Showing posts with label comics. Show all posts
Showing posts with label comics. Show all posts

Wednesday, September 17, 2025

Wednesday Comics: DC, December 1984 (week 3)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, I'm looking at comics that were published on September 20, 1984.


Legion of Super-Heroes #5: The culmination of the Legion of Super-Villains story, sees the heroes rally, Lighting Lass best her older brother in one-on-one combat, and Princess Projectra exact vengeance on Nemesis Kid for Karate Kid's death. Orando is left in the pocket dimension, which may have been one of the narrative goals of this whole arc, and Projectra leaves the Legion. 


Batman and the Outsiders #16: The Barr/Aparo team is back, as Halo upset by nightmares that point to her unremembered past. Batman makes some highly dubious leaps of logic and deduces enough to send Jason Bard to Missouri to potentially track down her parents. Some of the Outsiders go to watch their friend reunite with her family. Meanwhile, Metamorpho meets with Sapphire in secret, but her father Simon Stagg has foreseen this event and attacks Metamorpho with men each armed with an Orb of Ra. Despite getting a device from Dr. Jace to protect him from a single orb, Metamorpho is effectively killed. When Outsiders return to their headquarters, they are startled to find Dr. Jace and Sapphire waiting with their dead teammate!


Blue Devil #7: This issue shows we an integral part of the creative team Cullins is. Even with Gil Kane on art duties, it Mishkin's and Cohn's story just doesn't work as well. Sharon and Dan try to go out on a date in L.A., which is of course complicated from the start by Dan being bonded to the Blue Devil costume. It gets even more complicated when the Trickster shows up at the restaurant asking her Dan's help. He's being chased by some sort of organization with advanced technology, and they've hired Bolt to kill him. Blue Devil is able to hold off Bolt for now, but his nice suit and the date are ruined.


Green Lantern #183: Wein and Gibbons/Farmer have Major Disaster poised to destroy Baldwin Hills dam and flood the city unless Green Lantern faces him, but the guy he's looking for isn't a Lantern anymore. And the poor villain is unable to say the name of the guy he wants even though he knows it because of something Jordan did to his brain in a previous encounter. In anger, Disaster destroys the dam, and it's a rocky start for Stewart as his lack of experience almost leads to his failure and his own death. He learns quick, though, and is able to defeat the villain through a psychological ploy that probably tears the last shred of sanity Major Disaster has. Jordan, seeing this all on TV, really feels he made a mistake giving up the ring.

Speaking of mistakes, in the Tales of the Green Lantern Corps backup by Cavalieri and O'Neil, Yron's brash actions lead to the Guardians demanding he return the ring. He refuses, and foolishly escalates his conflict with the Krydos, putting himself in a position where they are able to kill him with a new weapon. As he dies, he realizes his errors and uses the last of his life force to somehow resurrect Stel, wo defeats the Krydos and erects a memorial to Yron's bravery.


Infinity, Inc. #9: The title page promises this is the "penultimate chapter" in the "Generations" story, which is good, because it has dragged on too long. Brainwave, Jr. and Star-Spangled Kid encounter the Brain Wave in Limbo, while Starman, Jade, and Obsidian fight Green Lantern in space. Meanwhile, Northwind manages to let Hawkman escape. Huntress and Power Girl are making progress, though, with the former heading back to Colorado to end the threat of the waters, and the latter grabbing some kryptonite to use against her cousin. A number of the heroes wind up back in Colorado and are greeted by the Ultra-Humanite.


New Talent Showcase #12: Nothing really memorable this issue. Kessler and Orzechowski do a time travel story involving ancient Egypt. Klein and Chen have a kid meet the unusual, magical family living next door. The (Mis)Adventures of Nick O. Tyme come to a conclusion. 

Scianna and Grindberg deliver what may be the highlight (such as it is) of the issue, with a story about a dystopian society where only those with "privilege" aren't granted basic services and rights, and a teen seeks out to get his. The last story is a very typical, white guy is the chosen one of an ancient Asian-coded mystic order, and he breaks all the rules but is just so damn good, with a semi-clever name: 21st Sentry A.D.


Saga of Swamp Thing #31: Moore and Bissette/Alcala have the Monitor so scared by events in Houma even he wants to turn away! Most of this issue is Arcane following Swamp Thing and gloating about his triumph, and his murder of Abby. When they get to the swamp, though Swamp Thing makes his retort, revealing his new understanding of what he is and his power. He quickly weakens Arcane to the point Matt Cable can regain control of his body. Though the effort costs him his life, Matt uses his reality warping power to restore Abby's body to life, but her soul is still gone--in Hell now, according to Arcane. This is the first issue I believe that has had the "Sophisticated Suspense" banner.


