Friday, September 6, 2024
80s Action Cartoons Were Very Gameable
Friday, May 24, 2024
Fantasy Anime You Should Watch
Thursday, April 4, 2024
The Retro-Reviews Continue!
This is your periodic reminder that Jason Sholtis and I are still watching old TV shows free on streaming and blogging about them on the Flashback Universe blog. This week was the Western Have Gun – Will Travel (1957). The week before was the trucker drama Movin' On (1974).
Thursday, February 8, 2024
What's on TV
Here's your periodic reminder that if you have an interest in old TV shows, Jason "Operation Unfathomable" Sholtis and I are watching one a week, pulled from the forgotten corners of streaming and the moldering pages of old TV Guides, in our "Classic TV Flashback" over on the Flashback Universe Blog.
Friday, December 22, 2023
Holiday Viewing
Got some time over the holidays? Over at the Flashback Universe Blog, Jason Sholtis and I have been watching selected episodes of old TV shows available on streaming and reviewing them. Something here is bound to be what you are looking for!
Monday, August 21, 2023
Classic TV Flashback
Over at the Flashback Universe Blog, Jason Sholtis and I have started a series where we watch an episode or two of some "classic" TV show we find on streaming and blog about it. So, far we've watched Mr. Lucky (good) and Gigantor (less good)--a post that debuts tomorrow.
If you're entertainment starved, might be worth a read.
Thursday, July 13, 2023
From
I've recently started watching the Epix (now MGM+) TV series From on a free preview. It's the story of a family that find themselves stranded in a small town where no one can leave and they are beset each night by apparently supernatural creatures that appear human, but are not. As a setting and situation, it's the sort of thing I've called a mystery sandbox before--though there's always the chance it will be revealed to be more of a sort of mystery terrarium where the true mysteries are other than what they initially appear. I'm only 4 episodes in, so it's hard to say!
Reviews tend to compared it to Lost, which is not completely off-base, but think it's a bit lazy and possibly inspired by the presence of Harold Perrineau as the town sheriff. More apt comparisons I think are in the works of Stephen King. You've got a family where the parents have some relationship stress, a kid who has supernatural insights, and an eclectic group of characters, some of whom are dangerous to the others. It's perhaps a bit less volatile than how King would mix those elements, because it's meant to potentially last longer. So maybe it's a mix of a Lost-type show and a King work--the second one of it's type, since King's book The Dome was stretched into that sort of show.
Anyway, think this sort of thing would make an interesting sort of short to medium rpg campaign. I'm sort of surprised their isn't a Powered by the Apocalypse hack to do this sort of thing, though maybe their is and I just don't know it.
Tuesday, May 23, 2023
Planet of the Apes Episode 3
Directed by Arnold Laven
Synopsis: The gorillas pursue our heroes to the ruins of San Francisco. When they are buried underground in an ancient subway station during an earthquake, Burke and Urko are forced to work together. Above ground, Galen and Virdon try to figure out a way to help Burke, with the reluctant assistance of several gorilla soldiers.
Jason: Well, it ain't Shakespeare! This episode had some of the clunkiest dialogue yet in the series, perhaps due to sloppy editing and time pressures in the production schedule.
So, what's your verdict on this one?
Thursday, April 20, 2023
Go Ape
Over on the Flashback Universe Blog, Jason Sholtis and I have started an episode by episode review and commentary on The Planet of the Apes 1974 TV show.
Head over there are check it out if that short of thing interests you.
Monday, August 29, 2022
Weird Revisited: 70s TV Science Fiction Combined Timeline
An additional note: This is a TV timeline. A lot of dates in Planet of the Apes are given in the movies, so it doesn't so up in this version. The Logan's Run tv show and film offer different starting dates, but the show is being used here (though in my game, should the City of Domes ever show up, I'm using the movie date).
Creation of cyborgs (like the Six Million Dollar Man) may also rank among the late 20th Century's achievements.
Suspended animation was used in spaceflight in the 80s, so either a less developed version was already in use (as suggested by the POTA films) or data from Hunt's project did lead to a breakthrough despite the loss of the team leader.
The actual date is August 19, 1980.
This is also true of the 2nd Roddenbery pilot to deal with this material, Planet Earth. There Dylan Hunt is played by John Saxon.
No evolved apes are seen at the time of PAX (or even Logan's Run), true, but it could be the apes were confined to the area that once was California then. Neither of these shows necessarily covered a wide territory.
Astronauts Burke and Virdon arrive in a North America (or at least Western North America) controlled by apes in a well-established civilization in 3085, so the culture must have spread before that.
