Showing posts with label myth remade. Show all posts
Showing posts with label myth remade. Show all posts

Monday, September 6, 2021

Weird Revisited: Herculean Labors on Labor Day

Labor Day is a good time to take a look back at a post I did back in 2013 on the Labors of Hercules (the link there will refresh you on the background) through a science fantasy lens in the Gods, Demi-gods & Strangeness setting I did some blogging about back then.

1: In the first labor, Hercules killed the Nemean lion. Given the Olympians penchant for genetically reviving extinct species, this was probably a cave lion of some sort. Perhaps a specimen of Panthera leo fossilis as big as Panthera leo atrox, the America cave lion: something like 8 ft. long and 4 ft. tall at the shoulder. The being invulnerable thing is probably just fanciful exaggeration--or is it?


2: Next, Hercules and Iolaus took on the Lemaean Hydra. A multiheaded serpent is the sort of creature spawned by Echidna.

3: Hercules only captured the Golden Hind of Artemis (the Cerynitian Hind). This was one of a group of specialized genetically engineered deer of genus Eucladoceros kept by Artemis. They were engineered so (like modern reindeer) the females had antlers.


4: Next Hercules captured the Erymanthian Boar. I've written about these "giant boar" previously.

5: The stables of Augeas were really, really disgusting. Why were his livestock immortal?

6: After that, Hercules slayed a group of Stymphalian birds--which of course aren't birds at all.

7: Hercules captured the rampaging Cretan Bull. As previously established, this creature wasn't the father of the Minotaur. Instead, it was a large auroch as enraged and violent as that big buffalo in White Buffalo (1977).


8: Capturing the Mares of Diomedes was difficult because they were carnivorous. They must have been some mad creation of Olympian science.

9: Next Hercules stole the belt of the Queen of the Amazons, Hippolyta. This belt was a gift of Ares and a symbol of her authority, but didn't have any particular powers. Probably.

10: For his next labor, Hercules does a little cattle-rustling. He goes to an island of Erytheia far the the West (probably modern Spain) and steals special cattle (likely bioengineered to produce something for the Olympians--perhaps a component of nectar or ambrosia?) from Geryon. Geryon is said to have three bodies, which probably means his consciousness runs in three duplicates. He also had a 2 headed dog.

11:Returning to the far west and still messing with Olympian pharma, Hercules stole the Golden Apples of the Hesperides. He had to kill a dragon (or a guardian of some sort) and dealt with Atlas, who was the artificial intelligence of an installation that protected against threats from space.

12: Finally, he captured Cerberus. This guardian of Hades is a nanite swarm often taking the vague form of a large three headed dog.

Have a good Labor Day!

Sunday, November 17, 2013

Apollo

Fights As: L15
Movement: 120' (40')
Armor Class: 3
Hit Points: 210
Attacks: 1 (2 with bow)
Damage: as below or by weapon
Save: L18

S: 20   I: 20   W: 18   D: 23   C: 23   CH: 24

Special Abilities: as an Olympian, and see below

Apollo usually appears as a well-formed, beardless youth, with an almost feminine beauty to his features, and curly blonde hair. He tends to wear clothing merely to accentuate his body and seldom takes on any unattractive form.  Apollo takes almost as many lovers both male and female.

Despite his vanity, Apollo isn’t shallow. He’s an aesthete and both artist and patron in the fields of music and poetry. He’s a medical researcher and designer of both diseases and cures. He’s a mystic with an interest in prophecy and overseer of the Oracle at Delphi. Finally, like his sister, he enjoys the hunt and the sport of archery.

Apollo has photo-emitter nanites implanted in his skin so that he can generate light of variable degrees up to flash blinding anyone (4 point penalty to attack rolls and armor class) within 30 feet for 1d4 rounds. He carries a bow with computer aided targeting (+4 tp hit, negates penalties for firing into groups), that actually fires arrow-like micro-missles that do 2d6 damage, but can be programmed to explode (7d6 damage), or to release preloaded toxins or poisons (per bio toxin bomd in Muture Future or poison type).