Sgt. Rock #395: The cover of this issue touts it as "All-Kubert," and he is the artist on these two Kanigher written stories. The first is a reprint from 1968 that has a sleep deprived Rock on the verge of a nervous breakdown after 4 green recruits appear to be killed on a patrol. He seems to be visiting by the Ghost of Noble War (or something. The apparition isn't name.) and wants he pulls himself together, he finds the noobs didn't die after all. The longer (and better) story is also a reprint from '68. It's told in verse as Easy picks up a hayseed guitar player who looks anachronistically like something of a hippie. He seems spacey and unreliable until a German officer messes with his guitar.


Warlord #88: I reviewed the main story here. In this final installment of the Barren Earth backup by Cohn and Randall, Jinal gets to make her appeal to the mysterious masters of D'Roz, as apparently does the Qlov she captured. The Qlov is allowed to leave, and Jinal receives the answer for her request for aid: "No!" Jinal angrily vows to do this without them, and we're promised this will play out in the Conquerors of the Barren Earth limited series.

Wednesday, September 10, 2025

Wednesday Comics: DC, December 1984 (week 2)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, I read the comics released the week of September 13, 1984. 


Flash #340: So finally, as the cover declares: "The Trial of the Flash Begins," but don't expect any legal drama from this issue. Bates and Infantino/McLaughlin are up to the same old thing as Flash escapes from and then befriends Big Sir but rescuing the misguided giant and a bear cub he's concerned about. Meanwhile, the Rogues go on a crime spree, and a psychic brought in by Captain Frye gets closer than either of them realizes to the hereabouts of Barry Allen. The trial begins with the shady DA confident of a conviction, and the Flash late to proceedings.


Arak Son of Thunder #39: We get an introduction to the various legendary beasts held with Satyricus, and as they all have a hatred of Barmak, the caliph's vizier for their imprisonment, they agree to join Alsind in seeking revenge. Meanwhile, Malagigi attempts to secure the release of the others, but the vizier denies knowledge of the other captives. The wizard finds Arak's otomahuk, proving Barmak is lying. He escapes Barmak's goons and finds the caliph with his harem. Just then, the beasts attack.

Malagigi, Arak and Valda fight to protect the caliph from the beasts. Most of the animals are slain, but after Barmak kills Alsind with a thrown dagger, the basilisk attacks him and turns him to stone.


Batman #378: Moench and Newton/Alcala reveal the verdict in the custody battle that has been running through the bat-titles: Natalia Knight gets custody of Jason. While dealing with all this, Batman keeps up the pressure on Mayor Hill, by "haunting" him. The Mad Hatter, meanwhile, wants Hellstrom's loot from the Nightmare, Inc. robberies and delivers a special hat to Natalia to get the information out of her mind. Thanks to this happening on Jason's fist night with her, Batman happens to show up to stop him, which is a good thing because if the Hatter had gotten away with the data in his computer, he might also have learned Batman's and Robin's secret IDs. Nocturna again makes a plea for a new relationship with Batman and Robin, but neither trusts her.


G.I. Combat #272: In the Haunted Tank story, Stuart's Raiders lead a one take invasion as they serve as the feint giving cover for the D-Day landing. Mlle. Marie and her resistance fighters make a guest appearance. The Mercenaries take a job to find a Vietnam vets Vietnamese wife and bring her to the U.S., but things get complicated when Vietnamese officials get in the way, and they discover the couple has a young daughter. 

Kana appears in a very unespionage-related O.S.S. story has he flies a mission to destroy a Japanese Kamikaze base and discovers his cousin Myobu is one of the Kamikaze pilots. In the nonseries story, the Allies send three French agents into occupied France to carry a code book to the resistance. One of the agents proves to be working for the Germans and takes the codebook to them, but the Allies were aware one of the agents was a traitor and so implanted homing transmitters in the dummy code books to guide a bombing raid.


Jemm, Son of Saturn #4: Something I've never thought of before, but Superman's appearances with other characters (particularly newly introduced characters) often involve Superman acting without full information and making the situation worse. Such is how he is utilizes by Potter here. Working with a government a rogue agent to track down the Saturnian, Superman suspects he isn't being told the full story but goes along with a confrontation that escalates quickly and leads to a fight with Jemm, then Superman getting shot himself by his revenge-maddened ally who has stolen a secret government super-weapon designed to take down any alien. Then, the White Saturnians show up, and Jemm and others are taken captive, but not before a young girl is accidentally killed.


