1 minute ago
Monday, October 1, 2012
In the City, the wail of an approaching ambulance may not be good news if you’re a badly wounded adventurer. Could be the ambulance is coming to rush you into the hands of the Night Nurses, and very soon, their not so tender ministrations will bear you from this world.
They have other names: the Sisters Without Mercy, the Ladies of the Morgue. Whatever they're called, the Night Nurses are thought to be ancient death goddesses, something like the valkyries from the old sagas of the Northmen. These eikones have adapted to the modern world. They look like pretty, young nurses--except they're pale as a “Jane Doe” at the City morgue, with uniforms bloodied and soiled like they just got off a bad shift in battlefield surgery. They arrive out of the night (always the night) and the take away the dying. Those they whisk away turn up later in some hospital morgue and nobody knows how they got their. The bodies are always worse off than when they disappeared. They looked like they've been picked over by carrion birds.
No one knows how they choose who they take. They only come for those dying as a result of violence, and they have a predilection for larger-than-life types: no working-stiffs shivved in a bar fight, or battering husbands brained with a leg of lamb. How they decide who to come for out of several that fit the bill dying at the same time, no one knows.
#App.:2-8 AC:0 HD: 8 Attacks; 2 (hands/fingernails/teeth 1-8) Special Abilities: travel etherically and astrally, only fully materializing when they are ready to take a body; not truly living, so possessing of inherent invulnerabilities)
And for WaRP:
Attack: 3 dice, 2x damge; Defense: 4 dice. HP: 35 Traits: Eikone (4 dice) --more an idea wearing flesh than a physical being. Can travel incorporeally (uncanny appearance); Taker of Souls (4 dice) -- Drawn to the near dead, can draw the spirit of a person from their body 1/day (accompanied by the chill of death).