the sort of thing I would be able to get behind as a GM, but I was unsure how Gina would take it.
Luckily, she took it completely in the spirit intended. A few days later she emailed me the character with game abilities, fleshed out with tidbits inspired by the write-up.
I don't suggest something like this would work for ever campaign, or every player-GM team, but I think the collaborative nature of game worldbuilding should start from the very beginning, not just when the adventure begins.
7 comments:
That's awesome. I'm totally down with that approach. My players and I have used something similar, though nowhere near as elaborate.
Makes me want to revisit my old Silverlode game...
Thanks. I didn't necessarily intend the description to be quite to elaborate, ya know, when you get inspired...
Anyway, I think it often depends on how much player's want to "make stuff up."
It's definitely a highly effective approach. When I GM and have a clear idea for the sort of game I want to run, I normally start by pitching the concept to potential players, adapting it based on their responses, and then giving them some kind of prompt that serves as a jumping-off point for their character concepts. Actually, http://dagda-mor.blogspot.com/2010/02/warlock-high-returns.html would be a perfect example of this- it's really neat how the players worked with the cues I gave them.
Wow. Ok. I'm at a loss here - this is all so exciting! I just spent 3 years working on a Spaghetti Western Concept Rap album, called "Showdown at the BK Corral." (basically an epic Spaghetti Western over 9 tracks - very influenced by Morricone - you can download it for free at sunsetparkriders.com), and totally immersing myself in everything Western, and here you throw at me a whole fistful of things I've never even heard of. Western gaming, at all, totally new to me, also, this Gideon Crowe fellow (and that Satan's Gun movie) is totally going to become an OBSESSION! But first, I've got a hell of a lot of Five Dollar Mail to catch up on!
@Dagda - The cooperative element is indeed pretty cool.
@Dave - A Morricone influenced rap album? Interesting. Don't get too obsessed with Gideon Crowe or any of his media appearances, since they'll be difficult to track down--existing only in my head as they do. ;)
Max Shreck (mentioned at the end of the quoted entry) is the name of the actor who portrayed Count Orlock in F.W. Murnau's 1922 film Nosferatu, which was the original film version of Dracula. He died in 1936 at the age of 56.
I'm aware. :)
I borrowed Mr. Schreck's name (in the same way it was borrowed for the name of the villian played by Christopher Walken in Batman Returns, and for a real vampire version of the actor in Shadow of the Vampire). "Shreck", of course, is also a German word meaning "fright/scare" so "max shreck" is a great horror name.
You found the Easter egg, in other words. ;)
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