Omega Men #21: This is a fill-in issue, done while Moench and Smith were working on the annual. Sharman Di Vono, the credited writer, just has a couple of DC credits and seems to have worked mostly in animation. Alex Niño appears to be their go-to for fill-ins on this title. His work is more pleasing here than on the late Thriller. Anyway, Omega (Wo)Man Syri (first and only appearance) and a robot sidekick are on a routine mission when they have to deal with leftover Citadel forces that have turned to piracy.


Star Trek #9: "New Frontiers" perhaps signals that Barr and Sutton/Villagran are stuck bridging the "gap" between two movies that (though maybe they don't know it) that follow directly. They do an admirable job of filling this (forced) space, even if the continuity produced isn't going to be seamless. We pick up where STIII ended, with Spock still convalescing on Vulcan and Kirk and crew heading off in the stolen Bird of Prey to do something else important. Meanwhile, Starfleet is sending Styles and the Excelsior to bring them in.

What Kirk and crew is up to is telling Carol Marcus about her son's death in person. She blames Jim at first but ultimately realizes that he has lost a son too, and they hold a memorial service.  The story then makes a disorienting shift to Enterprise at the Regula One Station. Kirk accuses Carol of undermining him with their son, then sentences her to death--and has the station destroyed. Before the last page reveal, I knew we were in the Mirror Universe, but the smash cut shift is a clever device.


Superman #402: Bates and Swan/Oksner have Daily Planet newcomer, Justin Moore encounters what appears to be a stubble-bearded Superman in an alley, with limited memory and powers, begging for help. Moore helps him avoid the apparent aliens searching for him and hides him in the Superman Museum. Unfortunately, Justin's help is repaid with paranoia, and he soon finds himelf running for his life from a semi-super madman. That is until the real Superman and the aliens, who are really cops from the future, arrive to take the psychiatric patient from that same future with delusions of Superman-hood into custody. The Monitor's satellite makes an appearance as the future folks seek out his help in locating the real Superman.

In the backup story by Bridwell and Boring/Marcos, it's a sort of Freaky Friday where Jor-El wakes up in the body of his adult son on present day Earth, while Kal-El is in his father's body in Krypton of the past, thanks to the machinations of Phantom Zone escapee, Kru-El.


Tales of the Teen Titans #49: The Titans are getting ready for Donna's and Terry's wedding. At least in the framing sequence with art by Perez. Most of the issue deals with Wally and Frances defeating Dr. Light in Central City (which Wolfman tells us is a small, suburban city in the Sunbelt, weirdly) which provides a good place for Infantino to make a guest appearance on pencils. An amusing detail is that Dr. Light never actually sees who defeats him, since Wally is moving too fast, and Frances' powers aren't visible. A brief cameo by the Flash confirms what Wally already suspected: using his super-speed power is killing him and there is no cure. Despite the horrible new, Wally phones to confirm his attendance at the wedding.

Wednesday, September 3, 2025

Wednesday Comics: DC, December 1984 (week 1)

My mission: to read DC Comics' output from January 1980 (cover date) to Crisis. This week, I'm looking at the comics that were at newsstands in the week of September 6, 1984. 


Atari Force #12: Conway/Helfer and Garcia-Lopez/Smith move toward the climax of the arc. Christopher Chance starts his trial on New Earth by condemning the authorities for their foolishness and trying to escape again. Meanwhile, the crew of Scanner One, still dealing with Blackjack's betrayal, are pulled toward the Dark Destroyer's ship in orbit around a planet at the edge of New Earth's system. Escaping via a smaller craft, they land on the planet in secret and discover the Dark Destroyer's horrifying antimatter bomb. They attack the Dark Destroyer's forces, but they're outnumbered, and Blackjack betrays them again. Though defeated, Martin confronts the Dark Destroyer, who removes his helmet to reveal he's Martin Champion, or at least looks like him.

There's a humorous Hukka backup story by Giffen. In the letter column, we're given the news that Garcia-Lopez is leaving the book for the New Teen Titans and Barreto is replacing him.


DC Comics Presents #76: Mishkin/Cohn and Barreto team-up Superman and Wonder Woman. As weird creatures attack a demonstration of new biological research, the heroes spring into action. It turns out the mastermind behind the attacks is a woman raised by the Amazons who now uses their secret of living clay, like the substance from which Wonder Woman was created, to make warriors and monsters that do her bidding. Ultimately, it's revealed she's doing this to seize the scientist's formula as rescue herself from the potentially fatal results of her self-experimentation, but she fails and dissolves to mud in Wonder Woman's arms.


