Thursday, March 22, 2012

Brain-Eating Beatniks

Is how the wizard "Amazing" Kreskin described their foes in the graveyard of Barrow Island.  In last night's Weird Adventures game (in Lorefinder), Boris, Kreskin, and Don Diabolico were ambushed by ghoul hooligans out for dangerous kicks.  The punks got danger in a lethal dose: The fact that that were teenagers didn't spare them from the guns of our hardboiled adventurers.  Only one of the three attackers escaped with his life.

The trouble with ghouls didn't stop there.  The casket of John Vandemaur (what the guys had been hired to get) had already been removed from the family crypt.  A little investigation led them to another crypt with the sounds of jazz and poetry recitation coming from within.  Stealthy scouting by Diabolico revealed a number group of young ghouls who not only had the casket they were looking for, but were in the company of the missing debutante, Sue Ann Wylde.

Kreskin's pulled a little hypnotism on them allowed the casket and the girl to be extracted with a shot being fired.  The poetical rebel that led the band of miscreants didn't go down so easy, though.  He had a head full of aklo and was plugged into the dread outsider gods of the anarchists.  He pulled a switchblade made of swirling darkness.  Fortunately for our gang (and unfortunately for the kid) he wasn't impervious to bullets.

Retreiving the casket led to more surprises.  Inside wasn't the body of John Vandemaur, but instead the quite living (and angry), Indrid Bliss.  Bliss was bond and magically gagged by somebody.  He was evasive about how this happened, and who did it, but he seemed to blame John Vandemaur--who he said was still very much alive.

Bliss wasn't much inclined for conversation.  He tried to escape once by a dimenson door, only to be nabbed by Boris.  The group hoped that Heward Kane might be able to illuminate the situation more, but they were denied the opportunity to introduce him to Bliss by the intervention of a gargoyle who spirited Bliss away.

Checking in with Kane they find (unsurprisingly) that's he's at a loss to explain any of this--but he does tell them Viviane Vandemaur (the supposed widow) wants to meet with them.

To be continued.

12 comments:

The Angry Lurker said...

Excellent story, really like cool man.....

Roger G-S said...

Dig!

Pat said...

That was a lot of fun, thanks for running it, Trey!

Needles said...

Trey is this a piece of fiction or actual play? Either way its an awesome piece & it sets the tone for the City!
The idea is crazy awesome!

Trey said...

Heh. Thanks guys

@Pat - You're welcome. You guys are really making it fun for me, too.

@Needles - This is actually play via Google+.

garrisonjames said...

This is awesome. Chandler writing Dark Shadows for Dobie Gillis, and then some. What a cool Weird Adventure! And Needles is right--this reads like it could be some great fiction...

Gothridge Manor said...

I got paid my $35 minus the three shotgun shells and the .45 bullet I needed to make my point with. Well, I belive the gargoyle made his point by not bothering to flinch in when I blasted him.

A lot of fun. I just have to remember we are playing a level based game, even though it plays like a point based game. Fun stuff.

Sean Robson said...

That was awesome, Trey. I especially love the flesh-eating Jack Kerouac wannabe; the PC's bullets probably saved him from a downward spiral into aklo abuse.

Trey said...

@Jim - Thanks!

@Tim - You and me both. You guys are so competent on the Gumshoe side of things that it's easy to forget that your first level characters on the Pathfinder side.

@Sean - So true. We've got to look at things on the positive side.

Justin S. Davis said...

This campaign is ginchy, gear, AND fab, daddy-o.

(I would love to read your take on a "Frankie & Annette / Gidget" beach adventure.)

Trey said...

Like, thanks, man.

Ha! Good suggestion! Maybe it's worth a trip over to Hesperia to make that happen...

Unknown said...

Loving the WA play reports. It's nice nice to see the setting in action.