Sunday, November 3, 2013

Typhon

Typhon was a doomsday weapon created by the Titans in the depths of Tartarus, a matter worm designed bring system failure to the Cosmos--a final revenge against the usurpation of the Olympians. Typhon was defeated before it could reach full virulence, but only after infecting Echidna and turning her into the mother of monsters.

Typhon appears as a storm of black dust--actually a gigantic storm of rapacious micro- and nanobots. Those caught in the storm may be temporarily blinded on a roll of 1 on a d6. Even those not blinded can become confused per Mutant Future. The Typhon storm inflicts 2 points of damage to any character engulfed, double damage to those without some degree of protection (at least thick clothing or armor). Hiding in a body of water halves damage. Even after leaving the storm, a victim with take damage for 3 rounds. The swarm takes no damage except from fire or area effect energy or cold attacks.

Anyone who dies in the swarm rises as a zombie-like vector of Typhon. They develop a random physical mutation as their DNA is overwritten by Typhon. Anyone who takes damage but does not die must make a save vs. Poison or be infected:

Typhon Infection
Save Modifier: -2
Infection Duration: 2 weeks
Affected Stats: INT -1, WIL -1
Damage: 1d4
Further, every week of infection carries a cumulative 20% chance of developing a random physical mutation for the duration of the infection. Those infected hear the whispers of Typhon in their minds, urging them to destruction.

Monday, September 30, 2013

Harpies

No. Enc.:  1d6
Movement:  Fly 360' (120')
Armor Class:  7
Hit Dice:  3
Attacks: 1
Damage: 1d6 (talons)
Save:  L3
Morale:  7

Despite fanciful presentations of them as winged women (at least having the upper bodies of women) harpies are actually large birds of prey (wing spans as big as 10 ft and weighing 30 lbs.) with beakless faces uncannily similar to a woman's. Though not hideous in form, their faces are unnerving, somehow both soulless and over-expressive. Their mouths are filled with sharp teeth.

Harpies were either engineered by the Olympians or brought from some distant world. They use them to punish humans that have offended them in some way, though some have escaped into the wild. Though they all appear female, nothing is known of their actual sexes or whether they have any ability to reproduce.

They are very intelligent for animals, but no more than that. They can make mimic human speech in voices like old women, but are only able to repeat things they've heard.

Swoop attacks cause double damage if the target is surprised. The filth of their nests is such that their talons are terrible purveyors of infection. Anyone damaged by a harpies talons must make a saving throw versus poison. A failure means they take 1-2 points of damage a day for a duration of 1 week.

Thursday, September 19, 2013

Panoptes

No. Enc.:  1
Movement:  90' (30')
Armor Class:  4
Hit Dice:  5
Attacks:  1 (weapon)
Damage:  by weapon (+3 for strength)
Save:  L5
Morale: 10

Argus was a pious herder, devoted to Hera, who agreed to be transformed by Olympian science into something more than human. Given the epithet Panoptes ("All-Seeing"), he killed monsters in Hera's name and attempted to protect her servitor Io from the wiles of Zeus.

Argus is over 8 feet tall and more massive than a normal human. The top part of his skull and his eyes are covered by a helm, which is actually a biomechanical lifeform bonded to his nervous system. It is able to manifest various forms of impromptu sensors, routed into Argus's enhanced visual cortex. A swarm of some ten flying spheres, somewhat larger than a walnut, are linked to the lifeform and also controlled by Argus.

Argus's visual enhancements give him 360 degree vision and mean he is never surprised (unless his visual system is somehow rendered dysfunctional). He is able to utilize any vision related mutation including: increased vision, night vision, ultraviolet vision, and thermal vision, though he can only manifest one of this powers per round.

