Wednesday, August 13, 2025
Wednesday Comics: DC, November 1984 (week 3)
I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, I'm looking at comics that were published on August 16, 1984.
Legion of Super-Heroes #4: The plan of the Legion of Super-Villains is revealed as they cause Orando to be transported to another universe. While the Legionnaires back in the main universe are at a loss, Light Lass escapes, regaining her lightning powers once more, and frees her captured comrades. In a life-or-death combat with Nemesis Kid, Karate Kid is pushed to his limited, but assistance from Projectra allows him to destroy the villain's plant-moving device, returning Orando to the mainstream universe--but at the cost of his life. Intense action from Levitz/Giffen and Lightle/Mahlstedt!
Batman and the Outsiders #15: Von Eeden steps in for art duties as Batman and the Outsiders are challenged to a duel against Maxie Zeus and his New Olympians during the 1984 Summer Olympics. Each of the Outsiders is paired off against a different New Olympian for a specified contest, but ultimately it turns to one-on-on combat where the Outsiders are victorious. In the meantime, Batman learns what Maxie is after: all this was so Zeus could provide his daughter, Medea, with a mother figure. He just intended to do it by kidnapping an Olympic athlete. When the truth is revealed, Lacinia agrees to take care of Medea, and Zeus is willingly taken to the authorities.
Blue Devil #6: This is done-in-one that keeps up the humorous tone but doesn't really deal with the ongoing story elements, other than Dan Cassidy getting used to his condition. On the planet Maldor, two ne'er-do-well aliens, Jorji and Lehni (get it?), are running from the robot cops and accidentally go through a transport portal to Earth. There, they mistake Blue Devil for a cop, and get into a brawl at a studio party, until the robot cops arrive and they have to join forces. The Cullins/Colon pairing on art for some reason doesn't work as well in the first few pages, but mid-issue they hit their stride.
Green Lantern #182: In the wake of Hal's resignation from the Corps, he visits the grave of Abin Sur (providing a chance to recap his origin). Meanwhile, the Guardians have no choice but to select a new Green Lantern. It's just in time, too, because Major Disaster attacks a dam, demanding a rematch with Green Lantern. He's angered and confused, and Hal is shocked, when John Stewart arrives as Earth's new protector.
In the Tales of the Green Lantern Corps backup by Cavalieri and Kevin O'Neil we go to the planet Grenda, where Yron is critical of the planet's fallen Green Lantern, Stel, and when the Krydos invade, also its new protector from another world. Yron thinks he could do it better, so he attacks the Lantern and demands the guy take him to Oa. Surprisingly, Yron's tactics work, and soon he's a new Green Lantern! However, when it uses his power in an attempt to save his people, he winds up harming them. This story is really made interesting by O'Neil's art that brings a 2000AD vibe to it.
Infinity, Inc. #8: We're still seeing everything the JSA members gone ruthless are doing, and the Infinitors and other Society members being unable to stop them. Green Lantern takes over the world's broadcasting airways. The Atom fights Nuklon at a nuclear reactor, and the kid loses and is apparently killed. Wonder Woman slaps around her own offspring as well as Hawkman's son before taking Steve Trevor to Paradise Island to save his life. Meanwhile, Dr. Mid-Nite and Shiera Hall search for the Ultra-Humanite, and Ultra makes a call to the Monitor.
New Talent Showcase #11: Well, there are fewer superhero stories this issue and some early (and amateurish) work by some artists that will be well known in a few years. The first of those is Tom Grindberg who is with Newell on a story of a disabled Native American(ish) boy who overcomes his disability and the prejudice of his tribe to become a great warrior after he befriends the horse of his dreams (literally): a black beauty he names Night Mare.
The next story is a very 80s tale of a low intellectual functioning Vietnam vet who snaps and goes on a rampage after an ambitious journalist wrongly accuses him of having killed a child. It's got art by Breyfogle, but he hasn't developed his distinctive style yet. Then there's a comedic (I guess) detective piece by Timmons and Schwartz that I couldn't get into enough to tell you what happened. There's Nick O'Tyme (again). Finally, we get the follow-up to last issue's superhero story "Still Only Human," which is just as amateurish as last installment.
Saga of Swamp Thing #30: Moore and Bissette/Alcala continue a slow build with Arcane taking time to explain to Abbie how he came to be in possession of Matt's body and Matt's reality manipulation power. Then he taunts the Swamp Thing and leads him to Abbie--who is now dead.
The most interesting thing about this story is how tied to the DCU it is. The Monitor makes an appearance. Arcane's magical power level is compared to that of the Spectre or Trigon. The Joker even gets a cameo.
