Wednesday, July 10, 2024
Wednesday Comics: A Bigger Comic Book Implosion
Monday, July 8, 2024
More Gwelf
Larry MacDougall released another book in his Redwall-esque fantasy series, Gwelf last month. This one is called Gwelf: Into the Hinterlands. In this one, Willburton Fox and his party set out into the North, first the Scrublands, then the dangerous territory controlled by the Ravens and menaced by Rats, Trolls, and the Mange.
MacDougall's art is just as wonderful as the first book, and there is good worldbuilding in the union of the text and pictures.
Wednesday, July 3, 2024
Wednesday Comics: DC, October 1983 (week 1)
Tuesday, July 2, 2024
Way Up North
Art by Vsevolod Ivanov |
While I was vacationing in Alaska a couple of weeks ago, I got though idea for a campaign inspired by the Klondike and other Alaskan gold rushes. To give something for fantasy rpg PCs to do besides turn prospector (though they could do that) I figure the forbidding northern wilderness would have once been part of a prehistoric empire whose great works and lost wonders have been buried.
To complicate matters and make for some interesting factions, there would be a current empire filling the "haughty Elvish jerk" niche that claim suzerainty over the region but spend most of their time fighting a rebellious faction of their own people. There would also be a more technologically primitive native people (maybe Neolithic dwarves or something) who naturally resent the invaders from afar.
Friday, June 28, 2024
Magic Like This
I'd like to see a traditional fantasy rpg with magic like this:
Podmore picked up his fork and stood it on its end. Snaith stood, stepped over to the shelf behind Arthur’s head, and picked up a sharp knife. Moving by instinct, Arthur reached out and knocked over Snaith’s wine-glass. Snaith slipped on spilled borscht. He lay on his back looking confused, as if he had no idea what had just happened or why he’d stood up in the first place...
...Arthur said, “George—I’m sorry.”
He snapped the stem of his wineglass, causing the leg of George’s chair to snap so that he fell on the floor and hit his head on the chair behind him. The dowager dame who’d been sitting in that chair gave a little shriek, then got to her feet and left, taking her party with her. A couple of waiters quickly came and led George off, bleeding from the head, in search of first aid.
- Felix Gilman, The Revolutions
And this:
Her bedroom was still dark when Sadie woke up and there was a lump in her throat. She turned her head and coughed, and spat a stone into her hand. It was the size of her thumbnail, chalky white and light as a feather. Its dimpled surface was covered all around with tiny holes, and when she held it up to her ear she could hear wind in the treetops of a faraway forest.
She mixed a resin and coated the stone several times, until it was as hard and shiny as a nut, then took it outside where the morning sky had begun to turn pink along the horizon. She set the stone in the middle of the long trail that ran south from her house, through ruined cornfields and over the Arkansas River.
She left the stone there and went inside, laid back down in her bed and went to sleep.
- Alex Grecian, Red Rabbit
The last quote is the beginning of a sequence of events wherein the "stone" is picked up by a squirrel which is in turn carried away by a hawk, dropped and eaten by a fox, which is in turn killed and eaten by the man the stone is a message for. He chips a tooth on it before realizing what it is, putting it up to his ear, and hearing the witch's message.
In both of these works, magic isn't visually fantastic or flashy. Not at all like super-powers. But it is nonetheless powerful and mostly quick without a lot of ceremony. I suspect there are modern/occult rpgs with magic like this, but I'm unaware of any traditional, Medievalish fantasy with it, but I'd like to see it.
Wednesday, June 26, 2024
Wednesday Comics: DC, September 1983 (week 4)
Monday, June 24, 2024
Amid the Kobold Parts
Our 5e Land of Azurth game continued last night with the party searching the room they fought the spider god in, then wedging shut the exits so they could take a much needed rest.
Once that was done, they explored beyond a secret door they had found. They gave goodberries to a troop of white apes to avoid conflict and then a suit of extra leather armor to a small party of rebel goblins. They took a seemingly magical crystal from the hands of an ensorcelled dwarf who appeared to have had his memories stolen by it, but unfortunately that led to his death despite the party's best intentions.
Having explored this level of the mind of Gob, they took the stairs down the the next level. In in the stairwell, they could hear the clamor of battle. They explored in a direction other than toward those sounds at first and came upon a pair of villainous Phanfasms gnawing on the choice bits of a wheelbarrow full of dismembered kobold corpses.
These guys the party fought and their numbers quickly won the day. Within the corpse wagon, they found a glittering gauntlet, one of the pieces of armor they sought!