Art by Francesco Biagini

Sunday, September 15, 2013

Wisdom and War

Fights As: L18
Movement: 120' (40')
Armor Class: 2 (in armor), 1 (+shield)
Hit Points: 225
Attacks: 1
Damage: by weapon
Save: L18

S: 24      I: 23       W: 23    D: 22      C: 25      CH: 23
Special Abilities: standard Olympian and see below

Athena is the bio-engineered “daughter” of Zeus. He created her with the aid of the artificial intelligence, Metis, as his ideal heir—though he shows no signs of being ready to abdicate, as yet. She provides him with wise counsel and supports arts necessary for civilization among humans, including various crafts and warfare. Her roll makes her a rival of several other Olympians, but so far none have been able to best her.  Unlike most of her people, Athena does not take human lovers. She is generally positively disposed toward humans, but prideful and unwilling to tolerate an insult.

Athena usually appears as a beautiful woman dressed in armor (an has fully encased, environmentally sealed variants for use when necessary).  She habitually carries a short sword (a quantum-edged blade, +5 to hit/1d6+5 dmg) When actually going to war, she wields an energized spear (+2 to hit/5d6 dmg) and carries a shield that can emit a swirling flash of colored light, causing seizures in any of baseline human neurostructure who view it (save vs. Stun Attack at a -1 penalty, lasts 1d4 rounds).


Monday, September 2, 2013

Labor Day Labors

Labor Day is a good time to take a look at the Labors of Hercules (the link their will refresh you on the background) through a science fantasy Gods, Demi-gods & Strangeness lens:

1: In the first labor, Hercules killed the Nemean lion. Given the Olympians penchant for genetically reviving extinct species, this was probably a cave lion of some sort. Perhaps a specimen of Panthera leo fossilis as big as Panthera leo atrox, the America cave lion: something like 8 ft. long and 4 ft. tall at the shoulder. The being invulnerable thing is probably just fanciful exaggeration--or is it?


2: Next, Hercules and Iolaus took on the Lemaean Hydra. A multiheaded serpent is the sort of creature spawned by Echidna.

3: Hercules only captured the Golden Hind of Artemis (the Cerynitian Hind). This was one of a group of specialized genetically engineered deer of genus Eucladoceros kept by Artemis. They were engineered so (like modern reindeer) the females had antlers.


4: Next Hercules captured the Erymanthian Boar. I've written about these "giant boar" previously.

5: The stables of Augeas were really, really disgusting. Why were his livestock immortal?

6: After that, Hercules slayed a group of Stymphalian birds--which of course aren't birds at all.

7: Hercules captured the rampaging Cretan Bull. As previously established, this creature wasn't the father of the Minotaur. Instead, it was a large auroch as enraged and violent as that big buffalo in White Buffalo (1977).


8: Capturing the Mares of Diomedes was difficult because they were carnivorous. They must have been some mad creation of Olympian science.

9: Next Hecules stole the belt of the Queen of the Amazons, Hippolyta. This belt was a gift of Ares and a symbol of her authority, but didn't have any particular powers. Probably.

10: For his next labor, Hercules does a little cattle-rustling. He goes to an island of Erytheia far the the West (probably modern Spain) and steals special cattle (like bioengineered to produce something for the Olympians--perhaps a component of nectar or ambrosia?) from Geryon. Geryon is said to have three bodies, which probably means his consciousness runs in three duplicates. He also had a 2 headed dog.

11:Returning to the far west and still messing with Olympian pharma, Hercules stole the Golden Apples of the Hesperides. He had to kill a dragon (or a guardian of some sort) and dealt with Atlas, who was the artificial intelligence of an installation that protected against threats from space.

12: Finally, he captured Cerberus. This guardian of Hades is a nanite swarm often taking the vague form of a large three headed dog.

Have a good Labor Day!

Monday, August 26, 2013

God of the Forge

Fights As: L15
Movement: 60' (20')
Armor Class: 4
Hit Points: 210
Attacks: 1
Damage: by weapon as below
Save: L15

S: 25   I: 25   W: 20   D: 12   C: 23   CH: 11

Special Abilities: as an Olympian, and see below

Hephaistos is the chief engineer and technologist of the Olympians. Unique among his people, his usual body is based on an extinct human subspecies: neandthalensis. He walks with a pronounced limp due to an old injury. His continued physical infirmity and less attractive appearance despite the technology of his people likely say something about his psychology. Hephaistos has a gruff demeanor and little time for things that don’t engage his curiosity. While he's seldom cruel, he doesn't forget slights.