Sgt. Rock #394: In the main story, Rock and Easy get through a remarkable day without anybody dying, including any of the Germans they are in conflict with, despite Worry Wort being sure his number is up. The other stories are a short about pilot who is convinced he's got gremlins, and a tale set in ancient Rome where a group of rebellious gladiators see how a cruel Emperor likes risk his life in the arena in front of a fickle crowd.
Warlord #87: I reviewed the main story here. In the Barren Earth backup by Cohn and Randall, Jinal and friends face difficulties taking the captured Qlov back to the Sky City when they are pursued by a Qlov vessel. They are rescued by the timely arrival of the flying city of D'roz.
Thriller #12: DuBay/Niño sort of rally here at the end, I think, as things wrap up better than I might have expected from the last couple of issues. Or Dubay does. I don't know what's going on with Niño's art here, but it is just not up to his usual standards. Anyway, Lusk and friends are provoking a nuclear war to actually bring about the enlightenment of humankind and Angie seems to be helping them. There's a race against time element as the Seven Seconds work to stop things--and appear to make the bad decision to launch the U.S.'s missiles. Only they don't, because Angie has a plan and has been working Lusk. As the story closes, everyone is hopeful for a world with nuclear disarmament.
While it's easy to criticize this rump half of the series, the truth is the first half was kind of rough, too. Thriller was always better in conception than execution. Whether with time and a sympathetic editor it could have become something great or whether Fleming's and von Eeden's reach had exceeded their grasp, we'll never know.
Monday, August 11, 2025
The Non-Fantasy Origins of Fiend Folio Monsters
I've mentioned before how the original Fiend Folio (as compared to the Monster Manual) seems suited as inspiration for sci-fi creatures. In part, I think that's because the inspiration for so many of them seem to lie outside fantasy fiction or myth and legend. They owe their creation to media that would generally be placed in some other genre.
Here are a few I'm aware of whose origins I think are generally accepted, but I'm sure there are more:
Grimlock
(by Albie Fiore)
Inspired by the morlocks in H.G. Wells' The Time Machine (1895), particularly their portrayal in the 1960 film by George Pal.
Meenlock
(by Peter Korabik)
While the name likely has its origins in Wells' morlocks again, their portrayal adapts the demonic entities from the 1973 TV movie Don't Be Afraid of the Dark written by Nigel McKeand and remade in 2011 by Guillermo del Toro.
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Art by David Mattingly |
Quaggoth
(by Andrew Torchia)
Their name was possibly coined by blending Sasquatch and Sagoth, a race of ape-like humanoids (serving the "orc" role) appearing in Edgar Rice Burroughs' Pellucidar series, first appearing in At The Earth's Core (1914).
(by Andrew Torchia)
Their name was possibly coined by blending Sasquatch and Sagoth, a race of ape-like humanoids (serving the "orc" role) appearing in Edgar Rice Burroughs' Pellucidar series, first appearing in At The Earth's Core (1914).
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Art by Frazetta |
Qsquip
(by Brendan Bulger)
Their description matches the ulsio (Barsoomian rat) first described in "City of Mummies" (Amazing Stories, 1941) later fixed up into Llana of Gathol (1948).
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Art by Wayne Barlowe |
Xill
(by Brian Ashbury)
Inspired by the alien ixtl in "Discord in Scarlet" (Astounding, 1939) by A.E. von Vogt fixed up into Voyage of the Star Beagle (1950).
Wednesday, August 6, 2025
Wednesday Comics: DC, November 1984 (week 2)
I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, I read the comics released the week of August 9, 1984.
Batman #377: A misleading cover here by Hannigan/Giordano. Maybe it's meant to be symbolic? Natalia Knight (Nocturna) seems to be winning the custody battle for Jason, thanks to Bruce's lack of chill in the courtroom, and perhaps the influence of Mayor Hill on the proceedings. It doesn't help that Jason told the court he wants to live with Natalia, because he thinks she's up to something and wants to go undercover to stop her. As Batman, Bruce is drawn to Nocturna, particularly given her intoxicant perfume, but are interrupted briefly by Anton the Slayer of Night who's even more jealous now that Nocturna has rejected him for committing murder and despoiling the night. Dangeorus interruptions aside, the two finally get their kiss.
