Thursday, September 25, 2014

First 5e Session

Last Sunday my gaming group met for a character creation session in 5e in preparation for our upcoming Land of Azurth game (now with a logo!). I gave this this doc ahead of time to get them prepped. We were joined by two new players that weren't in the Weird Adventures crew so we're at 7 now.

No one was over-burdened by too much prior study of the Player's Handbook, but everybody found it easy enough to use--particularly in comparison to some older editions. A outline of character creation with page references would have been a help, though.

We wound up with a frox thief, a human bard, an infernal-blood (don't call 'em tieflings!) sorcerer, a human fighter, a wood elf ranger, and an Azurthite dwarf cleric of Iolanthe. A fairly non-muscle heavy bunch, but the ranger and fighter ought to be able to handle it.

I'm planning on running this more sandboxy than my "mission style" approach to Weird Adventures. After the first adventure, the player's will get a list of rumors/adventure seeds to choose from for the next session--a technique I've seen put to good use in Chris Kutalik's Hill Cantons game.

The players seem eager to get started and so am I.


Desdichado said...

How come you won't use tieflings? Don't like the word, or don't like the legacy?

Trey said...

I don't like the name, particularly.

Chris C. said...

Good luck and have fun!