The forge god maintains a secret workshop within an undisclosed volcanic mountain, though humans have identified many different mountains as its location in folklore. He is attended at all times by four golden automata (treat as androids) of unmistakably female form and aided in his experiments by the three elder cyclopes.

Hephaistos generally carries a hammer (actually an all-purpose tool) that can reconfigure as walking stick, sensor probe, cutting torch, and weapon (as light energized hammer: 4d6 damage; as energized war hammer: 7d6 damage; laser cutting torch: 5d6 damage, but close range only).

Sunday, August 25, 2013

Aphrodite

Fights As: L5
Movement: 120' (40')
Armor Class: 4
Hit Points: 194
Attacks: 1
Damage: as below or by weapon
Save: L10

S: 17   I: 18   W: 17   D: 18   C: 23   CH: 25

Special Abilities: as an Olympian, and see below

Aphrodite is worshipped by mortals as the goddess of beauty, love, and procreation, but it is her own pleasure that she cares for more than anyone else’s. Aphrodite engages in research (if it can be called that) in various ways of enhancing mortal sexual pleasure and manipulating emotion. She most often appears as a perfectly formed woman with golden hair, but Aphrodite makes alterations both major and minor to her bodies the way other Olympians change clothes. Whatever the particulars of her form, her vanity ensures she is always beautiful.

Aphrodite doesn't engage in combat if she can avoid it. She wears a belt from which she can release nanites capable of manipulating emotional areas of the brain. It works like empathy except its effects are limited to creating attraction or pleasure (WIL 21 for the purposes of attack).






Friday, August 23, 2013

Gods, Demi-Gods & Strangeness


Is my new working title for my posts on the startling science fantasy truth behind Greek myth, a Mutant Future setting in the past. Here's what I've written so far for those who need to catch up:

An introduction.

Primordials:
Gaia

Titans: (Overview)
Mnemosyne, Phoebe, and Themis
Helios
Okeanos

Gods:
Olympians
Dionysos
Hades
Nymphs

Monsters:
Centaurs
Cyclopes
Echidna
Giant Boars, Dragons, and Satyrs
Medusa
The Minotaur and Pasiphae
Stymphalian birds


Thursday, August 15, 2013

Mother to Monsters

Echidna is a vast, protoplasmic entity whose main body is in the abyssal depths, though she has spread tendrils to shallower regions. She was a creation of the Titans, a living bio-assembler and the primeval source of all life on Earth. She should have long ago lapsed into programmed senescence, but instead, infected by Typhon, she makes monsters. Her rippling, protean bulk disgorges half-formed, primitive organisms (some free-swimming, others encased in membraneous sacs) from its surface. Many of these die, falling back into Echidna to be engulfed and re-absorbed, but others rise to the surface--and continue to evolve. Echidna is intelligent (though with an intelligence alien to humans) and will respond to stimuli, sometimes exuding shapes to mimic them.

Any monster can potentially be generated by echidna, but here are some vaugely mythology related ones. Feel free to reskin the monsters for maximum grotesqueness while keeping the stats the same:
1 - Giant Boar
2 - Chimera
3 - Naga
4 - Giant Fish
5 - Hill Giant
6 - Hydra
7 - Giant Leech
8 - Manticore
9 - Giant Octopus
10 - Giant Snake


Monday, August 12, 2013

The Monster Behind the Myth

In my posts on a science fantasy truth behind Greek mythology, I've given some pretty science fictional remaking of classic monsters, but the "truth" behind the monster need not always be elaborate. It's just more science-based and less mythological. Here are couple of easy ones that are more prosaic--and more pulpy, maybe.

Giant Boar
Greek myth has at least three giant boars: Calydonian, Crommyonian, and Erymanthian. While giant boars are relatively "realistic" as it is, there's no reason to hypothesize genetically engineered giants, as we've got a real animal (or a family of animals) close enough to fit the bill: the dinohyus ("terrible pig") and the whole enteledont family.