Arak, Son of Thunder #38: Valda and Malagigi arrive in Baghdad at the court of Harun Al-Rashid as emissaries of Charlemagne, but don't find it as an enlightened a place as they had thought. While touring the dungeons (as one does) with Vizier Barmak they find Arak under torture. They free him and he explains how he and his companions were captued by Barmak in the desert. Sharizad is in the harem, Alsind is toiling as an alchemist, and Satyricus is in the menagerie. Alsind causes an explosion and escapes, and discovers Satyricus amid strange animals.
Flash #339: Bates and Infantino/McLaughlin plod along with the Trial of the Flash storyline, as Cecile interviews Barry's parents about the events at the wedding, then gets down to jury selection. Meanwhile, the Rogues contrive to make normally gentle Dufus, now armored up as Big Sir, enraged at the Flash. Big Sir attacks with ferocity, knocking out the Flash and flying off with him. The Monitor watches all of this only mild interest.
G.I. Combat #271: In the Haunted Tank story, Craig is seriously injured on his birthday no less, but the crew are detoured from an attempt to get him to a doctor by the need to help Rock and Easy Company. Ultimately, a captured German physician renders aid and a German soldier with the same blood type agrees to give a blood transfusion.
In the next story, Kashdan and Tlaloc gives the history of a particular bugle that plays its unlikely "Last Charge" atop a windmill in World War II. Then, Kashdan and Matucenio have a quick-thinking medic leave a map to Japanese tunnels on the back of another soldier in iodine before they are killed. Drake and Felugi have a paratrooper in France find a momento of his father than died in World War I. Finally, the Mercenaries head into the desert of Iran to take on a fanatical terrorist cult.
Jemm, Son of Saturn #3: Potter and Colan/Janson leave Jemm and friends in the sewer so we can get a flashback to Jemm's origin. We learn of the conflict between the polar White Saturnians and the desert-dwelling Red Saturnians and their fight over the only fertile region on the planet. Jemm is a prince of that verdant kingdom, educated in the ways of peace, and believed to be a ruler destined to bring complete peace to his world. Things don't go well though, and he has to flee, but after both races are almost completely wiped out. The robots of the White Martians continue to pursue him. Meanwhile, the government, considering the origins of the spacecraft, consults with an expert on extraterrestrials: Superman.
It's interesting that in 1984 the series goes all-in on a Saturn both with a rocky surface and life-bearing. I understand they hadn't yet retconned the Martian Manhunter's Mars, but that still requires less suspension of disbelief at that point than Saturn. Plus, Potter just replicates the ethnic conflict of DC's Mars to a new planet.
Omega Men #20: Moench and Smith/Magyar finally get Lobo to the asteroid to rescue the Omega Men before the force from Euphorix can destroy it. Tigorr and Primus are gone through a teleporter, though, and in the hands of a Psion who plans to vivisect them. They escape and trap the Psion is his own duplicator device. Lobo and the others figure out where they must be and pick them up to. I haven't mentioned it before, but there have been references to Lobo being the last Velorpian and the duplication process was derived from Velorpian reproduction. We get the story the destruction of his people at the hands of the Psions in this issue. His Czarnian background is a post-Crisis invention.
Star Trek #8: Barr and Sutton/Villagran continue their Saavik story, bridging her appearances in STII and STIII. In the grip of the pon farr blood fever, she threatens the Enterprise her attempt to take her shuttle to her betrothed, Xon. Xon is actually undercover, posing as a Romulan on a research facility near the Galactic Barrier. A Romulan scientist is trying to recreate the empowering of Mitchell and Dehner in "Where No Man Has Gone Before." They partially succeed, but then Saavik shows up with Enterprise close behind. They rescue Xon from interrogation and manage to destroy the Romulan base, then trick a Romulan warbird (which looks like the one in the original series episode "Balance of Terror" and not again).
Superman #401: Bates and SWan/Oksner revert to a more Superman: The Movie version of Luthor after the more vengeful version of recent appearances. They do keep the Lexorian warsuit, though. In fact, Luthor manages to trap Superman within the suit, adding features that make it difficult for the Man of Steel to use his powers to escape or to get help. Ultimately, though, he outsmarts Luthor by using heat vision to leave a Kryptonian message for Jimmy, and he contacts Supergirl, who uses a ruse to get Luthor to release her cousin. Later, however, Luthor muses to himself that the warsuit analyzed Superman's physical being and transmitted the information to him, which he intends to use against the Man of Steel in their next encounter.
