Friday, October 23, 2026
[Greyhawk] Four Suloise Deities
Wednesday, October 21, 2026
Wednesday Comics: DC, January 1986 (week 4)
Monday, October 19, 2026
The Old World of Greyhammer
Despite their differences, the Old World of Warhammer Fantasy (at least as presented in WFRP 1e, which is the extent of my knowledge of it) and the World of Greyhawk have enough similarities, I think, to make a mashup both easy and interesting. Both have Andersonian/Moorcockian Law and Chaos alignments as a feature with Neutral a reasonable position, though it's not generally as militant a stance in the Old World as it can be in Greyhawk. Both have the Tolkienian compliment of races without the Tolkien-inspired epic. Both have an Empire that seems to take some inspiration from the historical Holy Roman Empire.
The way history would go would be something like this: The technologically and perhaps magically advanced Old Slann open warp gates on Oerth, letting Chaos in and ultimately destroying their civilization. Their degenerate descendants are the scattered tribes of bullywugs. Human civilization arises relatively quickly through the rediscovered learning of this elder race, but the Baklunish and Suel eventually use that knowledge in mutual destruction.
Some centuries later, Oeridian tribes establish the Empire (combining the particulars or the Empire of Warhammer and the Overkingdom of the Flanaess). It persists to the present day, but it is a shadow of its former glory. Both all too human failings and the taint of Chaos have a hand in this decline.
I'm not sure what to do with the Chaos Gods, but I'd be inclined to replace them with Greyhawk deities, though I don't know exactly which ones.
![]() |
| I feel like this is a scene that could happen in both settings |
The Old World has fewer countries, and they are more obviously analogous to earthly nations, but I don't think it would be particularly hard to map any particular aspect of the setting one wanted to a Greyhawkian surrogate. The default technological era is more advanced, too, but I don't really think gunpowder would spoil Greyhawk in any way. To honor the war game focus of Warhammer, one could also set the campaign during the Greyhawk Wars.
Neither setting is a stranger to punning humor, so there's that. Warhammer is grimmer than Greyhawk at standard, but I think the tones of both can sort of meet in the middle.
Friday, October 16, 2026
Take a Trip to Gnydron
Wednesday, October 14, 2026
Wednesday Comics: DC, January 1986 (week 3)
Wednesday, October 7, 2026
Wednesday Comics: DC, January 1986 (week 2)
Monday, October 5, 2026
[Greyhawk] Four Oeridian Deities
This post presents the deities as if they existed in a (pseudo-)historical context where people's understanding of them might have changed and evolved with time. Obviously, Greyhawk presents a world where gods are demonstrably real. I don't think that precludes the approach I take here, but it may not fit every readers' conception of how the gods interact with the world.
Pholtus
Pholtus seems to have originally been a solar god or dawn god. Likely coincident with the development of Aerdian Nomism, Pholtus came to be seen as primeval deity who "brought forth the light" of Law, separating Order from Chaos and giving birth to the universe.
Despite this important mythological role, Pholtus is seldom directly worshipped in the current era, with Pale as an exception.
Hieroneous and Hextor
Two of the best-attested tribal Oeridian deities, the two are an example of the Divine Twin motif. Many folk tales are legends are told about them. They are as popular among the common people as the hero gods. Hextor represents the brutal side of war: destruction, bloodlust, and brutality. These traits might suggest he is more Chaotic than Lawful, but in the Oeridian mind, his actions are traits are a contingent and circumscribed chaos, only unleashed in service of Law. In fact, some Oeridian theologians argue that his actions are Lawful at their core, representing expression of the primal Law of Battle. In the modern era, Hextor has come to represent Law at its most obdurate and brutal, and so tyranny has been added to his portfolio.
Hieroneous represents the more positive aspects of conflict: justice such justice, valor, and skill at arms. He has also been associated with the knightly class and the cult of chivalry.
Zilchus
Zilchus seems to have been a minor, chthonic deity of the tribal Oeridians. He was associated with wealth and primarily riches drawn from the earth. While he developed as role as judge and ruler the dead (perhaps by extension from his existing role of ruling things in the ground) he has never been a god of death directly. Instead, he came to be viewed as the ultimate worldly power and his purview over wealth came to extend to markets and business.
In modern times, Zilchus is a commonly worshipped deity as he is believed to bring material prosperity to this faithful.


