 Dinohyus was 12 ft long and 5' 1" at the shoulder. That's plenty to give Heracles a challenge!


Satyr
The familiar image of the satyr of a half-goat, half-man creature is a later invention. The original conception was of a some hirsute guy with big ears, a pug nose, and a goat-like tail.

A Hellenistic era satyr
In other words, not really much different (except for the tail) from the wildman or woodwose--in other words, the cryptozoological hairy hominid. Further supporting this idea, is that the Libyan satyrs and satyrs described living on the Satyride Islands off the coast of Africa, seem pretty clearly to be monkeys or apes.


Drakones
Last but not least are the drakones or dragons. These are almost always depicted as just as big snakes in Greek art. Not as cool as modern conceptions of dragon? Well, it was good enough for Conan! And there's titanoboa upping the ante on very real world giant serpents.

Sunday, August 11, 2013

Three Titanides

MNEMOSYNE
Mnemosyne embodies memory and so is both archive and archivist. She forms a shared conceptual space linking the intellects of all her fellow Titans. Olympians and humans may access her through certain passcode rituals and altered states of consciousness. Mnemosyne very rarely appears in a physical form, but when she does it as a giant bronze mask of a woman’s face.

PHOEBE
Partnered with Koios, Phoebe is the programmer of causality and the engineer of future probabilities. She was once the operator of the Oracle at Delphi, but is now subservient to Apollo on that project. Phoebe appears as a woman whose body is made of gently pulsing white radiance, her face a stylized golden mask, etched with lines of bright light.

THEMIS
Themis embodies divine order and cosmic law. She punishes violations of causality and reality, and wards against extracosmic incursions. While she didn't side with the Olympians in the coup, her desire for order led her to support Zeus’s rule once he was enthroned. Themis appears as a giant woman clothed in golden body armor. The lower half of her face is bare, but her eyes are covered. She carries a golden sword.

Thursday, August 8, 2013

The Dionysos Syndrome


Dionysos is not a superhuman Olympian or a Titan from beyond the Cosmos. Any human worshipped as that god (and there have been several) is actually an infected carrier of a nanomachine virus that the Olympians call "Dionysos." The origins of the nanomachines are unclear; Some tales imply it was born in the Underworld (perhaps created in a plot for revenge by the imprisioned Titans), while others suggest Zeus is it's creator. Whatever its origins, the Olympians seem unwilling or unable to stop its spread.

In the typical infected individual, Dionysos causes an extreme losing of inhibitions, exacerbated by uncontrolled use of any intoxicant available, most often wine and plant-derived hallucinogens or deliriants. In some cases, Dionysos itself causes hallucinatory experiences. Groups of Dionysos infected will often go into an estatic frenzy of sexual abandon and compulsive violence. They congregate in groups, roaming the countryside following one of their number that they believe to be Dionysos. The so-designated individual acts accordingly. The role shifts after a period of days to weeks, though the shift may occur abruptly.

Must Dionysos infected celebrants will be normal humans, though satyrs, nymphs (called maenads, though this term is sometimes applied to all infected females), sileni, and centaurs will also be found among them at times. When a group of Dionysos infected are encountered, a roll on the Monster Reaction Table determines how they respond. Resisting their demands to join their revels, causes a +2 penalty on the roll. Anyone in close proximity to an infect individual (within 3 feet) must make a save versus poison or join the revelry for 1d6 turns. Thereafter, as long as the individual remains in proximity to the infected, a failed saving throw means the effect continues for 2d6 turns, and a success 1d6. Three failed saving throws in a row mean the effect is permanent until cured by sorcery or "divine" intervention. Contact with body fluids of infected give a -2 to saving throws.


Saturday, August 3, 2013

Mother Earth

Though intimately connected to biological life in the Cosmos, Gaia is a Primordial and mother to titans and monsters. She predates matter and time, but apparently chose to sacrifice that transcendant existence for reasons known only to her.