Fury of Firestorm #31: Cavalieri and Kayanan/Tanghal pick up where last issue left off. Mindboggler has Firestorm in her control, but before she can bring him back to Breathtaker, the cops show up and arrest him for his erratic behavior in Central Park. Still out of it, he's beat up in jail, before being picked up for transport to another facility. It turns out, though, that the transport is a fraud, perpetrated by Incognito who has gone rogue to prove himself to Breathtaker. Firestorm escapes after a run-in with a rival gang, but Mindboggler grabs him again and appears to be in total control.


Justice League of America #233: Conway and Patton kick off the Detroit League's debut in the regular title with a story that perhaps emphasizes their new direction: a focus on the characters and their interactions. The spotlight here is mostly on Vibe who is challenged by the Skulls to take a stand in the conflict between their gang and his former gang, El Lobos. Zatanna and Vixen step in to help, but Vibe doesn't appreciate their involvement. When local grandmotherly type Mother Windom fills in the other Leaguers on Vibe's background and the fact that his brother is now leader of El Lobos, they get involved in the turf war, easily ending the conflict--for the moment. Not exactly high stakes superhero action, but in the coda, Crowbar, former leader of the Skulls, is mysteriously transformed by an unknown being calling itself the Overmaster.


Vigilante #13: Kane is still on art, and Wolfman switches things up for a more investigative mystery sort of story, though still with a lot of action. Vigilante sets out to clear a man who appears to have murdered his partner and his partner's wife (with whom he was having an affair) by poisoning, but Vigilante doesn't buy it. In the course of proving the man's innocence, he fights with the guy twice, then causes him to fall from an airplane in a continued scuffle, shoots him, and steals his parachute, leaving his dead body to drop to the ground. But in the end, Vigilante figures out who framed the guy even though he can't tell anybody. Justice!


Wonder Woman #322: Mishkin and Heck/Maygar engage in some patching up of continuity as they bring this arc to a close. Following Eros's assertions last issue, we find out from Hippolyta (and Aphrodite) that the goddess was only able to resurrect Steve Trevor the first time he died by melding him with the power of Eros, which is why Eros now thinks he was Trevor. The manipulation of Diana's memory is revealed, but then Eros goes on a rampage, trying to kill the Steve Trevor, who (this issue reminds us) is the Steve Trevor of an alternate Earth. Anyway, by the end of this issue the current alt-Steve Trevor has the memories of the dead Earth-One Steve Trevor, so all's well, and we can never speak of this all again! Diana, disillusioned by the Hippolyta's manipulation leaves Paradise Island "forever."

In the editorial, we're told that due to sales, Wonder Woman is going bimonthly following this issue. The next issue blurb teases an appearance by the Monitor who, we are told, has been appearing all over the DCU getting ready for his role in something called Crisis: Earth

Wednesday, August 27, 2025

Wednesday Comics: Drome

Last week was a big one for graphic novels for me. I picked up four, and two of the three I've finished, I liked a lot. I wrote about The Avengers in the Veracity Trap over on the Flashback Universe blog, but here I wanted to talk about Drome by Jesse Lonergan

Drome is a creation myth in a world part Kirby's New Gods and part Metal Hurlant. He draws bits from a lot of different sources, I imagine, including the association of the platonic solids with the classic elements, but much of it echoes events in the Epic of Gilgamesh.

A black, horned, male deity creates humans, and they war upon each other and the beasts of the world until a white, mohawked or crested female deity sends a heavily muscled demi-goddess born of water to subdue the humans, then teach them civilization. Later, a bestial, nature demigod born of Earth becomes the lover of the god-queen. The two must deal with the arrival of a rampaging spirit of fire, then a rebellion of jealous humans who unleash a cosmic bull.

Lonergan's style is integral to the telling of his story. The pages are often broken in equal-sized squares which are just as likely to be a grid imposed on the scene or part of the scene as they are to organize the story spatially or temporally. There is relatively little dialogue, leaving the images to tell most of the story.

I read the story digitally, but I'm considering picking up the hardcover because it's gorgeous and a work I think I will revisit. It's definitely made me want to seek up Lonergan's other work.

Wednesday, August 20, 2025

Wednesday Comics: DC, November 1984 (week 4)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, I read the comics on sale on August 23, 1984.

Fury of Firestorm Annual #2: Conway and Arthur Byron Cover do one of those occasional illustrated text piece stories that I almost always find dull (which is the case here). The art by Kayanan and Colon doesn't seem up to their usual standards, so maybe it bored them too? Anyway, Ronnie plays poorly at a game and worries about letting the team down at the next one because he's hallucinating villains all over the place. To make matters worse, some weird alien, exiled by the Guardians of the Universe, has crashed on earth and decides to use Firestorm as a living power plant to get him into space again. The alien is thwarted, and Ronnie shoots the winning buzzer-beater, redeeming himself. The source of the hallucinations turns out to be the emerging psychic powers of the student manager of the team. The story has real Spider-Man vibes, but of the sort of Spider-Man story you might see in other media. 