Tales of the Teen Titans #48: A group of super-powered synthetic humanoids created in Dayton Laboratories, the RECOMbatants escape to the streets of Las Vegas, and the Titans are called in to help apprehend them. In the midst of their clash, the Titans realize the Recombatants just want to live normal lives and decide to help them. Ultimately, the synthetic beings realize their situation is hopeless and destroy themselves in a way that prevents the lab from making more like them. Meanwhile, back in New York, Gar Logan begins planning Donna Troy and Terry Long's wedding celebration at Dayton Estates, and Terry gets some off-color wedding presents from his students. After the Titans get back from Vegas, Joe Wilson again attempts unsuccessfully to reach out to Raven.
Wolfman and Rude/Gordon must have coordinated this issue with Evanier and Meugniot on Eclipse Comics' DNAgents. This issue with his stand-ins for that title's team comes about 3 weeks after the DNAgents faced a group of Titan stand-ins, Project Youngblood in DNAgents #14.
There's also a Flash Force 2000 bonus this issue by Fleming and Cowan/Trapani. It's based on a Matchbox toyline I didn't remember that DC did mini-comics for. It's about a post-apocalyptic yarn where both sides use vehicles with artificial intelligence.
Monday, August 4, 2025
Spelljammer Like This
To my mind, the these works and works provoke an impeccable Spelljammer vibe:
Friday, August 1, 2025
Inspiration Excavation
Earlier this week, Anne reminded us of an old post where she discussed her earliest, fantasy inspirations. It reminded me of my own fantasy genre prehistory. I wrote a bit about it in my very first post on this blog back in 2009:
In my personal pre-history (which is to say the mid-seventies to the dawning of the eighties), there was already in my brain a nascent cauldron of fantasy abubble: The Wonderful Wizard of Oz conjured by the voice of a babysitter, King Arthur for boys illuminated by NC Wyeth, four-color barbarians on spinner-racks, Myth and legend sifted by Bullfinch and Harryhausen, singing hobbits and rotoscoped orcs, power swords split in twain on not one, but two, alien worlds; an elf, a dwarf, a giant--and a slayer named Hawk, the doom that came to Vermithrax Pejorative, fantasylands with oracular pigs and messianic lions.
I also not in the post the inspiration for my first character (in AD&D): An elf fighter/magic-user inspired by the protagonist in the Endless Quest book by Rose Estes, Mountain of Mirrors.
That's not the only thing in my gaming history I can trace to a specific source. For another example, I've used flightless birds as mounts in several campaign worlds I created, I suspect all traceable to this cover by James Gurney for a book I haven't read:
There are numerous things like that. Some probably borrowed from sources so long ago, I don't even remember their origins.
Wednesday, July 30, 2025
Wednesday Comics: DC, November 1984 (week 1)
My mission: to read DC Comics' output from January 1980 (cover date) to Crisis. This week, I'm looking at the comics that were at newsstands on the week of August 2, 1984.
Blackhawk #273: Evanier and Spiegle take the Blackhawk's to Mechuoko Province, China, where they team-up with Wu Cheng aka Chop-Chop, to defeat a dragon-shaped war machine. In the aftermath, Chop-Chop rejoins the group. Unfortunately, as the cover announces, this is the last issue.
Evanier's editorial column tells an amusing story of him (as editor) firing himself (as writer), then the editor (him) and the artist (Spiegle) quit in protest. The real story, as he's since related in interviews, is that he and Spiegle had been frustrated by DC's lack of promotion and disinterest in the title, despite its not great but adequate sales. The book's cancellation more reflected it not fitting DC's vision than its performance. A limited series by DuBay and Infantino is announced here, but that never materialized, though pages of it have surfaced, according to the internet. I suspect it was a victim of Crisis. I liked the idea of this book, but it seemed run out of steam some time before the end finally came.
Atari Force #11: The cover by Hannigan/Giordano gives away the big reveal of the issue, but I guess the second page was going to give it away, anyway. Blackjack is taking orders from the Dark Destroyer to sabotage Scanner One. He succeeds before they realize what's going on. Dart confronts the betrayer and fights with him, defeating him before he can kill her. The Destroyer gloats he used Blackjack's fear of death as the key to controlling him. He also taunts Martin with the fact he's going to destroy the human race! Meanwhile, back on New Earth, Chris prepares to stand trial, while still trying to convince the powers that be of the danger they are in.
DC Comics Presents #75: Kupperberg and Mandrake have Arion transported into the future during a battle with Chaon. After the obligatory misunderstanding and brief fight, Arion crafts translation devices from hoop earrings, and he and Superman can effectively team-up. To thwart Chaon's plans before the lunar eclipse, they have to first travel to the ruins of the City of the Golden Gate beneath the ocean. Arion uses the power of the final crystal of Calculha to transport them to the Darkworld. They defeat the godling and Superman thrown back to his own time. As things return to normal, Arion is conveniently left with no memory of the future.
