I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, I'm reviewing the comics released the week of June 14, 1984.
Jemm, Son of Saturn #1: I saw the ads a lot for this maxi-series as a kid, but I've never read it. The idea of character from Saturn offended my childhood desire for "realism" in my comics about super-powered do-gooders in skintight costumes. Post-Crisis, when I learned a bit about the character, I assumed this series was intended as a reboot/revamp of Martian Manhunter in the way that was so common in the late 80s/early 90s and that's sort of true, but not exactly it. Apparently, Jemm was originally intended to be the J'onn's cousin, but seems to be sort of a replacement Martian as J'onn hadn't appeared for a while. They abandoned the plan for the connection (turning Jemm to a Saturnian) when Conway decided to bring back J'onn in the JLA.
Anyway, Potter and Colan/Janson open their story with young Luther Mannkin in Harlem, who discovers Jemm in an alley and takes the confused alien the apartment he shares with with his brother and blind grandfather. (The influence of the recent hit E.T. can be felt strongly here.) Luther's brother Lincoln has to find a way to pay Claudius Tull the money he owes him for the heroin he was supposed to sell, or his thugs will hurt Lincoln and his family. In an attempt to strongarm Tull's goons, Lincoln and his ne'er-do-well friend Vin stage a poorly planned ambush at the apartment that would likely have led to all their deaths if not for the intervention of Jemm. Unfortunately, Grandpa is killed. Meanwhile, two NASA scientists and a CIA agent investigate Jemm's crashed ship and are attacked by other, white-skinned aliens.
Amethyst Annual #1: Amethyst and Gemworld are back courtesy of Mishkin/Cohn, and this time, Estrada/Marcos on art. On Earth, Amy Winston is having a tough time adjusting to life as a young teen when she had been the older Amethyst and finds the boy's her age lacking compared to the dreamy Prince Topaz. When an mischevious dwarf shows up and tries to steal her gem, she and her friend Rita wind up transported back to Gemworld. Meanwhile, an enigmatic, malevolent entity disrupts a ceremony to install the new head of House Emerald. Eventually, characters from both plot threads collide as they must try to defeat a feline wizard's familiar that was empowered by the energies between worlds on their long-ago trip to Gemworld. To defeat the creature, Amethyst, Rita, and the youngest Emerald daughter take it back to Earth, where it becomes a normal cat, but they get trapped there, supposedly unable to return to Gemworld. The issue ends with a promise of a new Amethyst series.
All-Star Squadron Annual #3: The Thomases and a host of artists (including Giffen, Infantino, Boring, and the regular team) do a super-sized version of what they often do in the main series: split the group up to face challenges. After a framing story in 1942 with Tarantula and Wonder Woman, we get to the main event set in 1941 where the JSA must deal with Ian Karkull and the villains he has recruited to assassinate future presidents. I'm not sure, but it could be that the genesis of this story was simply to get an end resulting as consequence of Karkull's actions: the JSA members are "bathed in energy" that will in the coming years slow down their aging.
Batman #375: Inspired by the creations of one of his henchmen that happens to be an artist and a poet, Mr. Freeze aspires to freeze all of Gotham with his new ice cannon, but in deference to the concerns of his lackeys that his aims might be too lofty, he agrees they should test it first by freezing and robbing a bank. The freeze the bank from underneath and steal the cash, but when Vicki and Julia fall into the whole they leave, Freeze attempts to use them the capture Batman and Robin. The crimefighters intervene, but Freeze is defeated. Julia boldly kisses Batman, which Vicki applauds, not knowing that that's her man!
Meanwhile, the social worker shows up to see Jason at 11 pm and when Alfred is forced to tell her the kid is out with Bruce, she says she's going to remove him from Bruce's care.
Like the Penguin issues that preceded it, I feel like Moench is trying to capture a bit of the Batman TV show vibe with his portrayal of Freeze and his schemes without getting too campy. Like Barr's tenure that will come later, he doesn't run from or try to disguise the silliness but rather seems to be trying to balance it out. It's very different from the approaches people will take to the series in the decades post-Dark Knight Returns.
Arak Son of Thunder #37: With Colon guesting on art, we get to see what Valda has been up to recently. Charlemagne hosts Prince Ecgfrith of Mercia who gives the king a unicorn as a gift. It's suggested, based on the legends, that Valda tames the beast, but though the court isn't aware, she is no longer a virgin after her romance with Arak. Ultimately, Malagigi has to stop the rampaging unicorn with a sleep spell. Ecgfrith wants to marry Valda, and her uncle and Charlemagne are considering it. A joust competition is offered to give Valda a way out. Surprisingly, Ecgfrith wins, and the marriage is on, but she backs out at the altar. Her uncle Rinaldo admits that the joust was fixed with an enchanted lance. Valda is released from her vow to marry the prince, and Charlemagne sends her to Baghdad to treat with Harun Al-Rashid. Malagigi goes along, both of them sure they will meet up with Arak again.