Action Comics #561: Despite a cover by Barreto promising something with more, well--action, Kupperberg and Schaffenberger /Jensen provide a silly and mostly stakes-free story of the Toyman setting up a fake quiz show so he can trick a childhood rival into revealing what happened to the very first toy the villain made. The second story by Bridwell and Boring is marginally better with a red kryptonite exposure splitting two Supermen from Clark Kent: one, a Superman of the future with "future powers" and an eight-year-old Superboy from 1963. 

It's not like there haven't been stories done in a more modern storytelling vein or arcs with truly dangerous villains, but we keep coming back to this sort of continuity-free, low action material like it's still the Silver Age. I suspect the blame lies with Schwartz in the editor's seat.


Arion Lord of Atlantis #25: Kupperberg and Sherman-Tereno/Rodriquez open with Arion lost in the Darkworld with no way home after the defeat of Garn Danuuth. Guided by his father, he begins searching through the everchanging landscape for the Nexus, the one place where he might escape. He encounters some alien beings likewise trapped, and they become traveling companions for a time, but they encounter only violence and hardship. Eventually, Arion finds himself at the Nexus. Its elderly guardian demands Arion fight him to the death. Only one of them may leave Darkworld. Arion rejects all the violence and refuses to fight the old man. In being willing to be sacrificed, he frees both himself and the old alien, and they return home.

While the solution to Arion's conundrum was fairly obvious, I thought, this sojourn into Darkworld was a nice change of pace. 


All-Star Squadron #39: I owned this issue as a kid. Any new hero appearance was interesting to me, and I was unaware of Amazing Man prior to this. Thomas and Hoberg/Collins follow-up the events of last issue as a group of All-Stars arrive in Detroit to find Amazing Man. They encounter more racism than they expected and a Phantom Empire (Klan stand-in) rally attempting to drum up support for stopping black migrants to the city from getting housing. In a clash, Amazing Man is defeated by the masked Real American, who is somehow able to drain his powers. Trying to serve the law rather than justice, the All-Stars are spurned by both sides in the conflict. Meanwhile, in Washington, Green Lantern and Hawkman fail to persuade President Roosevelt to lend a hand, so they decide to fly off to aid their comrades.


Detective Comics #544: Nocturna is forced to attack the Thief of Night to save Batman's life, but the Thief gets away. She reveals she knows Batman's secret identity and again suggests they marry and be parents to Jason. Otherwise, she'll keep his secret, but she will still compete with Bruce for custody. Batman is so enchanted by her that he just has to get away rather than give an answer. The trail of the Thief is a dead end, but Batman has better luck pressuring the recently released hitman that tried to kill Bullock. The assassin reveals he's a member of Fang's crew doing the bidding of Mayor Hill. Convinced Hill is also responsible for Bruce's legal troubles, Batman vows to take the Mayor down. Meanwhile, Nocturna turns up the charm on Jason, too.


Omega Men Annual #1: Moench again leans into his very science fantasy interpretation of the Omega Men, as he and Niño/Smith revisit the situation with Harpis' missing wings. They fly through space (telekinetically, not by flapping, if that matters) chased by Hokum and the Citadel and Harpis. The other Omega Men are chasing after her. They come to the planet Sindromeda where a long-ago accident has created a hellworld and a psychically empowered monster. Confronting her on past, and with the help of a balloon-like grafalloon, Harpis reclaims her wings, but refuses to kill the creature that had usurped them. Whether this controversial-among-her-fellows decision leads to good or ill in the future is purposely left unrevealed.


Sun Devils #5: Rik and Anomie are not quite as dead as it appeared last issue, but they are still captured trying to escape. Their friends eventually come to the rescue but not before we get some of Scylla's backstory--and the revelation that there's a traitor among the Sun Devils. Rik and crew have to get themselves out of harsh interrogation by the sauroids, but it comes at the cost of Shikon's arm.


Super Powers #5: Kirby takes the reigns for this final issue, and the art gets a bit better, but unfortunately Theakston's inks smother a lot of Kirby's detail, so it doesn't look all that great. Despite the failures of Darkseid's emissaries, his invasion of Earth commences, but Metron joins in on the side of the heroes. The seed of Apokolips' armies defeat are in the powers given to Earth's villains. Anyway, I guess this helped sell toys. It was also probably a lot of kids' first introduction to Kirby.