Gaia is the Earth. The molecular substrata of her nervous system run through the soil and powers itself from the magnetic field generated by churning magma in the planet's core. The infrastructure of her consciousness weaves through the limbs of trees, transmits signals through the emergent patterns of birds in flight; and absorbs data from nanite motes carried on the winds and rains and molecular machinery in the bloodstreams of animals.

Her mental architecture as it is, Gaia's thoughts and experiences are alien to more limited beings, though she is aware of all those connected to her in a deep way. Gaia has subsystems or partial avatars instantiated with consciousnesses more relatable to humans and Olympians called nymphs. They allow her more specialized actions and directed experiences than she is able to get otherwise. Nymphs are often classified by a geographical feature, locations, or specialty. It's unclear if Gaia herself makes any such distinction, however.

Brief manifestations of a nymph are typically of the faces or bodies of women formed from a convenient medium, generally the one to which the nymph is "related" (i.e. water for a naiad). Longer manifestations are full physical beings, gynoids built from their associated medium (if practical) but more commonly from biological materials. It takes Gaia less than five minutes to assemble a nymph body under normal circumstances.

Some nymphs have long lifespans and develop very distinct personalities and attributes, though not all of the beings the Greeks classify as nymphs are actually avatars of Gaia. Some of the frenzied maenads in Dionysos's retinue are nymphs, but the Lampade will-o'-wisps that accompany Hekate and other so-called "underworld nymphs" are different sorts of servitors.

NYMPH
No. Enc.:  1d6
Movement:  120' (40')
Armor Class:  9
Hit Dice:  3
Attacks: 1
Damage: 0 or by weapon
Save:  L4
Morale:  6

This represents an embodied (long manifestation) nymph. They may possess slightly different abilities based on their particular type. Nymphs appear as beautiful young women, often nude.

All nymphs possess the abilities empathy and regenerative capability. They can functionally teleport (as per the Mutant Future power, but with no chance of error for unfamiliar surroundings) by being "re-absorbed" into Gaia and re-assembled elsewhere. Examples of the abilities specific to certain types:

Anthousi (flowers): fragrance development
Dryades (trees and forests): natural armor

Thursday, August 1, 2013

Stymphalides

No. Enc.:  2d4 (4d6)
Movement:  90' (30')
         —Fly:  120' (40')
Armor Class:  3
Hit Dice:  1
Attacks:  2 (1 talons, 1 beak); or 1 feather volley
Damage:  1d4 / 1d4; 1d8
Save:  L2
Morale:  12

Stymphalides are sometimes called Stymphalian birds or birds of Ares, but they aren't actually birds at all. They're self-replicating robots, resembling something like a cross between a heron and a mosquito, made of bronze knives. The blades that form their wings aren't merely decorative: They're able to launch them at opponents. The Stymphalides got their name from the flock encountered by Herakles at Lake Stymphalis in Arkadia, but the Argonauts also fought a group tasked with guarding the Amazonian shrine to Ares in the Black Sea.

Ares (or one of his servitors) designed the Stymphalides as weapons of terror. They consume human flesh (indeed any animal flesh), filtering essential metals and nutrients from it. They excrete a waste product toxic to animals and crops (Poison Class 1 in Mutant Future terms).

Sunday, July 28, 2013

Centaurs


The Kentauroi tribes are one of several cross species hybrid creatures including satyrs, sileni, and the bull-horned centaurs of Cyprus. The centaurs (and possibly all the hybrids) were the creation of two unusual gods. Nephele was an intelligence distributed through a cloud of nanites that (perhaps as a joke on the part of Zeus) typically coalesced into a semblance of Hera. Nephele's co-researcher and transport was an intelligent saucercraft called Ixion. Nephele provided gentle persuasion, while Ixion's weapons provded force when necessary.

The centaurs were loosely based on the design of Chiron, a forgotten creation of Kronos, and an immortal in his own right. Nephele and Ixion's design for a hominid-equine cross didn't have Chiron's intelligence or immortality. An initial breeding population was released in the area of Mount Pelion. Once this group became established, some were relocated to the western Peloponesse.