Flash #337: Bates and Infantino/McLaughlin keep the plates of this long story spinning with the mayor recanting his previous condemnation of the Flash on TV and announcing he will fund the rebuilding of the Flash Museum. We get multiple conversations teasing why Cecil might hate the Flash, but other than mentioning her father, no one explains. Captain Boomerang taunts the Pied Piper regarding his (now failed) plan to use public opinion to take down the Flash instead of doing directly. Rising to the challenge, the Piper summons "speed demons" from another dimension and has them attack the Flash.
G.I. Combat #269: This issue kicks off with a Haunted Tank tale with the crew feeling particularly hopeless in the seemingly unending war. Sgt. Rock has a cameo, and he and Easy feel the same. But then we end on a note of hope with a star and a babe born in a stable. Seems odd they didn't save this one for a Christmas issue. The second Haunted Tank story involves Jeb on the coast of Brittany lamenting the glory days of cavalry past, but when he's forced to fight a panzer with just a wild stallion, I bet he looks forward to getting his tank back.
There's a O.S.S. story that, as per usually, involves brave allied spies making the ultimate sacrifice to destroy a German "heavy water" facility in the Netherlands. Then, Sgt. Bullett's Bravos are back for a little "Mekong Madness." When ordered to bring back a group of Green Berets that have gone rogue, they instead backup the group sneaking into a VC camp in Cambodia in an attempt to free some Green Beret P.O.W.s. The mission ends with all the Green Berets dying, so the Bravos take back their dog tags and call it mission completed.
Omega Men #18: Continuing from last issue, Moench and Smith/Tanghal give us an army of Primus clones to pit against the Tigorr ones threatening to overwhelm the Omega Men's ship. Luckily, the Primus clones are more disciplined and willing to work with the original to help the Omega Men, but somehow this all leads to creation of a giant Tigorr.
This is a goofy story. It's a weird to me that this is what Moench wanted to do as his debut, as it has a real "ran out of ideas" feel. Maybe it's an indication of how seriously Moench takes the material?
Superman #399: Kupperberg and Barreto/Hunt bring back Colonel Future for his second (and last) appearance. NASA scientist Edmond Hamilton manages to get in another life imperiling situation and has a prophetic vision of what he believes to be Superman's death, as a charity event that involves multiple people dressed as Superman (including a group of crooks looking to cash in), Hamilton as Colonel Future tries to keep the Man of Steel away and save his life. As with his first appearance, it turns out Hamilton's interpretation of his vision is faulty. In a strange twist, it's actually Hamilton in a Superman costume that dies--at least for a few seconds. Superman is on hand to provide super-CPR to save his life.
Tales of the Teen Titans #46: Wolfman and Perez/de Carlo have Aqualad and Aquagirl leading post of the Titans on an underwater assault against H.I.V.E.'s lair. The H.I.V.E. Mistress has a trick up her sleeve, though, and seems to have trapped the Titans in a pod before causing it to explode.
Meanwhile, we get hints of Changelings vigilante actions in Manhattan, and Cyborg has confronts and then reconciles with his estranged grandparents.
Meanwhile, we get hints of Changelings vigilante actions in Manhattan, and Cyborg has confronts and then reconciles with his estranged grandparents.
DC Sampler #3: This is basically an extensive advertisement, but it's interesting what series get featured and what does not. The Justice League of America spread teases the new team that will appear in Annual #2. Thriller is featured even though the title is nearing its end. There are no promos for Wonder Woman, Firestorm, Jonah Hex, any war title, or any Batman title beyond Batman and the Outsiders.
3 comments:
I got three of these:
Jemm, Son of Saturn - I think this was the only issue I bought of this title. Whether that was due to indifference or my lack of regular access to a comics shop in rurual, Ohio. Colan and Janson is an interesting art combination.
Tales of the Teen Titans - I know I bought this and have read it but don't remember a thing.
DC Sampler - I really liked this and the first one. Some of those ads are pretty great. One of them has a Swamp Thing ad that's illustrated prose and was very intriguing. On the other hand one of them had an ad for World's Finest that described it as a combination of crimebusting and compassion and, well, ugh.
The Warlord spread in the Sampler is pretty cool.
I'll need to check that out as I don't remember it. I was almost done with Warlord at this point.
Post a Comment