Tales of the Legion #317: Newell works from a plot by Levitz/Giffen as Wildfire finds himself again in the Dream Dimension with the two Invisible Kids. Invisible Kid II has figured something out about these strange evens and reveals that Lyle Norg is actually a demon looking to trap them. The two manage to trick the creature and escape.

In the backup by Levitz/Newell and Tuska/Kesel, the other Heroes of Lallor conspire to help Duplicate Boy regain his confidence and his powers as he mops over Shrinking Violet dumping him.


World's Finest Comics #309: Busiek and a journeyman Texiera with inks by Alcala have Superman made the trustee of wealthy businessman Raymond Arnau's estate. Since Arnau appears to have been murdered, the selection of Superman seems particular significant, so he asks Batman to help him investigate. After some investigative work, the two heroes discover that Arnau's former partner Crane is wearing a powered suit and running a criminal operation as Quantum--and he murdered Arnau when he found out. As seems to happen a lot these days, Quantum's suit is able to emit Kryptonite radiation, but Batman is able to take out the villain while he's gloating. 

Wednesday, August 13, 2025

Wednesday Comics: DC, November 1984 (week 3)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, I'm looking at comics that were published on August 16, 1984.


Legion of Super-Heroes #4: The plan of the Legion of Super-Villains is revealed as they cause Orando to be transported to another universe.  While the Legionnaires back in the main universe are at a loss, Light Lass escapes, regaining her lightning powers once more, and frees her captured comrades. In a life-or-death combat with Nemesis Kid, Karate Kid is pushed to his limited, but assistance from Projectra allows him to destroy the villain's plant-moving device--but at the cost of his life. Intense action from Levitz/Giffen and Lightle/Mahlstedt!


Batman and the Outsiders #15: Von Eeden steps in for art duties as Batman and the Outsiders are challenged to a duel against Maxie Zeus and his New Olympians during the 1984 Summer Olympics. Each of the Outsiders is paired off against a different New Olympian for a specified contest, but ultimately it turns to one-on-on combat where the Outsiders are victorious. In the meantime, Batman learns what Maxie is after: all this was so Zeus could provide his daughter, Medea, with a mother figure. He just intended to do it by kidnapping an Olympic athlete. When the truth is revealed, Lacinia agrees to take care of Medea, and Zeus is willingly taken to the authorities.


Blue Devil #6: This is done-in-one that keeps up the humorous tone but doesn't really deal with the ongoing story elements, other than Dan Cassidy getting used to his condition. On the planet Maldor, two ne'er-do-well aliens, Jorji and Lehni (get it?), are running from the robot cops and accidentally go through a transport portal to Earth. There, they mistake Blue Devil for a cop, and get into a brawl at a studio party, until the robot cops arrive and they have to join forces. The Cullins/Colon pairing on art for some reason doesn't work as well in the first few pages, but mid-issue they hit their stride.


Green Lantern #182: In the wake of Hal's resignation from the Corps, he visits the grave of Abin Sur (providing a chance to recap his origin). Meanwhile, the Guardians have no choice but to select a new Green Lantern. It's just in time, too, because Major Disaster attacks a dam, demanding a rematch with Green Lantern. He's angered and confused, and Hal is shocked, when John Stewart arrives as Earth's new protector.

In the Tales of the Green Lantern Corps backup by Cavalieri and Kevin O'Neil we go to the planet Grenda, where Yron is critical of the planet's fallen Green Lantern, Stel, and when the Krydos invade, also its new protector from another world. Yron thinks he could do it better, so he attacks the Lantern and demands the guy take him to Oa. Surprisingly, Yron's tactics work, and soon he's a new Green Lantern! However, when it uses his power in an attempt to save his people, he winds up harming them. This story is really made interesting by O'Neil's art that brings a 2000AD vibe to it.


Infinity, Inc. #8: We're still seeing everything the JSA members gone ruthless are doing, and the Infinitors and other Society members being unable to stop them. Green Lantern takes over the world's broadcasting airways. The Atom fights Nuklon at a nuclear reactor, and the kid loses and is apparently killed. Wonder Woman slaps around her own offspring as well as Hawkman's son before taking Steve Trevor to Paradise Island to save his life. Meanwhile, Dr. Mid-Nite and Shiera Hall search for the Ultra-Humanite, and Ultra makes a call to the Monitor.


New Talent Showcase #11: Well, there are fewer superhero stories this issue and some early (and amateurish) work by some artists that will be well known in a few years. The first of those is Tom Grindberg who is with Newell on a story of a disabled Native American(ish) boy who overcomes his disability and the prejudice of his tribe to become a great warrior after he befriends the horse of his dreams (literally): a black beauty he names Night Mare. 