The centaur tribes are considered savages by the Greeks. They have not mastered metallurgy or agriculture. They trade with more advanced cultures for metal weapons and alcohol--if anyone is foolish or greedy enough to give it to them.

Mutant Future Centaurs would be the same as their Labyrinth Lord counterparts, except of course they have the mutation aberrant form. Cyprian Centaurs with horns are able to substitute their one weapon attack or their two hooves for a head butt doing 1d6 damage.


Sunday, July 21, 2013

Mother of the Minotaur


Pasiphae conceived the Minotaur, but not in the salacious way the imaginations of the Greek mythographers would have it. They said that she (like her sister Circe) practiced witchcraft, but they could not understand the advanced biological sciences the sisters' could command. They were the "children" of titans and immortal. They both had access to bio-assemblers that could splice the genetic material of different species. Circe was an artist, after a fashion; Pasiphae created her Minotaur for revenge.

Minos was an unfaithful husband. Pasiphae, with the help of her pupil, the genius Daedelus, sought to publicly shame her husband by the creation of the Minotaur. She blended the genetic material of a sacred, sacrificial bull and her husband's own. Minos hide the creature from public view, but the beast's hunger demanded sacrifice.

As the stories have it, Prince Theseus eventually killed the Minotaur. Minos's shame was widely known, and Pasiphae likely cared little that she was slandered, as well.

That still didn't stop Minos's philandering. It's said that later Pasiphae created sexual transmitted nanites that would consume any woman but her herself and infected Minos with them.

Pasiphae's Laboratory:
The laboratory of Pasiphae (or Circe) contains a small assembler device capable of making almost anything it has plans for, but mostly used to biotechnological purposes. It can produced any of the drugs and medications listed in the Mutant Future book, and thereotically almost any handheld equipment, but would be limited by the plans in its computer databank.

Near the assembler is a larger tank full of a light green nanomachine goo, that can either dissemble and scan anything biological put into it or "build" a biological entity to certain specifications. It can used to replicate the activities of all the medical devices listed in Mutant Future.

All the devices work on voice command, but they are still complexity Class 3 (on the Technology Roll) to get anything useful from.

Friday, July 19, 2013

Here Comes the Sun

The post I intended didn't get written last night, but here's another titan from the science fantasy Greek myth idea I had posted a snippet on on G+ that hasn't been mentioned on the blog:


Helios is the titan personifying the Sun to the Greeks, but is in actuality an intelligence of plasma and magnetic fields encoded into the sun's surface. He stayed neutral in the war between the titans and the Olympians and still rules over the other plasma intelligences dwelling in his realm.

His avatar is seldom seen on Earth.

Monday, July 15, 2013

Medusa

No. Enc.:  1?
Movement:  45' (20')
Armor Class:  8
Hit Dice:  5
Attacks:  1 (tentacles or special)
Damage:  1d3
Save:  L5
Morale:  8

The legends of Medusa have there basis in a bizarre creature perhaps brought to Earth from a distant world or perhaps designed by the Olympians or titans from the DNA of some sea-creature. The only known gorgon or medusa dwells in a cave complex in mountains near a ruin city of an unknown civilization in the Libyan. The desert around the cave is dotted with statues in lifelike poses evocative of horror.

The medusa is vaguely tree-like in appearance (an upright cylindrical body covered with tendrils), but it possess a single, glowing eye-like structure. This structure is actually a light emitter that produces a beam in a pattern with effects on the nervous systems of vertebrates. Anyone looking at the medusa when the beam is fired must save versus Stun Attack or be paralyzed by neural lock for 1d6 turns (save means movement at half for 2d6 rounds).

It's tendrils release a thick goo which, combined with silicates in the environment can petrify the organic mass of a human body in 1d6+4 days. The medusa feeds off organic material displayed in this process.

Mutations:  Prehensile tendrils, toxic weapon.

Images from Medusa vs the Son of Hercules(Perseus The Invincible) 1962