Sunday, May 8, 2022
Strange New Worlds
Star Trek: Strange New Worlds debuted on the Paramount+ streaming platform this past week. For anyone that hasn't heard of it, it follows the adventures of Captain Christopher Pike and his crew on the Enterprise--the group we saw in the original Star Trek pilot, "The Cage."
Pike and Spock played important roles in Discovery season 2, so in a way this is a spinoff of that show. A such, we unfortunately, don't get a retro-aesthetic like the Mirror Universe two-parter on Enterprise or even a straight modernization of the TOS aesthetic like Abrams' Star Trek, but rather something that moves Discovery looks in a modernization of TOS direction. The uniforms here, though, are much better than the one's shown for the Enterprise in Discovery S2, being something like a combination of elements of the Star Trek (2009) and Star Trek Beyond uniforms.
Anson Mounts' Pike isn't like Jeffery Hunter's but then we only saw Hunter play him pre-The Cage. Those events no doubt impacted him, but the biggest thing Mounts' Pike is dealing with is the aftermath of Discovery. It's a minor spoiler, but Pike is now aware of the fate that awaits him where he ends up in the sad condition we see him in in "The Menagerie." Mount isn't playing another version of Kirk here, which is good.
Ethan Peck's Spock is likewise good, but doesn't quite nail the Nimoy vibe in the way Quinto does. However, "The Cage" pilot was before Nimoy and the writers really made Spock the character we know, so that's okay. The other "recast" characters (Number One, Nurse Chapel, Dr. Mbenga, April) didn't have so much development in the serious previously that a new actor seems like a change. Indeed, all of these actors are good in their roles. Young Uhura likewise seems reasonable to me or that character.
That does bring up one of the (minor) problems with the series for me. In their eagerness to throw in character callbacks, they aren't really respecting continuity. Mbenga appears to be Chief Medical Officer here, yet he is at most second in command to Dr. McCoy by the time of TOS. Maybe McCoy got brought in an outranked him, but that would explain why he looks pretty much the same age as here as he does in TOS with seven years supposedly separating the shows. Indeed, the actor in TOS is a decade younger than the one that played him in SNW.
Also, Uhura stellar communication's officer (at least as far as the "extended universe" of the novels and comics tell us) is one her first cruise here here, but has only made it to lieutenant 7 years later? Maybe that's possible, but it just feels like they didn't think it through.
Those fannish quibbles aside, I like the show. I like the episodic nature of it, which moves it back in the direction of older Trek after the very serial Discovery and Picard. I like that we're getting an Andorian on the ship, if the trailer is accurate. I'm hoping will get more tie-ins to older Trek lore than Discovery's over-arcing plot allowed.
Sunday, February 20, 2022
Blake's 7
Something we read online last week prompted a brief discussion on Discord regarding the British science fiction series Blake's 7 (1978-1981). The show involves a political dissident (the titular Blake) leading a small group of escaped prisoners turned rebels (the titular 7) against the forces of the totalitarian Terran Federation. I don't know anything much more about the setting or how the plot plays out than that, having only seen the first episode years ago on PBS, but I think the concept has plenty of rpg potential.
There's nothing wrong with the set-up as is with the serial numbers filed off. The comic book series Six From Sirius would be another potential inspiration for this sort of thing--both in plot elements and characters and in 80s sci-fi trappings. I can think of a couple of ways the idea might be tweaked, though.
The first (possibly predictably, since I've done this before) is strip away some of the space opera conventions and have it confined to the solar system with more realistic tech. This becomes a little bit more cyberpunk, I think. It would be darkly dystopian, certainly, but serious or satirical would be possible.
My other though is to retain the galactic scale, but not have the setting be so humanocentric. Borrowing a bit from Farscape, the escaped prisoners might be a motley, mostly alien crew.
Sunday, January 16, 2022
The Retro Expanse
The Expanse had its finale on Amazon Prime this week. Its rocket-propelled space battles, intrasolar system conflict, and relative paucity of AI, cyber-, or bio- tech got me thinking about science fiction of the Golden Age and the pulps. I think you could fairly easily transplant much of the conflict and setting of the series to a setting with gleaming-hulled rockets, habitable planets beyond Earth, and 50s haircuts. That last one is optional.
There are different approaches to take, of course. You could go full Captain Future with every celestial body in the system with enough gravity to be spheroid having native human life, or something more like the work of Stanley Weinbaum where the other worlds are not so hospitable to humans and the life there is alien. I think a Weinbaum approach would fit well with the protomolecule and ring gate stuff, but that material is less interesting to me that the human-colonized solar system conflict. My approach would be something along the lines of Asimov's Lucky Starr juveniles or some 50s work of Poul Anderson: a view of the planets that proved to inaccurate, but was plausible (if optimistic) at the time the stories were written.