The next story is a very 80s tale of a low intellectual functioning Vietnam vet who snaps and goes on a rampage after an ambitious journalist wrongly accuses him of having killed a child. It's got art by Breyfogle, but he hasn't developed his distinctive style yet. Then there's a comedic (I guess) detective piece by Timmons and Schwartz that I couldn't get into enough to tell you what happened. There's Nick O'Tyme (again). Finally, we get the follow-up to last issue's superhero story "Still Only Human," which is just as amateurish as last installment. 


Saga of Swamp Thing #30: Moore and Bissette/Alcala continue a slow build with Arcane taking time to explain to Abbie how he came to be in possession of Matt's body and Matt's reality manipulation power. Then he taunts the Swamp Thing and leads him to Abbie--who is now dead.

The most interesting thing about this story is how tied to the DCU it is. The Monitor makes an appearance. Arcane's magical power level is compared to that of the Spectre or Trigon. The Joker even gets a cameo. 


Sgt. Rock #394: In the main story, Rock and Easy get through a remarkable day without anybody dying, including any of the Germans they are in conflict with, despite Worry Wort being sure his number is up. The other stories are a short about pilot who is convinced he's got gremlins, and a tale set in ancient Rome where a group of rebellious gladiators see how a cruel Emperor likes risk his life in the arena in front of a fickle crowd.


Warlord #87: I reviewed the main story here. In the Barren Earth backup by Cohn and Randall, Jinal and friends face difficulties taking the captured Qlov back to the Sky City when they are pursued by a Qlov vessel. They are rescued by the timely arrival of the flying city of D'roz.


Thriller #12: DuBay/Niño sort of rally here at the end, I think, as things wrap up better than I might have expected from the last couple of issues. Or Dubay does. I don't know what's going on with Niño's art here, but it is just not up to his usual standards. Anyway, Lusk and friends are provoking a nuclear war to actually bring about the enlightenment of humankind and Angie seems to be helping them. There's a race against time element as the Seven Seconds work to stop things--and appear to make the bad decision to launch the U.S.'s missiles. Only they don't, because Angie has a plan and has been working Lusk. As the story closes, everyone is hopeful for a world with nuclear disarmament. 

While it's easy to criticize this rump half of the series, the truth is the first half was kind of rough, too. Thriller was always better in conception than execution. Whether with time and a sympathetic editor it could have become something great or whether Fleming's and von Eeden's reach had exceeded their grasp, we'll never know.

Wednesday, August 6, 2025

Wednesday Comics: DC, November 1984 (week 2)

I'm reading DC Comics' output from January 1980 (cover date) to Crisis! This week, I read the comics released the week of August 9, 1984. 


Batman #377: A misleading cover here by Hannigan/Giordano. Maybe it's meant to be symbolic? Natalia Knight (Nocturna) seems to be winning the custody battle for Jason, thanks to Bruce's lack of chill in the courtroom, and perhaps the influence of Mayor Hill on the proceedings. It doesn't help that Jason told the court he wants to live with Natalia, because he thinks she's up to something and wants to go undercover to stop her. As Batman, Bruce is drawn to Nocturna, particularly given her intoxicant perfume, but are interrupted briefly by Anton the Slayer of Night who's even more jealous now that Nocturna has rejected him for committing murder and despoiling the night. Dangeorus interruptions aside, the two finally get their kiss.


Arak, Son of Thunder #38: Valda and Malagigi arrive in Baghdad at the court of Harun Al-Rashid as emissaries of Charlemagne, but don't find it as an enlightened a place as they had thought. While touring the dungeons (as one does) with Vizier Barmak they find Arak under torture. They free him and he explains how he and his companions were captued by Barmak in the desert. Sharizad is in the harem, Alsind is toiling as an alchemist, and Satyricus is in the menagerie. Alsind causes an explosion and escapes, and discovers Satyricus amid strange animals.


Flash #339: Bates and Infantino/McLaughlin plod along with the Trial of the Flash storyline, as Cecile interviews Barry's parents about the events at the wedding, then gets down to jury selection. Meanwhile, the Rogues contrive to make normally gentle Dufus, now armored up as Big Sir, enraged at the Flash. Big Sir attacks with ferocity, knocking out the Flash and flying off with him. The Monitor watches all of this only mild interest. 


G.I. Combat #271: In the Haunted Tank story, Craig is seriously injured on his birthday no less, but the crew are detoured from an attempt to get him to a doctor by the need to help Rock and Easy Company. Ultimately, a captured German physician renders aid and a German soldier with the same blood type agrees to give a blood transfusion.

