Wednesday, December 21, 2022
Wednesday Comics: DC, March 1982 (week 4)
Monday, December 19, 2022
The Evil Wizard Explains It All
Our Land of Azurth 5e campaign continued last night with the part "thought projecting" themselves back to the future they visited before to fulfill Kory Keenstep's unorthodox scheme of making a new film to rouse the Land of Yai from its isolationism. The arrive in the future unscatched except for Shade who has somehow thought herself into a rabbit body. They play around with their ability to think up equipment but realize they can't create a new elven form for Shade--at least not without expending too much energy.
The team goes about their tasks. Most of them are getting footage of generally dystopian events while Kully goes to deliver to the party from the past cryptic messages. After filming their past selves' entrance to the roving Castle Machina, they decide to go to the camps outside of the ruins of Rivertown and do some interviews. Waylon asks after the confused young man they met last time, Roderick Drue. They don't find him, though.
Later, when they are camping, Drue approaches the camp. He asks them for the book, The Wizard of Azurth. When he realizes they don't have it, he becomes angry and transforms into an older and more imposing man who looks like a film negative. This is the Wizard of Azurth! He reveals the young Drue had long ago returned to his own time and that the Drue they met was merely a thoughtform of himself created with the aid of Mortzengersturm in 1893!
The Wizard reveals how he has been after magical power in an attempt to obtain immortality. He had hoped he would find it in the Land of Azurth, but when he finally achieved the means to travel here in person, he found a post-apocalyptic wasteland. He did meet several child-like, alien creatures, faeries really, who had a copy of the book and were obsessed with it. He coaxed the simple creatures into using their vast powers to create the Land of Azurth from the story book in that wasteland. In the process, they became Azulina and her hand-maidens, and Drue became the Wizard of Azurth.
Since that time, he has realized that that book, imbued with such magical energy, is the object he needs--but the book is lost. He had hoped to use the spy apparatus in Yai to find it, but the city's defenses have kept him out. The party, perhaps unwisely, volunteers the information that it is perhaps no longer so difficult to get into the city. The Wizard, though, is still focused on using a page from the Book of Doors.
The party did have that book, but now they only have one page. They fool the Wizard into believing the page they have is the entrance to Yai. They turn it over to him and while he examines it, quickly think themselves back to Yai. All except Erekose who can't seem to make it work! As the furious Wizard advances to attack, the party slaps around their friend's sleeping body until he snaps back.
They get Kory to make a VHS tape of the Wizard's confession so they can show it to the Elders of Yai. Surprisingly, they are able to convince the Elders to view it and the Elders are convinced. They agree to join the resistance. They tell the party where the Princess Viola is--the Junk City of Sang.
Thursday, December 15, 2022
Jianghu Dungeoncrawl Sources
After my previous blogpost, fellow blogger and Asian Cinema-phile Steve suggested a couple of martial arts films that actually have some vaguely dungeoncrawlish sequences:
Wednesday, December 14, 2022
Wednesday Comics: DC, March 1982 (week 3)
Monday, December 12, 2022
Jianghu Dungeoncrawl
A few weeks ago over on Twitter, Erik Jensen of Wampus Country fame had the idea to run Temple of Elemental Evil in Shaw Brothers kung fu style. I think this is a very good idea So good, I'm going to do it myself. Well, maybe not the Temple of Elemental Evil, but some classic D&D module I'm going to reskin as a sort of wuxia adventure.
While I think you could use D&D for this, it does give me an excuse to try out another system. Perhaps Osprey's Righteous Blood, Ruthless Blades? If not that, one of the other wuxia games I've got, but haven't played.
The only question is: what adventure to run?
Wednesday, December 7, 2022
Wednesday Comics: DC, March 1982 (week 2)
Monday, December 5, 2022
The Entertainment Industry in Yai
Our Land of Azurth game continued with the party awaiting the archivist in the ancient, abandoned lounge in the depths of the city of Yai. Unfortunately, the Archivist returns in the custody of young guards of Yai who arrest the party. The leader would have summarily executed them had not one of his juniors named Irwin-37 recognized them as the characters from a popular entertainment. In an attempt to prove who they were he asked trivia questions about their adventures, but they barely remember the details and didn't do so well.
Still, it was good enough to so doubt and they were escorted to the city so that the Elders could decide what to do with them. They find out on the way that the show about them is the creation of the reclusive celebrity producer, Cory-01.
In the more vibrant areas of the domed city they are imprisoned while awaiting an audience with the Elders. Irwin-37 reveals that the city is indeed a ship, an ark, sent into space in a long, elliptical orbit to return to Earth after the planet had sufficiently recovered from a cataclysm and could be repopulated by the people for the ark. Apparently, though, something went wrong as they arrived to a world still dangerous and overrun with mutants (which he assumes the party to be). Irwin-37 tells them it has been generations since they landed, but the Elders feel the outside is full of contagion.
After Irwin leaves, a weird, unicycle vehicle brings a mysterious visitor and his body guards. He somehow is able to free Kully and beckons him to come forward. Kully is reluctant, but the visitor reveals himself to be Kory Keenstep, his father! Kully goes with him.
Kory reveals himself to be the producer Cory-01. He connived his way into Yai society using tech from the Toad Temple. He noticed they had read the Azurth book, so he sold them on further adventures of our heroes. He later revealed that he had come by these tales by spying on the party using a device of Yai.
Unfortunately, his production has been shut down due to the Elders' concerns that it was corrupting the morals of the youth. Kory has an idea to convince them using a "ghost trick" he got from an old book he read in Yai. He claims to have a way to send Kully back in time to haunt the Elders and somehow change their minds. He offers Kully a disguise that looks like the outfit warn by the mysterious stranger the party meet in the future.
Meanwhile, the rest of the party got an audience with the Elders. Well, not in person with the giant images of the three Elder's heads. They don't want to listen to the party's concerns about the Wizard and the shadows. They are aware of the Wizard's menace, but dismiss his ability to effect them. The party does get through to them sufficiently that they at least agree to consider their words.
The group is moved from the jail, at least, to better quarters, but they are still prisoners. Kully returns and tells them what his father said. Later, Kory comes to visit and they try to convince him to help, but predictably he is unwilling to stick his neck out--until they mention the Shadows. He's heard them talk about what they saw in the future when he was spying on them, but didn't see any of the events they were describing. He tells them he can send them to the future again, and they can get the images he needs to make a special--essentially a propaganda film to convince Yai to join the fight against the Wizard. The party doesn't trust him, but they agree.
Convincing Irwin-37 to give them a visit with Kory the next day, they are surprised to see the time machine he promised isn't a machine at all but more like a magic ritual. This is why he couldn't send any Yai folk through time: they don't have the talent for it. He explains it won't be their bodies but their "thoughtforms" or something.
The party prepares. Kully is to go to the location of their other selves and film them--becoming the mysterious stranger the others always suspected he was. The rest of the party will stay hidden and film the Gloom Elves and their Shadow allies outside.
The ritual begins, but it doesn't go as smoothly for Shade as for the others...
To be continued.