Monday, June 17, 2024

Weird Revisited: Untrue North

My recent trip to Alaska brought to mind this old post from 2011...

An arctic of only (melting) ice is sort of boring, don’t you think? At least in comparison to the flights of Age of Exploration fancy. Why settle for mere ice when you could have a magnetic Black Rock, a swirling whirlpool, and islands of pygmies? Check out this 1595 map:


Gerard Mercator based his maps and his descriptions (in a letter to John Dee in 1577) off older works. He describes a landmass divided into four lands by channels through which water rushed into the whirlpool surrounding the Pole, and "descends into the earth just as if one were pouring it through a filter funnel.” This unusual geography supposedly led to the deaths of 4,000 men from the expedition King Arthur sent to the island, according to Mercator's report. The ultimate source of this version of pole is believed to be the account in the Inventio Fortunata, a 14th Century work which is unfortunately lost.

At the pole itself, in the center of the maelstrom, was a giant, black mountain, Rupes Nigra--the Black Rock or Black Precipice. Mercator writes: “Its circumference is almost 33 French miles, and it is all of magnetic stone. And is as high as the clouds...” Its magnetism was said draw ships made with iron nails to their doom.

A really interesting adventuring site, I think.

Thursday, June 13, 2024

Seven Blades in Black


Seven Blades in Black
is the first volume of The Grave of Empires series by Sam Sykes. A scarred, gunslinging bounty hunter with a magical sentient gun seeks the vengeance on the seven mages that betrayed her in the war-torn landscape of a country caught between two powers. 

The plot and some aspects of the setting certainly have a classic Western feel to them (and perhaps a bit of Kill Bill), and the guns and devices (including tanks) employed by the Republic have a Steampunk feel to them. For me, what it has the feeling of more than any Steampunk novel, however, is anime. This is mostly in certain aesthetic details. The gun employed by the heroine, Sal the Cacophony, shoots shells of various magical effects like the caster Gene has in Outlaw Star. The mages are classed by the type of magic they employ, and these tend to work like super-powers or special abilities rather than spells. Then there are little aesthetic things: Sal has a signature long scarf. The wind mage has tall spikey hair when "powered up."

Another thing that might be borrowed from anime is the very cinematic approach to action, which there is a lot of, and I think, very well done. This is the heavy worldbuilding sort of fantasy with a glossary in the back, but the setting is well realized, and a lot of interesting details are dropped. Despite my pointing out references or inspirations above, the setting has a number of unique elements. For instance, mages can hear "the Lady's song" when other mages employ magic--the mysterious voice of the goddess magic is derived from. When a mage dies and the Lady takes them, only ashes are left, which are harvested to make magic items like powerful healing spells.

There is a touch of the, well, Whedonesque to the proceedings. Sal's snarky, first-person narration might grate on some readers, and the telling the story to an interrogator frame could feel a bit precious. Both were deficits to me, but more than made up for by the book's strengths. I intend to continue with the series and perhaps seek out other books by Sykes.

Wednesday, June 12, 2024

Wednesday Comics: DC, September 1983 (week 2)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! Today, I've looking at the comics released the week of June 9, 1983. 


Superman Annual #9: The stories here seem like they may have been sitting around a few years waiting for the place to publish them. The first has a Silver Age-y (really perhaps more of a cinematic story of the era) by Elliott S. Maggin where Lex Luthor supposedly exposes Superman to Red Kryptonite, causing the hero to be changed into a duplicate of Luthor, so he gets arrested in Luthor's place. Batman guest stars, though, and the heroes are one step ahead of Luthor. The portrayal of Luthor here seems very Superman: The Movie informed. To the extent this story works, I think it all comes down to the great art by Toth. The Kane cover is great, but it's a shame Toth didn't do that as well to match.

The second story sees Earth-Prime Curt Swan visiting Earth-One and meeting the Superman he draws. It's pretty much for what you would expect for these sorts of stories.


Batman #363:  Moench and Newton/Alcala pick up where last issue left off, with the newspapers proclaiming Batman's continued failure to catch the Thief of Night. We're introduced to Nocturna, a beautiful woman as dramatic as she is pale, whose lifestyle the smitten Thief is supporting with his thefts. As Natasha Knight, Nocturna is invited to a Wayne corporate event where she meets and does a little flirting with Bruce, until the Thief of Night shows up and robs everybody there. Still, Bruce notices the connection between the two, and later, as Batman, confronts her. Nocturna reveals her origins as the adopted daughter of a criminal who taught her to value the high life. The Thief shows up and knocks Batman out, but Nocturna doesn't let him kill the Dark Knight. When Batman wakes up, Jason is there, having followed the Thief from Wayne Manor. Bruce scolds him and sends him home, so Jason calls up his friend Waldo the Clown.

Batman tracks Nocturna and the Thief of Night to the Gotham Observatory, where Nocturna is collecting her things preparing to leave her job. Batman confronts the Thief and flips on a light to keep his shadow-blending from giving the Thief an advantage. Batman captures his enemy, but Nocturna manages to escape during the fight in a hot-air balloon. I don't know that they ever had staying power, but Nocturna and Thief of Night seem a decent addition to Batman's Rogue's Gallery.


