Warlord #76 (December 1983)
Written by Cary Burkett; Penciled by Dan Jurgens; Inked by Bob Smith
Synopsis: In conquered Shamballah, Lord Saber-Tooth rages against the witch, Saaba. She promised him the Warlord, but Travis Morgan escaped! Saber-Tooth sends out lizard-dogs and a mounted search party to find him. Saaba transforms into a bird to do her own search.
In the nearby forests, Morgan is feeling Tara’s anger. She suggests he should have left her with her city instead of knocking her out and carting her away. Morgan counters that she would have done little good to her surviving people by dying on the Shamballah’s walls. Tara realizes he’s right, and begins giving commands to her soldiers to get the people ready to move to a place of safety.
Leagues away, Shakira and Scarhart are chafing under the rules of the Kaash’Ban. As friends to all animals, they forbid hunting, and Shakira and Scarhart are hunters. Scarhart chooses to abide by the rules and stay, but Shakira sets out on her own in a fit of pique.
In cat form, she comes upon a camp of armed men where she uses her feline wiles to get a meal. She also sees Ashir in chains and hears the men proclaim him a prisoner of New Atlantis. Shakira runs off back to Scarhart for help.
Morgan and Tara lead the Shamballan refugees through the forest toward the Valley of the Lion at the base of Fire Mountain. Suddenly, they’re set upon by lizard-dogs—and behind them New Atlantean soldiers astride other lizard creatures.
Krystovar suggests they take control of a few of the battle-lizards. They can get them to fight each other and disrupt the whole attack.
His plan works!
They’re safe for now, but they have to plan to retake Shamballah. The farmers and herders that have with them won’t be enough. Morgan suggests they send a group to weapons cache he found and bring back and many of those advanced weapons as they can. Tara agrees—and says she’ll go with him.
Meanwhile…
Things to Notice:
In the nearby forests, Morgan is feeling Tara’s anger. She suggests he should have left her with her city instead of knocking her out and carting her away. Morgan counters that she would have done little good to her surviving people by dying on the Shamballah’s walls. Tara realizes he’s right, and begins giving commands to her soldiers to get the people ready to move to a place of safety.
Leagues away, Shakira and Scarhart are chafing under the rules of the Kaash’Ban. As friends to all animals, they forbid hunting, and Shakira and Scarhart are hunters. Scarhart chooses to abide by the rules and stay, but Shakira sets out on her own in a fit of pique.
In cat form, she comes upon a camp of armed men where she uses her feline wiles to get a meal. She also sees Ashir in chains and hears the men proclaim him a prisoner of New Atlantis. Shakira runs off back to Scarhart for help.
Morgan and Tara lead the Shamballan refugees through the forest toward the Valley of the Lion at the base of Fire Mountain. Suddenly, they’re set upon by lizard-dogs—and behind them New Atlantean soldiers astride other lizard creatures.
Krystovar suggests they take control of a few of the battle-lizards. They can get them to fight each other and disrupt the whole attack.
His plan works!
The refugees win the battle. Though they are reduced in number, they’ve survived to make it to the Valley of the Lion.
They find the valley well suited to their needs and also find a cave—though they are unaware that they are watched by a pair of eyes from within the darkness.
Meanwhile…
Things to Notice:
- Perhaps a sabretooth tiger headed man isn't the best leader of an army--Lord Saber-Tooth seems more interested in revenge than shoring up his conquests.
- Shakira and Scarhart reappear for the first time since issue #73 and Ashir for the first time since #63.
Comments:
Despite this issue's title being "Aftermath," it's largely set-up for what's to come. Ashir, Scarhart, and Shakira are brought back into the story, and Morgan's plans regarding the weapons cache is revealed.
3 comments:
Awesome! I now want to pull out Arduin & begin gaming!
Arduin would work, but I think the Mutants and Masterminds S&S supplement Warriors & Warlocks would probably be the optimal Warlord gaming choice.
oh man, my dad introduced to this series when I was a kid, along with Conan and Kull. Awesome!
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