So the settled inner worlds would include Earth, Mars, and Venus. Venus would be a water world, perhaps with artificial islands or undersea cities. Mercury would likely research stations or the like, controlled by the UN on Earth. Unlike in The Expanse, Mars and Venus would likely have native life, though probably not intelligent life.
The Belt would be much like in the show, though in keeping with pulp conventions, pirates would be more common. The Outer moons might be a bit more hospitable (perhaps a lot more depending on how pulp you want to get) so the Outers as a whole group might be a bit better off than in The Expanse.
What does this add? Well, it certainly adds a new aesthetic. And of course, since this becomes alternate history, so you've got the potential for it to go in a very different direction from similar core conceits and concepts.
Monday, November 22, 2021
Cowboy Bebop and the Faithful Adaptation
I've watched one episode of Netflix's Cowboy Bebop. so I could be wrong, but I think I already see how this is going to be. I don't think it's awful, but there are definitely things I'm not fond out.
Friday, August 6, 2021
The Wild Wild West Rides On
I have posted about it here in a while, but Jim Shelley and I are still working our way through The Wild Wild West (nearing the end of season 3!) over on his blog. Check it out here.
Tuesday, January 19, 2021
Wild Wild West Wednesday: The Night of the Skulls
Directed by Alan Crossland Jr.
Synopsis: West is a fugitive after appearing to shoot and kill Artie. It's a ruse, they leads him to a secret organization, rescuing fugitive criminals for a sinister purpose.
Jim: This episode really encapsulates some of the things we've been discussing the past few days.
Wednesday, December 23, 2020
Wild Wild West Wednesday: The Night of the Whirring Death
Directed by Mark Rydell
Synopsis (from IMDB): Jim and Artie are collect money from millionaires buying bonds to save California from bankruptcy. The problem is, Dr. Loveless is back and blowing up the would-be benefactors with booby-trapped toys to steal the money.
Trey: This is the closest WWW came to a Christmas episode. It isn't stated in the episode to be Christmas, but the winter weather, focus on toys, and other story elements give they vibe. It aired, however, in February of 1966.
Friday, November 27, 2020
Go to Very Distant Lands
Art by Steve Ellis |
Adventure Time ended its original run in 2018, but there's a now series of single episode stories on HBOMax. Watching those reminded me how a lot of rpgers were excited about Adventure Time, at least in its early seasons. It's sort of gonzo, post-apocalyptic setting seemed very much cut from the same cloth as a lot of rpg worldbuilding.
- Make the setting more expressly post-apocalyptic. Not in the usual Tolkienian way that D&D usually is, but in the Gamma World way.
- Avoid the standard versions of standard monsters. You can use names like "dragon" if you want, but avoid the standard fantasy dragons of D&D. Ok, maybe goblins or giants can stay, but no orcs. My suggestion: borrow a lot of monsters and races from Gamma World, and lean heavy on the AD&D Fiend Folio derived monsters.
- Elementals are important, but maybe not the standard Greek ones. They seem to be part of a fundamental magic structure of the universe, but Fire, Water, yada yada may not be where it's at. Luckily, D&D gives us para- and quasi- elementals that are weirder.
- Don't be afraid of the player's getting ahold of more advanced tech, but not weapons so much. Let them freely pick up a bit of the 20th or 21st Century here and there, but don't make weapons or combat related. Let them find record players (or ipods), or gameboys and the like.
- Mutagens and weirdness. While AT doesn't dwell on it, it has decree of weirdness and even body horror that seems drawn from the most fevered of post-apocalyptic or atomic war fiction. The zones of Roadside Picnic have more in common with it that you might think.
- Negotiation is always an option. Very few creatures should be attack on sight sorts. Most of them have got the same sort of troubles and aspirations as the adventures, just a different point of view.
- Don't be afraid of humor. The first edition of Gamma World embraced the silliness of its premise and with something like this, you should too.
Wednesday, November 25, 2020
Wild Wild West Revisited Wednesday
Instead of watching some parade on Thanksgiving, you can sit back and read the installments you've missed of "Revisiting the Wild Wild West" a rewatch and commentary on selected episodes by Jim "Flashback Universe" Shelley and myself.
Wednesday, October 7, 2020
Revisiting the Wild Wild West Season Two
You can catch up on installments here.