Flash #325: In the aftermath of the Reverse Flash's death, Barry Allen is still absent as the Flash goes into full heroic mode to distract himself from thinking about what he's done. Members of the Flash's Rogue's Gallery steal Professor Zoom's body from the morgue to hold their own memorial where they eulogize him then condemn his failure. Fiona is admitted to the hospital due to acute stress and spends most of the issue unconscious. As the media coverage continues, the Flash is summoned to the police station where he is placed under arrest. This was a pretty good story from Bates/Infantino/Jensen. I particularly liked the sequence with the Rogues.

Bates and Saviuk/McLaughlin also provide a Kid Flash backup. In Blue Valley, Kid Flash learns that his new girlfriend Jill Manners has psychic powers (what is it with Kid Flash and girls with psychic powers? He's really got a type) that warn of impending danger, which goes in handy with the day they have.


G.I. Combat #256: The first Haunted Tank story is a bit of a rarity for Kanigher as it contains fantastic elements beyond a ghostly Civil War general giving commentary. Attila the Hun is apparently the guiding spirit of a panzer, so he rushes the Haunted Tank and slashes it with his ghostly sword, somehow throwing them back in time rescue a warrior girl, Zeena, from a Hun onslaught. Finding their advanced tech doesn't work, they make common cause with Zeena and try to journey to safety. The story is continued next issue. The other Haunted Tank story involves prejudice toward Algerian immigrants in a French town and an Algerian boy they bravely rides along with the tank crew to help them navigate, when the bigoted French townsfolks approval.

There's an O.S.S. story by Kanigher and Cruz where Control is (again) haunted by all the agents he sends to their deaths, so he goes into the field himself and is only saved from a bomb strike by Allied forces thanks to an underground stream. Drake and Redondo have perhaps the best story of the issue about a bomb disposal squad reunited by a ceremony honoring them in the French town they saved. They must overcome their lingering irritations with each other, and the frailties time has brought to each to disable an uncovered bit of unexploded ordinance from the war.


New Teen Titans Annual #2: In TV terms, this would be called a "back door pilot." Following up on the events of issue 34, Adrian Chase is seriously wounded, his family is dead, and Robin his having to answer questions he'd rather not in front of the media and ultimately on a witness stand. He wants to bring down Scarapelli, but thanks to a restraining order, he can't get near the guy and has to convince the reluctant Titans to help him. Scarapelli is making unwise decisions too as it goes against the advice of his capo, the Godmother, and hires some quasi-super-powered mercenaries through the mysterious Monitor in a satellite above the Earth. This turns out bad for the Titans, but they have a mysterious helper, too, who only Robin ever meets: the Vigilante, Adrian Chase's new crime fighting identity. In the end, Scarapelli gets justice and there's a new crime fighter with more lethal methods in New York City.

As is not uncommon with introductions of new characters, the Titans are sort of made to look weak to give Vigilante some spotlight but given he's just a DA who I guess works out some, it seems forced. Much is made of his willingness to kill like it's something new when the Punisher is sitting right over there

Anyway, this issue has some other introductions. While the Monitor technically back in issue 21, he wasn't named in this issue, I don't think. Also, one of the mercenaries he calls in to fight the Titans is Cheshire, who will go on to play a significant role in Titans lore.


Superman #387: This issue has a groovy Kane cover, but the interior feels like a throwback to at least Superman stories of a couple of years ago, if not the 70s. So much so, I wonder if it was an old story they just dusted off to use here. Anyway, it's Rozakis plotting and Kupperberg scripting. In Egypt, eight heads of state are kidnapped and imprisoned in force filed cube by the Planeteer, who claims he's a reincarnation of Alexander the Great from the stars or something. His force fields are strong enough to give the Man of Steel a hard time, but as always, through ingenuity Superman prevails--only (in a plot twist we've seen before) maybe that's what the Planeteer wanted to he could use Superman's actions to generate energy. In an end of the issue development, a couple shows up at Global Broadcasting asking for help, claiming the Planeteer is their son.

Wednesday, June 5, 2024

Wednesday Comics: DC, September 1983 (week 1)

My ongoing mission: read DC Comics' output from January 1980 (cover date) to Crisis! Today, I'm looking at the comics at newsstands on the week of June 2, 1983. 

The Meanwhile... column in this issue mentions a number of projects in the works. The ones that won't ever see publication are Teen Titans/X-Men volume 2, JLA/Avengers (not this version, at least), and a Firestorm graphic novel.  The ones that will come out include Thriller, Nathaniel Dusk, Infinity, Inc., New Talent Showcase, Star Trek, and Atari Force, as well as the Star Raiders and Warlords graphic novels. Joe Kubert's The Redeemer is an in-between case as it will see print but not until 2013!