Fury of Firestorm #30: Cavalieri is scripter here again. That 2000 Committee just doesn't want to give up. Having been let down by the Monitor, it hires Breathtaker, who sends his agents after Firestorm. Mindboggler convinces the hero of the existence of a volcano in central park, causing him to act in ways that make him look dangerous and unstable to the public. However, a shadowy flunkie of Breathtaker's is angry he wasn't given a shot at the hero and goes rogue to prove his worth.
Justice League of America #232: I bought this issue by Busiek and Kupperberg off the stands, but I didn't remember much about it other than the splash page. The JLA and JSA are still tangling with the Commander, an alien entity who has possessed a scientist, Joshua Champion, and has attacked the Pentagon. Unfortunately, some of the heroes are now under the Commander's control, and the others have to stop them. We get the Commander's origin: He had been the ruler of his entire universe and now wields the psychic energy of every creature in that dimension. He was looking for new worlds to conquer and Champion offered that. Dr. Fate's magic plus the psychic powers of the combined Champion family manage to open a riff back to the Commander's native dimension. He's holding on to the rim, though, and they can't push him through.
Here we get a unique Monitor and Lyla cameo. The Commander is aware of the Monitor monitoring him--and that distracts him long enough that the heroes can force him through the riff. And that's that for the old Justice League in the pre-Crisis universe. The Detroit League takes over next issue.
Superman Annual #10: This is a weird story from Maggin and Swan/Anderson, that doesn't do its cover justice. In the wake of the creation of the universe, an object is formed that, over the ages, took on the shape of a sword with a stylized "S" symbol on its hilt. It becomes known throughout the universe as the Sword of Superman (why not, I guess?), ages before Superman appeared. In the present, King Kosmos (last seen in DCP Annual #2) has possessed the body of industrialist Oswald Mandias (get it?) and is turning the world against Superman. The only thing that can help Superman is the power of the sword.
New Teen Titans #3: Continuing from the last issue, things go from bad to worse. The Titans return from the devastated Azarath to Earth but find it in the grip of Trigon with Raven as his demonically transformed minion. They do wonder why Earth's other heroes aren't helping, lampshading a common convention of comics, before attacking the father and daughter at what used to be Titan's Tower, but is now a throne. Jericho is put into shock by an attempt to possess Raven, and the other Titans are thrown into individual nightmare realms, where they watch evil shadows of themselves hurt their loved ones or taunt them with failure. On Earth, Lilith, and Arella see the Titans embedded in a stone column with expressions of despair.
Vigilante #12: Kane steps in to do art this issue and Wolfman gets more philosophical than usual about justice, vengeance, and the toll trying to find either can take. Adrain spends much of the issue, not sleeping haunting by the fact that the man he was got his family killed, and the man he is now got J.J. killed. He decides to take in some target practice but runs across a woman he thinks is fleeing attackers and helps her out. She turns out to be a rape victim turned Ms. 45 who executes the unarmed men in front of him, as he tries to get her to stop. Adrain ends the issue no more certain or less haunted than win he began it.
Wonder Woman #321: Mishkin and Heck continue to heap complications into the story arc. Eros shows up to save Wonder Woman from Dr. Cyber's death trap. He wants revenge against the villain, but she doesn't even know who he is. While they escape and keep Eros from killing Cyber, Steve reveals that Wonder Woman's memories have been tampered with by Hippolyta. When Wonder Woman and Steve ask Eros to explain his desire to kill Cyber, he tells them that he is the real Steve Trevor--and Cyber killed him. Meanwhile, an agent is pretending to be interested in Etta Candy, when he's actually trying to prove that she is Wonder Woman.
In the Huntress backup by Cavalieri and Whigham/Maygar, a handy mirror clues Helena into the therapist's murderous intent. She defeats her in a scuffle before the misogynist cop with the creepy intense interest in Huntress shows up. It turns out the therapist thought Huntress was there to apprehend her as she's one of Tarr's and Fether's (perhaps less than completely willing) accomplices. Where the dangling plot threads were going to go, we'll never know, because this is the last Huntress backup. The editorial promises a follow-up so where but as with so many of these sorts of promises in 1984, this doesn't come to pass.
Monday, July 28, 2025
Appx. N Jam and Prophet of the Wyvern's Word
My submission for the Appx. N Jam went live on itch today. You can check it out there with all of the other cool entries.
The 4-page maximum page count (including cover) was brutal. I may do an expanded version and put it on drivethrurpg later.
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