Wednesday, November 11, 2026
Wednesday Comics: DC, February 1986 (week 2)
Monday, November 9, 2026
Q&A On Elvish Metaphysics
This grew out of my thinking about Greyhawk, but like my post on the religion of Law, it certainly can exist outside of that setting. It also might be modified a little bit when I finally reference it in a Greyhawk post.
When talking about the belief system of an entire people it's necessarily to do so in very broad strokes. Elves as individuals believe a lot of different things, and elven cultures have different understandings and expressions of beliefs that they share with other elven cultures.
Where did the world come from? The multiverse is shadow of the source, the singular truth. It developed from a series of emanations, the cause of which is a mystery, but it is neither in error nor permanent structure.
How do elves differ from other beings? Elves are unlike the souled. We are not matter shaped by the Powers to serve and amuse them. We are, like the Powers, beings of the prima materia, Spirit.
Why is there death? Impermanence is part of the source. Death and rebirth, cessation and resumption.
What happens after elves die? Elves are beings of spirit and spirit flows in a cycle because it remembers that it is one with the source. Unlike the created souls, it will never cease its motion until the multiverse remembers its oneness. Elven spirits migrate to a new birth, a new life.
Why we here? The source is both here and not here, because it is all. We are here because the multiverse has forgotten its oneness with the source.
Who are the Seldarine of the tales? The humans and some ignorant elves think the Seldarine gods, but what is a god? The Seldarine are what it means to elven. They preceded elves, and are closer to the source. Learn from them and seek to understand the virtues they teach.
What are the beliefs of the...
...Gray Elves? The Gray tend to reject the material world, seeking a life of contemplation and arcane study to achieve oneness with the source in fewer lifetimes.
...Sylvan Elves? The Wood elves seek to find the movement of the source within the natural world and to act in harmony with it. By becoming one with the world they see the truth behind it.
...Dark Elves? The Drow have fallen under the sway of the demon goddess Lolth. Instead of pursuing action without thought to move within the source, they seek drastic rupture of multiverse, believing that intensity of experience and transgression is the shortest path to oneness with the source.
Friday, November 6, 2026
The Executioner's Diary
In The Faithful Executioner, Joel Harrington offers a biography of Schmidt, filing in the unusual circumstances that led him to this career, and uses the journal entries to attempt to build a picture of what kind of man Schmidt was. To give the story context, Harrington highlights some interesting aspects of early modern German history and society and the functioning of the criminal justice system in Nuremberg, in particular.
The Faithful Executioner is an interesting read for anyone interested in history but should prove inspirational for fantasy rpgs with its little details on the criminal underworld, the workings of city law enforcement and incarceration. Harrington even provides a simple map of Nuremberg in the period:
Wednesday, November 4, 2026
Wednesday Comics: DC, February 1985 (week 1)
Monday, November 2, 2026
Nonhuman Deities
While I like some of the "classic" nonhuman deities (meaning those in AD&D Deities & Demigods and in Roger Moore's Dragon articles), their existence raises some questions for the world, some of which I have been thinking about as I consider them as part of my detour into the religions of the Flanaess in my Greyhawk series.
Friday, October 30, 2026
The Book of the Weird Revisited
I was revisiting this book the other day, then I remembered I had written a post about it in 2017. If you read that one, well, this is pretty much it again.
Here's a few tidbits:
"If times are not propitious for battle, Berserkers tend to sink into lethargy and untidiness and show interest in little save becoming Werewolves."
"Dragons drag; they are lazy and sluggish and prefer to live on their reputations...Like Nobility they take place names for their own."
"Dwarves own all treasure underground and all treasure that originated underground. Dwarves do not steal; they reclaim what belonged to them in the beginning."
"Frogs live under a Monarchy."
"Gnomes have an unfortunate tendency to become transformed into toads; their King is particularly prone to this enchantment."
"[Witches and Warlocks] lead disorderly lives, hate salt, and cannot weep more than three tears."
Wednesday, October 28, 2026
Wednesday Comics: DC, January (week 5)/February 1986
Monday, October 26, 2026
The Obligatory Greyhawk Catchup Post
The project idea. It's drifted a bit since, but it showed you where I started and this post on inspirations will show you where I'm at.
Some gods of the Suel and Oeridians.
And some real-world images for terrain inspiration.
Friday, October 23, 2026
[Greyhawk] Four Suloise Deities
Wednesday, October 21, 2026
Wednesday Comics: DC, January 1986 (week 4)
Monday, October 19, 2026
The Old World of Greyhammer
Despite their differences, the Old World of Warhammer Fantasy (at least as presented in WFRP 1e, which is the extent of my knowledge of it) and the World of Greyhawk have enough similarities, I think, to make a mashup both easy and interesting. Both have Andersonian/Moorcockian Law and Chaos alignments as a feature with Neutral a reasonable position, though it's not generally as militant a stance in the Old World as it can be in Greyhawk. Both have the Tolkienian compliment of races without the Tolkien-inspired epic. Both have an Empire that seems to take some inspiration from the historical Holy Roman Empire.
The way history would go would be something like this: The technologically and perhaps magically advanced Old Slann open warp gates on Oerth, letting Chaos in and ultimately destroying their civilization. Their degenerate descendants are the scattered tribes of bullywugs. Human civilization arises relatively quickly through the rediscovered learning of this elder race, but the Baklunish and Suel eventually use that knowledge in mutual destruction.
Some centuries later, Oeridian tribes establish the Empire (combining the particulars or the Empire of Warhammer and the Overkingdom of the Flanaess). It persists to the present day, but it is a shadow of its former glory. Both all too human failings and the taint of Chaos have a hand in this decline.
I'm not sure what to do with the Chaos Gods, but I'd be inclined to replace them with Greyhawk deities, though I don't know exactly which ones.
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| I feel like this is a scene that could happen in both settings |
The Old World has fewer countries, and they are more obviously analogous to earthly nations, but I don't think it would be particularly hard to map any particular aspect of the setting one wanted to a Greyhawkian surrogate. The default technological era is more advanced, too, but I don't really think gunpowder would spoil Greyhawk in any way. To honor the war game focus of Warhammer, one could also set the campaign during the Greyhawk Wars.
Neither setting is a stranger to punning humor, so there's that. Warhammer is grimmer than Greyhawk at standard, but I think the tones of both can sort of meet in the middle.



















