Wonder Woman #306: The Kane cover here differs from the previous sort of iconic covers in that it looks like it might have something to do with the issues contents...but doesn't! Mishkin and Heck/Giacola pick up where last issue left off with Trevor down under the onslaught of Aegeus and Wonder Woman jumping to his defense. Aegeus is out for revenge and has gotten special daggers from Vulcan to do the deed. These daggers are strong enough to destroy one of Wonder Woman's Bracelets of Submission, which according to this story puts her in danger of losing her mind in some unspecified way. She still beats Aegeus though by spinning him around, so his dagger slashes dig a whole into the ground, then leaving him there. There's some more stuff about Abernathy's crimes, and it turns out that it was a hawk in the government looking to use his past to turn public opinion against a new treaty with the Soviets. Wonder Woman thwarts another attack on Trevor (whose already in the hospital with a dagger lodged internally) by Aegeus, but she has to let him go because somehow, he's involved with the U.S. government and this mess with Abernathy...I don't know, the explanation given made no sense to me. Anyway, Trevor pulls through, and Aegeus slinks off.

The Cavalieri and Bair (credited as Hernandez)/Gaicola Huntress backup is let down by its art. It's all a hallucinatory sequence (presumably caused by an injection in a previous issue) where the Huntress confronts her fears: the insurmountable legacy of her father and the dark side of her mother. Dr. Strange makes a cameo in one trippy panel. 


Amethyst: Princess of Gemworld #5: Granch manages to get ahold of the amethyst again, and he and his monstrous siblings tumble through a warp into Amy Winston’s classroom, outing her to her parents at least if not the school and the cops. Meanwhile, Dark Opal is delivered his tribute, Princess Emerald and the implication is that he kills her, though this happens off-screen. Prince Topaz is unwilling preparing for his wedding, as he doesn't want to marry Princess Sapphire, but is instead smitten with Amethyst. Mishkin/Cohn and especially Colon continue to turn out solid work on this series.


Blackhawk #261: Evanier and Spiegle send the Blackhawks off to protect world leaders from being assassinated by Hitler lookalikes after der Führer's nutty scheme to enhance his rep after being seen to personally kill his adversaries is revealed. Andre and Chuck meet with the French underground and protect De Gaulle. Stanislaus and Chop Chop head to the Soviet Union to protect Stalin. Olaf and Hendrickson go to protect Roosevelt who is secretly visiting London. Blackhawk also heads to London to protect Churchill, but he is captured by the one remaining assassin. Still, Blackhawk and Churchill together prove capable of the defeating the killer. With the mission done, the Blackhawks learn that Domino has escaped from British custody. The team is tasked with finding her while Hitler commands her to kill Blackhawk.


DC Comics Presents #61: Wein and Perez/Marcos and Hoberg team Superman with OMAC, his first appearance since the end of the Warlord backups in '81. I would say the plot seems derived from Terminator, but that film is over a year away, so it can't be. Intercorp sends its robot assassin, Murdermek, back in time to kill Buddy Blank's ancestor, Nathan Blank, so that OMAC will be wiped from history. OMAC follows through time and both arrive in 20th Century Metropolis. Murdermek acquires a gang armed with future tech, while OMAC meets Superman and in typical comics fashion they have to fight. Eventually, they team up and Superman takes on the very powerful Murdermek while OMAC deals with his thugs. Nathan Blank is saved, but his identity remains a mystery to the characters (if not the reader) at the end of the story. Brother Eye helpful figures out a way to transport OMAC back to the future.

Given the usual approach to team books, I expected some retcons or at least some tying up of dangling plot threads from OMAC's story, but no, it's just a team-up.


Fury of Firestorm #16: Ronnie and Stein both are in the featureless, black nether reaches of their (I guess) combined mind as Firestorm. They can't remember how they got there. Stein calms Ronnie and gets him to slowly relate what he remembers. He calls they discovered Lorraine Riley had been kidnapped, and they had another tangle with Multiplex. Then he remembers he tried to visit his father at work and discovered he was acting strangely and making comments as if someone was after him. Eventually, they are able to discover what he is that that caused their state, what they can't remember--what Ronnie is blocking. Firestorm tried but was unable to save his father from an explosion at their home. The effect of the delayed reveal is marred by it being given away on the issues cover, but if you ignore that and just go with the interiors, Conway and Broderick do a good job with the structure.


Justice League #218: Burkett jumps into the writer's chair with Patton/Tanghal still on art. This story is fine, I guess, but it seems as throwaway as last months. It's like filler. Super-powered androids appear and kidnap various top athletes, including Black Canary. The robots prove too tough for individual Leaguers, so the whole team goes into action. While Superman, Elongated Man, Green Arrow, and Red Tornado try to stop the androids from further abductions, Aquaman, Hawkman, and Wonder Woman attempt to trace them to their base. It turns out Professor Ivo is behind all this. He's been monstrously disfigured as a side-effect of the immortality serum he drank (back in The Brave and the Bold #30), and he plans to use a machine powered by the life-energies of people with the needed genetic makeup to restore himself.  Aquaman, disguised as one of the androids, sneaks into the base destroys their power source, allowing the Justice League to abruptly triumph.