 In the next story, Kashdan and Tlaloc gives the history of a particular bugle that plays its unlikely "Last Charge" atop a windmill in World War II. Then, Kashdan and Matucenio have a quick-thinking medic leave a map to Japanese tunnels on the back of another soldier in iodine before they are killed. Drake and Felugi have a paratrooper in France find a momento of his father than died in World War I. Finally, the Mercenaries head into the desert of Iran to take on a fanatical terrorist cult.


Jemm, Son of Saturn #3: Potter and Colan/Janson leave Jemm and friends in the sewer so we can get a flashback to Jemm's origin. We learn of the conflict between the polar White Saturnians and the desert-dwelling Red Saturnians and their fight over the only fertile region on the planet. Jemm is a prince of that verdant kingdom, educated in the ways of peace, and believed to be a ruler destined to bring complete peace to his world. Things don't go well though, and he has to flee, but after both races are almost completely wiped out. The robots of the White Martians continue to pursue him. Meanwhile, the government, considering the origins of the spacecraft, consults with an expert on extraterrestrials: Superman.

It's interesting that in 1984 the series goes all-in on a Saturn both with a rocky surface and life-bearing. I understand they hadn't yet retconned the Martian Manhunter's Mars, but that still requires less suspension of disbelief at that point than Saturn. Plus, Potter just replicates the ethnic conflict of DC's Mars to a new planet.


Omega Men #20: Moench and Smith/Magyar finally get Lobo to the asteroid to rescue the Omega Men before the force from Euphorix can destroy it. Tigorr and Primus are gone through a teleporter, though, and in the hands of a Psion who plans to vivisect them. They escape and trap the Psion is his own duplicator device. Lobo and the others figure out where they must be and pick them up to. I haven't mentioned it before, but there have been references to Lobo being the last Velorpian and the duplication process was derived from Velorpian reproduction. We get the story the destruction of his people at the hands of the Psions in this issue. His Czarnian background is a post-Crisis invention.


Star Trek #8: Barr and Sutton/Villagran continue their Saavik story, bridging her appearances in STII and STIII. In the grip of the pon farr blood fever, she threatens the Enterprise her attempt to take her shuttle to her betrothed, Xon. Xon is actually undercover, posing as a Romulan on a research facility near the Galactic Barrier. A Romulan scientist is trying to recreate the empowering of Mitchell and Dehner in "Where No Man Has Gone Before." They partially succeed, but then Saavik shows up with Enterprise close behind. They rescue Xon from interrogation and manage to destroy the Romulan base, then trick a Romulan warbird (which looks like the one in the original series episode "Balance of Terror" and not again).


Superman #401: Bates and SWan/Oksner revert to a more Superman: The Movie version of Luthor after the more vengeful version of recent appearances. They do keep the Lexorian warsuit, though. In fact, Luthor manages to trap Superman within the suit, adding features that make it difficult for the Man of Steel to use his powers to escape or to get help. Ultimately, though, he outsmarts Luthor by using heat vision to leave a Kryptonian message for Jimmy, and he contacts Supergirl, who uses a ruse to get Luthor to release her cousin. Later, however, Luthor muses to himself that the warsuit analyzed Superman's physical being and transmitted the information to him, which he intends to use against the Man of Steel in their next encounter.


Tales of the Teen Titans #48: A group of super-powered synthetic humanoids created in Dayton Laboratories, the RECOMbatants escape to the streets of Las Vegas, and the Titans are called in to help apprehend them. In the midst of their clash, the Titans realize the Recombatants just want to live normal lives and decide to help them. Ultimately, the synthetic beings realize their situation is hopeless and destroy themselves in a way that prevents the lab from making more like them. Meanwhile, back in New York, Gar Logan begins planning Donna Troy and Terry Long's wedding celebration at Dayton Estates, and Terry gets some off-color wedding presents from his students. After the Titans get back from Vegas, Joe Wilson again attempts unsuccessfully to reach out to Raven.

Wolfman and Rude/Gordon must have coordinated this issue with Evanier and Meugniot on Eclipse Comics' DNAgents. This issue with his stand-ins for that title's team comes about 3 weeks after the DNAgents faced a group of Titan stand-ins, Project Youngblood in DNAgents #14.

There's also a Flash Force 2000 bonus this issue by Fleming and Cowan/Trapani. It's based on a Matchbox toyline I didn't remember that DC did mini-comics for. It's about a post-apocalyptic yarn where both sides use vehicles with artificial intelligence.